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Doodle Devil

Doodle Devil Game Cover
78%Game Brain Score
humor, replayability
gameplay, story
78% User Score Based on 98 reviews

Platforms

Playstation 3AndroidPlaystation 4iPhoneWindowsPlayStationPlaystation VitaLinuxPCTabletWeb BrowserMac OSPhoneiPadMobile Platform
Doodle Devil Game Cover

About

Doodle Devil is a single player casual shooter game. It was developed by JoyBits Ltd. and was released on May 25, 2017. It received mostly positive reviews from players.

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78%
Audience ScoreBased on 98 reviews
humor9 positive mentions
story3 negative mentions

  • Doodle Devil offers a darkly humorous twist on the classic Doodle formula, allowing players to explore the chaotic side of creation with clever puzzle design and satirical commentary.
  • The game features addictive experimentation with intricate mechanics, rewarding players with witty or philosophical quotes upon successful combinations, adding depth to the gameplay.
  • Visually appealing with a clean, cartoonish art style, Doodle Devil maintains an intuitive interface and provides a lighthearted experience despite its darker themes.
  • Many players find the game to be a limited version of Doodle God, with repetitive mechanics and a lack of evolving complexity that can lead to frustration and boredom.
  • The logic behind some combinations is tenuous, often resulting in a trial-and-error approach that detracts from the puzzle-solving experience.
  • Additional game modes, such as Demon Battle, are seen as superficial and lack the depth or creativity needed to enhance the overall experience.
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay of *Doodle Devil* is characterized by its intricate mechanics and addictive experimentation, allowing players to engage in a blend of logic and creativity while exploring themes of human flaws and evil. However, the reliance on a repetitive pairing mechanic and lack of evolving complexity can lead to a sense of mindlessness, as players primarily focus on combining elements without significant variation. Overall, the experience balances mischievous humor and philosophical reflection, appealing to those who enjoy puzzle games, though some may find it lacking in depth.

    • “Intricate mechanics, addictive experimentation, and thrilling discoveries make every session unforgettable.”
    • “Gameplay-wise, the experience strikes a balance between logic and experimentation.”
    • “It is a puzzle game for those who like to toy with irony, blending mischievous humor, simple mechanics, and a dash of philosophical reflection.”
    • “The lack of evolving mechanics or escalating complexity means the game relies entirely on the satisfaction of completion and curiosity to maintain momentum.”
    • “Not much gameplay other than dragging two elements together in hopes they create something new.”
    • “The gameplay is mostly mindless, too.”
  • story
    11 mentions Positive Neutral Negative

    The story in this game is minimal, with only three quests that offer brief narratives, and lacks the interactive element of previous titles in the series. While the quests are somewhat engaging, the overall storyline feels underdeveloped compared to the original game, which featured a richer experience with more elements to discover. Despite this, the main gameplay remains enjoyable, especially when played on sale.

    • “The quests were interesting and drew my attention to them for a little bit too.”
    • “There were barely any quest lines and there wasn't any interactive uncovering like when discovering elements in other games.”
    • “Well, aside from the original game which would give you 198 elements to discover, this time you are given three quests with their own stories, and a mini game in which you can go for demon battles!”
    • “As you all may be familiar with the story, he didn't take a vacation after introducing the apple into the Doodle universe.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in "Doodle Devil" is characterized by its darkly comedic twist on classic themes, effectively balancing lightheartedness with a critique of human nature. Players appreciate the clever and absurd interactions between elements, as well as the devil's witty commentary on their failures, which enhances the overall experience. This blend of mischievous humor and philosophical undertones makes the game engaging for those who enjoy irony and thoughtful gameplay.

    • “The humor is one of Doodle Devil’s defining features.”
    • “The developers’ approach to humor keeps the experience lighthearted even when exploring sinister ideas, making it accessible to players who might otherwise find the subject matter too bleak.”
    • “On the bright side (hah), the devil's unimpressed remarks over my failures were pretty funny and creative.”
  • graphics
    6 mentions Positive Neutral Negative

    The game's graphics feature a distinctive doodle aesthetic characterized by bold, cartoonish icons and a clean, colorful interface. This art style effectively complements the game's theme while steering clear of gruesome imagery, resulting in an appealing visual experience that enhances the overall gameplay.

    • “Visually, the game maintains the signature doodle aesthetic: bold, cartoonish icons arranged within an intuitive interface.”
    • “The art style is clean and colorful, avoiding the temptation to lean into gruesome or explicit imagery despite its theme.”
    • “The graphics/artwork fit the game's style.”
    • “The graphics/artwork fit the game's style.”
  • replayability
    3 mentions Positive Neutral Negative

    The game has been criticized for its lack of replayability, especially given its price point, with some players feeling that the short playtime does not justify the cost. However, a few users express a willingness to revisit the game after some time, suggesting a potential for occasional returns despite its limitations.

    • “I could see myself coming back to it in a few months.”
    • “The game offers so many different paths and choices that I can't wait to replay it.”
    • “Each playthrough feels fresh and exciting, making it hard to put down.”
    • “If the game was priced at $2 or $3 (similar to how much it was on the iTunes store back in the day), there would be no issue, but $10 for a 3-hour game like this with virtually no replayability makes me wish I never bought it.”
    • “I'm not sure about its replayability, but I could see myself coming back to it in a few months.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization model has received criticism for requiring payments, particularly in the mobile version, which employs an energy system and microtransactions, limiting gameplay for those unwilling to spend money.

    • “If you don’t like paying for it at all, you can get a mobile version from one of the appropriate platforms – yet those still use an energy system with microtransactions.”
    • “If you don’t like paying for it at all, you have to get a mobile version from one of the appropriate platforms – yet those still use an energy system with microtransactions.”
    • “The monetization model feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “It's frustrating that essential features are locked behind paywalls, forcing players to choose between grinding for hours or paying up.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is characterized by subtle ambient tones and playful audio cues that enhance the overall atmosphere, though some players find it lacking in variety and engaging elements, with one reviewer describing it as "abhorrent." Overall, while the soundtrack aims to complement the game's mood, it may not resonate well with all players.

    • “The soundtrack is understated, featuring subtle ambient tones and mischievous audio cues that reinforce the devilish mood without overwhelming the player.”
    • “No variety of game modes, no collectibles to customize your pain, and an abhorrent soundtrack that'll make you want to clock out!”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is described as both relaxing and empowering, evoking a sense of dark authority as players engage in creation.

    • “I'd say it's relaxing, but its overall atmosphere makes you feel like a dark lord when you create something.”
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2h Median play time
2h Average play time
2h Main story
3h Completionist
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Doodle Devil is a casual shooter game.

Doodle Devil is available on PlayStation 4, iPhone, Windows, PC and others.

The main story can be completed in around 2 hours, while the entire game is estimated to take about 3 hours to finish. On average players spend around 2 hours playing Doodle Devil.

Doodle Devil was released on May 25, 2017.

Doodle Devil was developed by JoyBits Ltd..

Doodle Devil has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Doodle Devil is a single player game.

Similar games include Doodle God, Doodle God Blitz, Doodle God: 8-bit Mania, Alchemy Merge — Puzzle Game, Super Sanctum TD and others.