- July 22, 2019
- Armor Games Studios
- 11h median play time
Swords & Souls: Neverseen
Swords & Souls: Neverseen has a constant stream of humour, looks fantastic and is a breezy ten hours or so of thoroughly entertaining action.
Platforms
About
"Swords & Souls: Neverseen" is a single-player RPG with adventure and management elements. Fight monsters, customize your home, and train your gladiator in a humorous and engaging experience. Explore the mysterious Neverseen island, defeat bosses, and upgrade your character's skills and stats. The game features a unique combat system and a variety of weapons and abilities to discover.
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story
646 mentions Positive Neutral NegativeThe story in "Swords & Souls: Neverseen" is generally regarded as simple and light, often serving as a backdrop to the gameplay rather than a focal point. While some players appreciate its humor and character interactions, many find it predictable and lacking depth, with a main campaign that can be completed in about 8 to 12 hours. The narrative features some engaging twists and comedic elements, but overall, it is seen as underdeveloped, with a desire for more substantial storytelling and character development.
“The story is simple and effective, with its greatest strength being that it doesn’t try to be more than what it is.”
“It really picks up near the end, though, as the antagonist is not who they seemed to be, a plot twist that I didn’t see coming at all.”
“The storyline is great and so too is the narration for quests.”
“And the plot itself is so simple and shallow it's a waste even talking about it.”
“The story shows how undeveloped it is even more with the companions in the game, where even after unlocking the last level they don't have any actual story behind them besides some quirky 'ohhh I'm the shy wizard!!' 'I'm the generic thief character!!' 'I'm the generic brute character!!' it would've been so much cooler if there was actually more interaction you could have with them than just hiring them and making them tank damage for you with their 100 million health.”
“The story is very simple like a retro RPG but the game mechanics is at the beginning you are very weak but over time and training you can basically kill bosses without getting hit once.”