DON'T EXIST
- April 26, 2024
- DevLancelot
"DON'T EXIST" is a horror game set in an ever-changing mall, where each playthrough offers new experiences and encounters with unique entities. Your sanity is valuable, serving as currency for items to aid your survival. Progressing deeper into the Mall increases the challenge, with more dangerous entities and unique areas. The game features limited in-game UI for enhanced immersion, and a playtime ranging from a few minutes to several hours. Keep in mind that the game's difficulty may not appeal to all players, especially those struggling to survive the initial entities.
Reviews
- The game has a unique charm and atmosphere, making it enjoyable for players who appreciate horror and liminal spaces.
- It offers a good level of challenge, with fun enemies that require players to strategize and adapt their approach.
- The game has great replayability and is simple to understand, making it accessible for both new and experienced players.
- The gameplay loop can become repetitive and boring after a short period, lacking a clear objective or end goal.
- Many players feel that the jumpscares are poorly executed and not very effective, detracting from the overall horror experience.
- There is a strong demand for multiplayer features, as many players believe it would enhance the game's enjoyment and social aspect.
- atmosphere6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The game's atmosphere is consistently described as eerie and unsettling, effectively creating a sense of isolation and fear. Players appreciate the empty, endless environments that enhance the feeling of being watched, contributing to a genuinely scary experience that often surpasses the threat of monsters. Overall, the atmosphere is a standout feature, drawing players into its liminal, haunting world.
“It can be scary at times, and its empty and endless atmosphere really helps.”
“Great game with an amazing atmosphere.”
“Not surprising, the silent atmosphere is wicked and it always makes it feel like you are being watched.”
“Scary... it's not even the monsters, but the atmosphere of being completely alone is so scary for me.”
“A liminal-inspired game with a scary atmosphere.”
- gameplay2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The gameplay features a straightforward loop that can become monotonous quickly, though some mechanics that require players to move or remain stationary add an interesting dynamic.
“The mechanics encourage you to either move or stay in one place, and I love that.”
“The gameplay is incredibly engaging and keeps you on your toes.”
“I appreciate how the game challenges you to think strategically while playing.”
“Unfortunately, the gameplay loop is really simple and gets boring quickly.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Users appreciate the humor in the game, particularly highlighting the comedic effect of the jump scare noise associated with a character named Smile, while also noting some technical issues with sound effects that could be improved.
“The jump scare noise from Smile is absolutely hilarious!”
“The humor in this game is top-notch, with clever jokes and funny character interactions that keep you laughing.”
“I love how the game balances its scary moments with unexpected humor, making for a unique and entertaining experience.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players find the replayability of the game to be strong, as it is essential for progressing further and experiencing more content.
“The replayability of the game is excellent, and it's essential for progressing further.”
“Each playthrough offers new challenges and experiences, making you want to dive back in.”
“The variety of choices and outcomes keeps the game fresh, encouraging multiple runs.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players generally feel that the game does not involve tedious grinding, making progression feel more enjoyable and engaging.
“Grinding feels more like a chore than an enjoyable part of the game.”
“The repetitive nature of grinding makes it tedious and unengaging.”
“I found myself losing interest due to the excessive grinding required to progress.”