- February 24, 2017
- Team Shuriken
Dogolrax
Platforms
About
"Dogolrax" is a single-player, violence adventure game featuring stunning visuals and good music. Players awaken on an alien planet with amnesia, encountering grotesque creatures and mysterious priestesses. The game is inspired by cult classics, offering surprising plot twists, varied gameplay, and a blend of humor, gore, and teasement.




- The game is a unique and bizarre experience, reminiscent of classic titles like 'Another World' with a surreal twist.
- It features interesting art and a variety of gameplay styles, keeping players engaged with constant surprises.
- For its low price, it offers a decent amount of content and can be entertaining for those who appreciate quirky humor and creativity.
- The controls are frustratingly floaty and inconsistent, leading to a poor gameplay experience.
- The game suffers from a lack of polish, with many mechanics feeling unfinished and the overall design being chaotic.
- The humor and story can be hit or miss, often feeling juvenile or out of place, which detracts from the overall experience.
- gameplay140 mentions Positive Neutral Negative
The gameplay of Dogolrax is highly inconsistent, featuring a mix of platforming, minigames, and various retro-inspired mechanics that often lack polish and coherence. While some players appreciate the quirky variety and humor, many criticize the repetitive and frustrating elements, such as poorly designed platforming sections and unpredictable checkpoints, leading to a generally unsatisfactory experience. Overall, the game may appeal to those looking for a casual, bizarre adventure, but it falls short for players seeking tight and rewarding gameplay.
“The gameplay is interesting; the various background scenes and locations are engaging. The story can be treated as a random thing that simply exists for the sake of existing, allowing you to turn your brain off and just have a blast with this new experience, or with some mild attention, in which case it is decent.”
“Its very unique in that there are many different play mechanics, and they can last for just one screen or many in a row.”
“The artwork is incredible, the humor is great, and the variety of gameplay is refreshing!”
“Every single 'chapter' is filled with the same annoying action and platforming sequences designed for you to die repeatedly, either from killing you shortly after advancing to the next screen, erasing only 15 to 20 seconds of gameplay, but multiplied around 4 to 5 times after constant deaths, and has checkpoints that are hard to predict so you'll be playing the same section multiple times.”
“The interesting, weird art just becomes a mash of things, often silhouettes, spikes, or low-quality JPEGs. What little story there was drops all mystery and never resolves properly, and the gameplay ends up as a series of minigames that wouldn't be out of place on a bootleg plug-and-play game, or the worst corners of a flash games site.”
“The mechanics are trash, the physics change with camera perspective, the gameplay is unrewarding—somehow it's hard to follow what's happening in a 2D linear game. I can't fathom what decision-making process the dev went through when creating this garbage.”




