Dogolrax
- February 24, 2017
- Team Shuriken
"Dogolrax" is a single-player, violence adventure game featuring stunning visuals and good music. Players awaken on an alien planet with amnesia, encountering grotesque creatures and mysterious priestesses. The game is inspired by cult classics, offering surprising plot twists, varied gameplay, and a blend of humor, gore, and teasement.
Reviews
- The game features a unique and bizarre art style that combines various influences, making it visually interesting.
- It offers a variety of gameplay mechanics and mini-games, keeping the experience fresh and unpredictable.
- Despite its flaws, the game has moments of humor and creativity that can be entertaining for those who appreciate surreal and absurd content.
- The controls are frustratingly floaty and inconsistent, leading to a lack of precision in platforming and other gameplay segments.
- The story is nonsensical and poorly developed, with many players feeling confused and unsatisfied by the overall narrative.
- The game suffers from a lack of polish, with numerous bugs, awkward hit detection, and a general feeling of being unfinished.
- gameplay70 mentions
- 17 % positive mentions
- 70 % neutral mentions
- 13 % negative mentions
The gameplay of the game has received mixed reviews, with many players criticizing its inconsistency, repetitive mechanics, and frustrating platforming segments. While some appreciate the variety of gameplay styles and quirky elements, others find the execution lacking, leading to a disjointed experience that often detracts from the overall enjoyment. Overall, the game is seen as a collection of interesting ideas that fail to coalesce into a polished and engaging gameplay experience.
“The gameplay is interesting; the various background scenes and locations are captivating. The story can be treated as a random experience, allowing you to turn your brain off and just enjoy the ride, or you can pay mild attention, in which case it is decent.”
“Its very unique in that there are many different play mechanics, and they can last for just one screen or many in a row.”
“The artwork is incredible, the humor is great, and the variety of gameplay is refreshing!”
“When a game comes along that either a) pisses me off enough, b) has such repetitive gameplay that I view it as a complete waste of time to continue, or c) has no compelling reason for me to finish it, I usually don't finish it.”
“Every single 'chapter' is filled with the same annoying action and platforming sequences designed for you to die repeatedly, either from killing you shortly after advancing to the next screen, erasing only 15 to 20 seconds of gameplay, but multiplied around 4 to 5 times after constant deaths, and has checkpoints that are hard to predict.”
“The gameplay has platforming, really tight timing levels, and bullet-hell aspects, but with messy controls it is super frustrating.”
- graphics50 mentions
- 38 % positive mentions
- 56 % neutral mentions
- 6 % negative mentions
The graphics of the game are characterized by a jarring mix of styles, ranging from interesting and nostalgic to inconsistent and poorly executed. While some players appreciate the unique art direction and creative visuals, many criticize the lack of cohesion and the presence of low-quality assets that detract from the overall experience. Overall, the game's aesthetic is seen as a double-edged sword, offering moments of beauty but often falling short due to graphical glitches and a lack of polish.
“The graphics are pretty nostalgic, reminding me of late '80s or early '90s cartoons.”
“The graphics are cool and there are many different styles all mixed together; I've never seen any game ever with this many different styles in one game (and I've been gaming since the '80s).”
“The design and graphics were interesting and fun to look at; the world was colorful yet twisted, and overall the game felt like it was going to include some symbolism.”
“Graphics vary from terrible to interesting.”
“The graphics are similar: most of the game's assets look pretty good on their own, but they clash with each other because the style is so inconsistent.”
“There are graphic glitches everywhere, the character movement is full of bugs, and although I finished the game, I'm very disappointed as I was expecting a decent adventure game, and instead was served a horrible early 2000's flash game.”
- humor38 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag, with many players finding it both entertaining and juvenile, often described as "so bad it's good." While some appreciate the absurdity and dark humor reminiscent of B-movies, others feel the attempts at humor can be excessive or poorly executed, detracting from the overall experience. Overall, the game features a blend of quirky, silly, and sometimes disturbing humor that may appeal to those who enjoy unconventional and chaotic gameplay.
“Had me laughing within 60 seconds of playing, and continued to raise eyebrows throughout.”
“The hilarious craziness, variety, and partly choosable difficulty makes this jump 'n' run game interesting.”
“This is that kind of game that makes fun of itself, joke after joke, reminding you that this is a game made by someone that wants to share with you some nostalgic moments, and all the time, he is there winking at you with some (presumably) funny stuff.”
- story36 mentions
- 14 % positive mentions
- 72 % neutral mentions
- 14 % negative mentions
The game's story is generally viewed as lackluster and nonsensical, often described as a confusing mishmash of sci-fi tropes and meta-humor that fails to engage serious players. While some appreciate its bizarre charm and unexpected twists, many find it to be a mere backdrop to the gameplay, which is often criticized for being insufficiently developed. Overall, the narrative is seen as short, rushed, and lacking depth, making it unsuitable for those seeking a compelling plot.
“The weirdness is just intense enough to keep surprising me every couple of scenes, and the bizarre story concepts hooked me into seeing how the whole mess ended.”
“Its story and themes may be inscrutable, but they’re the kind that shock and entertain and that’s enough to earn a nod from me.”
“The most surprising thing was at the end, where you find out that the weird things you encountered throughout the game all tie together into a meaningful backstory.”
“This game's story is nonsense.”
“The story at the end feels rushed, cheesy and makes no sense since there is not much plot development anyway.”
“Lackluster gameplay coupled with a storyline that simultaneously tries too hard and at the same time doesn't try hard enough.”
- music19 mentions
- 47 % positive mentions
- 32 % neutral mentions
- 21 % negative mentions
The music in the game receives mixed reviews, with some players praising its ability to convey mood and emotions, as well as its nostalgic chiptunes and ambience. However, others criticize it for being dull, repetitive, and poorly integrated with gameplay, often cutting awkwardly between tracks. Overall, while the soundtrack has its highlights, it is often overshadowed by issues with the game's controls and polish.
“Worth noting is the music - gives mood so well, conveys emotions nicely.”
“The writing is cute and funny without being too much of a meme; the soundtrack quality is right up there with the visual art; great chiptunes, awesome ambience, and a lot of nostalgic arcade jams.”
“It feels like each song was crafted specifically for the environment in which it plays.”
“Awful controls, annoying music, nonsensical hitboxes, precision jumps and timings, and a 'lore' which would be interesting if the game were not.”
“The music jankily cuts from track to track with screen changes.”
“Grating and repetitive soundtrack.”
- atmosphere8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The game's atmosphere is praised for its creativity and engaging aesthetic, successfully creating a surreal and immersive experience that captivates players. However, the latter half of the game is criticized for a decline in visual quality and atmosphere, with some gameplay elements feeling disjointed and detracting from the overall experience. Overall, the atmosphere is a standout feature, marked by its unique personality and ability to evoke strong reactions without relying on dialogue.
“The creativity and atmosphere it exudes kept me wanting to see more, and it will keep giving you more for those two hours of constant gags, secrets, and scenes that made me go 'whoa'.”
“It's atmospheric, it has personality, and it doesn't need dialogue to engage you.”
“The ending presents room for a sequel, and the second half of the game is disappointing compared to the first half, with most of the visuals stripped down, the shock factor gone, and with less atmosphere and more bad gameplay segments.”
“It's got that frank disturbing atmosphere to it that only poorly financed indie games can really capture, with the instinctive running and shooting that retro games do well.”
“The world, design, and creative feel all made the game worthwhile in the surreal environments and bizarre atmosphere.”
- replayability6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's replayability is mixed; while some users note low replay value, others highlight the presence of branching paths and optional stages that encourage multiple playthroughs. Overall, it offers opportunities for exploration and varied experiences, but may not be compelling enough for everyone to replay extensively.
“Branching paths with new things to try for great replayability.”
“Looks like it may have some good replay value as well based on all the paths that were not taken.”
“Low replay value.”
“There is some replay value, as the game is not entirely linear and has several optional stages.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is marred by numerous minor glitches and bugs, particularly affecting hitboxes and character movement, which detracts from the overall experience. While players can still complete the game, the presence of graphic issues and a sense of hasty development leave many feeling disappointed, likening it to a poorly made early 2000s flash game.
“Actual gameplay mechanics are a little loose and buggy, like hitboxes and platforming, but serviceable enough to get through.”
“Hastily made; many obvious and easy fixes to glitches are missed.”
“There are graphic glitches everywhere, the character movement is full of bugs, and although I finished the game, I'm very disappointed as I was expecting a decent adventure game, and instead was served a horrible early 2000's flash game.”
- monetization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game has been criticized for misleading advertising, particularly regarding the inclusion of anime characters, which some users feel are merely for promotional purposes rather than enhancing gameplay. Additionally, players express disappointment that the game does not align with the old-school adventure platformer experience that was promised.
“Btw, anime girls are just for a checkmark and advertising.”
“Contrary to its advertisement, I am sorry to say Dogolrax is not an old school adventure platformer.”
“They are the change of pace the developers were advertising on their page.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report feeling emotionally disconnected from the game due to issues with hit boxes, which can disrupt immersion and engagement.