Doc Clock: The Toasted Sandwich of Time
- October 14, 2010
- Stickmen Studios
- 4h median play time
In "Doc Clock: The Toasted Sandwich of Time," players control the inventor Doc Clock and his sidekick Sparky the Robot. When Doc accidentally turns his toaster into a time machine, they must pursue the toaster through various historical eras, solving puzzles and outrunning disaster to ensure history remains unaltered. The game features unique time-travel mechanics and a host of wacky inventions to discover.
Reviews
- The game has an interesting concept that allows for creative vehicle construction.
- Some players found it fun and humorous, providing a light-hearted experience.
- It can be enjoyable for casual play, especially for younger audiences.
- The controls are clunky and the physics are frustrating, leading to a poor gameplay experience.
- Many players reported that the puzzles are too easy and lack depth, making the game feel unchallenging.
- The story and humor were criticized as weak and unengaging, detracting from the overall experience.
- gameplay39 mentions
- 23 % positive mentions
- 69 % neutral mentions
- 8 % negative mentions
The gameplay of this puzzle adventure game is marred by inconsistent mechanics and physics, leading to frustrating experiences such as unreliable checkpoints and awkward interactions with objects. While the time travel mechanic has potential, it often feels like a workaround for poor design rather than an engaging feature. Overall, the game offers some fun elements but is hindered by its slow pace and messy execution, making it more suitable for younger audiences.
“Good puzzles, and the time travel mechanic sets the gold standard for future puzzle games.”
“The gameplay is all about combining parts, which are mostly found at the beginning of each level, to create machines that will get you around obstacles such as chasms, hills, and deadly spikes.”
“Perfect for children, this short and cute puzzle platformer offers interesting game mechanics and light-hearted, innocent humor.”
“The rewind mechanic is in theory robust, but it doesn't checkpoint consistently - several times I loaded back only to be in the middle of a puzzle, out of reach of a physics object, or even worse, in the middle of a physics plane, resulting in me falling through the world entirely.”
“Frankly, the time travel back mechanic feels like a cop-out for poor game design; the developers knew you'd never finish the game if it didn't basically have built-in save states.”
“There's fun somewhere in this game, but it hides beneath the highly inconsistent mechanics and physics.”
- humor23 mentions
- 91 % positive mentions
- -4 % neutral mentions
- 13 % negative mentions
The humor in the game is polarizing; while some players appreciate its quirky and sarcastic banter, particularly from the character Sack, others find it weak and overused, leading to a lack of genuine amusement. Many enjoy the lightheartedness it offers as a quick escape from stress, but criticisms arise regarding its cartoonish characters and poor storytelling, which detract from the overall comedic experience. Overall, the humor is seen as a mixed bag, with moments of fun overshadowed by repetitiveness and a lack of depth.
“From the quest for toasted sandwiches to Sack's hilariously sarcastic comments, this game is something different and fun, and I love its quirkiness.”
“With hilarious little quips from your buddy, Sack, who also doubles as your inventory, you get both a great game and insults at the same time.”
“This game is so funny.”
“The humor falls flat, making the experience feel more tedious than entertaining.”
“The jokes are forced and often miss the mark, leaving me more confused than amused.”
“I expected a lot of laughs, but the humor is stale and uninspired.”
- story14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The story is widely criticized for its incoherence and weak plot, with many reviewers noting that it feels loosely connected and barely qualifies as a narrative. While some appreciate the quirky humor and unique gameplay elements, the overall storytelling is deemed average at best, with attempts at humor falling flat. Many players express frustration with the poor execution of the story, leading to a lack of engagement.
“From the quest for toasted sandwiches to Sack's hilariously sarcastic comments, this game is something different and fun, and I love its quirkiness.”
“That's just the story; the gameplay and dialogue are something else.”
“The story is average at best, and the attempt at humor is weak.”
“The story makes no sense.”
“The plot line is strung together loosely with vaguely connecting events that just barely make enough sense to be able to call this a 'story'.”
“Couldn't go further: poor storytelling (is there a story?), stupid puzzles that are not funny to solve, bad art style, and bad interface.”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game has been widely criticized, with users describing it as poorly composed and reminiscent of low-quality MIDI sounds, making it the least favorable aspect of the experience.
“Its worst feature is, in my opinion, the music, which is horribly composed and sounds even worse than general MIDI.”
- graphics2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The graphics have been criticized for their poor art style and interface, which detracts from the overall experience. Many users feel that the visual elements do not effectively support the storytelling or gameplay, leading to frustration.
“The graphics are disappointing, with a bad art style that detracts from the overall experience.”
“The interface is poorly designed, making it difficult to engage with the game visually.”
“The visual elements lack coherence, leaving the game feeling unpolished and unattractive.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is perceived as intriguing but suffers from significant stability issues, being described as a buggy and less engaging alternative to Scribblenauts.
“Kinda cool and interesting, but felt like a very buggy, less interesting version of Scribblenauts.”