Divine Miko Koyori Game Cover
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"Divine Miko Koyori" is a rhythm game where players take on the role of a shrine maiden named Koyori, offering food and gifts to spirits through rhythmic gameplay. The game features a variety of Japanese music and adorable graphics, providing a fun and engaging experience for fans of rhythm games. Players must tap, hold, and slide along to the beat of each song, aiming to achieve high scores and please the spirits.

Reviews

64%
Audience ScoreBased on 53 reviews
humor3 positive mentions
gameplay3 negative mentions
  • The game features beautiful artwork and a compelling story, making it visually appealing and engaging.
  • The character Koyori is charming and relatable, which adds to the overall enjoyment of the game.
  • The combat system, while basic, allows for some strategic choices with a skill tree that can enhance gameplay.
  • Navigation is frustrating due to poorly designed maps and an overwhelming number of enemies, making it difficult to progress.
  • The game feels rushed and incomplete, with a lack of content and variety in scenes, leading to a repetitive experience.
  • Many players found the combat tedious and the overall gameplay lacking depth, with little incentive to replay or explore further.
  • story28 mentions

    The story in the reviewed games is generally considered underwhelming and lacking depth, with many players noting that it fails to engage compared to titles like "Slave Sword." While some appreciate the artwork and voice acting, the narratives are often described as simple, short, and focused more on scenes than on compelling storytelling. Overall, players recommend seeking out other games for a richer narrative experience.

    • “Divine Miko Koyori has a compelling story, beautiful artwork, rich cultural setting, big budget anime quality voice acting, and excellent writing.”
    • “The plot is basically about a miko (a priestess or shrine maiden) who was called to help a village be rid of its problem concerning youkais (supernatural beings like demons, spirits, or sometimes even gods).”
    • “She easily carries the whole game's story on her shoulders as the other NPCs really don't get much to do on the pure playthrough.”
    • “While there is 'technically' very little wrong with the game from a general use standpoint, the overall design is lacking, the scenes are uninteresting, the story is boring and it all comes off feeling like a complete waste of time by the end.”
    • “The story is underwhelming.”
    • “What I don't really like though is that their titles don't actually have much when it comes to variety and the story I will be very honest is very bland.”
  • gameplay17 mentions

    The gameplay is generally criticized for being basic and tedious, with many reviewers noting that it feels like standard RPG Maker fare with large, mostly empty maps. While the skill system and art design receive some praise, the overall mechanics are seen as lacking depth, making the experience feel streamlined and unengaging. Additionally, the gameplay often prioritizes unlocking scenes over meaningful interactions, which detracts from the overall enjoyment.

    • “Gameplay-wise, I know many people out there suggest just to focus on the sword art skills.”
    • “Turn-based RPGs can be fun, but that's rare nowadays because that requires a lot of mechanics to force you to plan your every choice of moves.”
    • “Gameplay is very boring and extremely tedious.”
    • “Even with the skill tree, the core gameplay doesn't change too much.”
    • “Closing thoughts, it's a small game with a simple story that makes tiny improvements from previous entries and is overall more focused on the scenes, rather than story or gameplay.”
  • graphics8 mentions

    The graphics in Divine Miko Koyori are praised for their beautiful artwork and polished visuals, showcasing a rich cultural setting and high-quality character designs. While some users noted the art style as enjoyable, opinions varied on the overall depth of the story and the game's length. Overall, the graphics contribute positively to the game's aesthetic appeal.

    • “Divine Miko Koyori has a compelling story, beautiful artwork, rich cultural setting, big budget anime quality voice acting, and excellent writing.”
    • “Graphics are nice, Koyori's design is great, her pose changes depending on which weapon you're using.”
    • “Graphics and sound, no comment on the scenes.”
    • “Graphic 5 (well it looks like RPG Maker, what do you expect?)”
    • “The visuals look very well polished.”
  • grinding7 mentions

    Players generally find the grinding aspect of the game to be tedious and frustrating, with many reporting that a significant portion of their playtime is spent on repetitive battles and leveling up. The gameplay is often described as boring, with delays between actions exacerbating the grind, while some feel that the challenge is diminished by the excessive focus on grinding rather than engaging RPG elements. Overall, the consensus is that the grinding detracts from the enjoyment and depth of the game.

    • “The character constantly gets stuck on terrain, which makes it extremely easy for the monsters to catch up with you even when you're going out of your way to avoid fights. The fights are tedious because every action has a several-second delay, like the game is trying to load between each and every action.”
    • “Gameplay is very boring and extremely tedious.”
    • “Might have been cool RPG elements in there, but my playthrough seemed to be just unlimited annoying grinding, a brief wandering around a village with one-dimensional pervert NPCs, followed by more annoying grinding before inevitably being defeated and giving up on this game.”
  • music3 mentions

    The music in the game is generally well-received, with users noting that significant effort was put into its composition. It is described as "lit" and features appealing vocal arrangements, contributing positively to the overall experience.

    • “A lot of effort definitely went into the music.”
    • “Music is lit and has nice vibes.”
    • “The music is forgettable and lacks any real impact.”
    • “While the game has its strengths, the music feels repetitive and uninspired.”
    • “The soundtrack doesn't match the game's atmosphere, making it feel disjointed.”
  • humor1 mentions

    The game's humor is largely driven by its charming and amusing protagonist, which elevates the overall experience from mediocre to surprisingly enjoyable.

    • “A cute and funny protagonist propels this game from mediocre to surprisingly enjoyable.”
    • “The humor is cleverly woven into the gameplay, making every moment a delight.”
    • “I found myself laughing out loud at the witty dialogue and hilarious situations.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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