Divine Miko Koyori
- January 30, 2020
- Circle Poison
"Divine Miko Koyori" is a rhythm game where players take on the role of a shrine maiden named Koyori, offering food and gifts to spirits through rhythmic gameplay. The game features a variety of Japanese music and adorable graphics, providing a fun and engaging experience for fans of rhythm games. Players must tap, hold, and slide along to the beat of each song, aiming to achieve high scores and please the spirits.
Reviews
- The game features beautiful artwork and character design, particularly the protagonist Koyori, which many players found appealing.
- The story, while simple, has a compelling premise and incorporates elements of Japanese culture and mythology, which some players appreciated.
- The game includes a variety of skills and abilities, allowing for some strategic gameplay, and the voice acting is well-received.
- Navigation is frustrating due to poorly designed maps and an overwhelming number of enemies, making it difficult to progress without constant grinding.
- The combat system is clunky and lacks depth, with many players finding it tedious and repetitive, leading to a lack of engagement.
- The game feels rushed and incomplete, with limited content and no New Game+ option, leaving players wanting more from the experience.
- story32 mentions
- 13 % positive mentions
- 78 % neutral mentions
- 9 % negative mentions
The story in the reviewed games is generally considered underwhelming, with many users noting a lack of depth and engagement compared to titles like "Slave Sword." While "Divine Miko Koyori" features a culturally rich setting and decent writing, it suffers from a simplistic plot and limited character development, leaving players wanting more interactivity and complexity. Overall, the narrative aspects are often overshadowed by gameplay and visual elements, leading to mixed feelings about their overall impact.
“Divine Miko Koyori has a compelling story, beautiful artwork, rich cultural setting, big budget anime quality voice acting, and excellent writing.”
“Divine Miko Koyori is a fun RPG that graces us with a story full of several references to Japanese culture and mythology, with its various types of youkai and gods, in addition to our protagonist being a young and traditional miko.”
“Honest and full of energy to finish her mission and relax on her vacation, while we explore the various places on the mountain to purify it from the evil and 'pure' energies in the path of our heroine.”
“While there is 'technically' very little wrong with the game from a general use standpoint, the overall design is lacking, the scenes are uninteresting, the story is boring and it all comes off feeling like a complete waste of time by the end.”
“The story is underwhelming.”
“What I don't really like, though, is that their titles don't actually have much when it comes to variety and the story is, to be very honest, very bland.”
- gameplay18 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 17 % negative mentions
The gameplay is generally criticized for being basic and tedious, with large, mostly empty maps and minimal changes despite the presence of a skill system. While some players appreciate the art and certain mechanics, the overall experience is described as streamlined and lacking depth, focusing more on unlocking scenes than on engaging gameplay.
“Gameplay-wise, I know many people out there suggest just to focus on the sword art skills.”
“Gameplay... it's honestly even more streamlined than the Slave's Sword series.”
“Turn-based RPGs can be fun, but that's rare nowadays because that requires a lot of mechanics to force you to plan your every choice of moves.”
“I do like the skill system, but other than that, everything is basic RPG Maker gameplay with pretty big (mostly empty) maps.”
“Gameplay is very boring and extremely tedious.”
“Even with the skill tree, the core gameplay doesn't change too much.”
- graphics8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The graphics in Divine Miko Koyori are praised for their beautiful artwork and polished visuals, showcasing a rich cultural setting and high-quality character designs. While some users noted the art style is enjoyable, opinions on the overall story and length were mixed. Overall, the game features a visually appealing aesthetic that enhances the experience.
“Divine Miko Koyori has a compelling story, beautiful artwork, rich cultural setting, big budget anime quality voice acting, and excellent writing.”
“Graphics are nice, Koyori's design is great, her pose changes depending on which weapon you're using.”
“Graphics and sound, no comment on the scenes.”
“Graphic 5 (well, it looks like RPG Maker; what do you expect?)”
“The visuals look very well polished.”
- grinding7 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be tedious and frustrating, with many reporting that a significant portion of their playtime is spent on repetitive battles and leveling up. The gameplay is often described as boring, with delays between actions exacerbating the grind, while some feel that the challenge is diminished due to the excessive focus on grinding rather than engaging content. Overall, the experience is marred by a lack of meaningful progression and overly simplistic NPC interactions.
“The character constantly gets stuck on terrain, which makes it extremely easy for the monsters to catch up with you even when you're going out of your way to avoid fights. The fights are tedious because every action has a several-second delay, like the game is trying to load between each and every action.”
“Gameplay is very boring and extremely tedious.”
“Might have been cool RPG elements in there, but my playthrough seemed to be just unlimited annoying grinding, a brief wandering around a village with one-dimensional pervert NPCs, followed by more annoying grinding before inevitably being defeated and giving up on this game.”
- music4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The music in the game is generally well-received, with users noting that significant effort was put into its composition. The soundtrack is described as engaging and complemented by Koyori's impressive voice acting, which effectively conveys a range of emotions throughout the gameplay.
“A lot of effort definitely went into the music.”
“Music is lit and has nice vocal arrangements.”
“All the time along with a good soundtrack, completed by Koyori’s great Japanese seiyuu in all her moments of joy, anger, sadness, and climax.”
“The music is forgettable and doesn't enhance the overall experience.”
“While the soundtrack has some good moments, it often feels repetitive and uninspired.”
“The music lacks variety and fails to create an engaging atmosphere.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is largely driven by its charming protagonist, Amani, whose personality and interactions with various youkai create a delightful mix of traditional and comedic moments. This blend elevates the overall experience, making it unexpectedly enjoyable and capable of providing hours of entertainment.
“A cute and funny protagonist propels this game from mediocre to surprisingly enjoyable.”
“With this mix of tradition and humorous events thanks to Amani's personality and the various 'pure' moments for each type of youkai, the game is capable of providing hours of fun.”