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Divine Dynamo Flamefrit

Divine Dynamo Flamefrit Game Cover
75%Game Brain Score
gameplay, graphics
story, replayability
75% User Score Based on 59 reviews

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Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
Divine Dynamo Flamefrit Game Cover

About

Divine Dynamo Flamefrit is a single player action adventure game. It was developed by INTI CREATES CO., LTD. and was released on November 14, 2024. It received mostly positive reviews from players.

"Divine Dynamo Flamefrit" is bringing back classic 2D action! Play as the hero Yuto in top-down slashing adventure stages, and pilot the magical robot Flamefrit for first-person boss battles! Master both styles of gameplay to restore peace to the parallel world of Hologard!

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75%
Audience ScoreBased on 59 reviews
gameplay8 positive mentions
replayability3 negative mentions

  • Visually vibrant with charming sprite work and a nostalgic art style reminiscent of 90s anime.
  • Fast-paced and satisfying combat system, particularly in the boss battles which are engaging and require skill.
  • Fun and humorous writing that captures the essence of a Saturday morning cartoon, making for an enjoyable experience despite its simplicity.
  • Extremely short gameplay, typically completed in under two hours, leading to a feeling of insufficient content for the price.
  • Final boss battle is frustratingly difficult, requiring players to replay earlier phases if they die, which can be tedious.
  • Lack of depth in gameplay and story, with minimal exploration rewards and repetitive mechanics that can make the experience feel shallow.
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players appreciating its nostalgic charm and solid mechanics, particularly in the top-down segments and first-person boss battles. However, others find it limited and repetitive, feeling that it lacks depth and innovation, despite its fun visuals and engaging challenges. Overall, while the game captures a retro feel and offers enjoyable moments, many hope for expanded gameplay in potential sequels.

    • “The gameplay in both the top-down 2D segments and first-person boss battles are great.”
    • “Solid gameplay with skills that interact with each other and the environment.”
    • “The top-down gameplay is solid, and figuring out the patterns and perfecting your execution in the first-person boss battles is a lot of fun.”
    • “I like the theming and the idea, but the gameplay is too restricted/limited in the end and that makes it feel artificially difficult.”
    • “It was an ok game, nothing really unique because many mechanics we saw in previous works in the past.”
    • “I loved the art, the characters, and the style, but the gameplay was boring in less than an hour.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of Divine Dynamo Flamefrit are widely praised for their vibrant, anime-inspired aesthetics, featuring eye-catching cell-shaded art and dynamic particle effects that evoke a nostalgic 90s feel. Reviewers appreciate the charming visuals and well-executed art style, which successfully create the impression of a playable anime episode, enhancing the overall experience despite the game's brevity. While the graphics are a standout feature, some players note that the game's short length and limited replayability may affect its long-term appeal.

    • “Stylized visuals: eye-catching cell-shaded art and particle effects make the game look like a playable anime episode.”
    • “The game's main saving grace is the aesthetics; the art looks great, and you could conceivably fool someone into thinking this is adapting a pre-existing anime.”
    • “It's intended to capture the feel of a 1990s tie-in game for a TV show that never actually existed, and it succeeds at that with fun gameplay, nicely-animated cartoony visuals, good voice acting, and a fairly well-balanced challenge.”
    • “The visuals of this game are very much a throwback to the 90s as is the excellent soundtrack.”
    • “The good things that are saving it are the price and artwork.”
    • “I would say it's worth around five bucks if you like the concept, just keep in mind that it isn't a casual game despite the aesthetic and you are likely to get very frustrated if you don't enjoy replaying sections to proceed.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game has received positive feedback, with many praising its high-energy electronic and rock soundtrack that enhances the gameplay experience. Reviewers noted the nostalgic 90s vibe of the music, which complements the visuals and combat mechanics well, making it memorable and enjoyable. Overall, while the music is highlighted as a strong aspect, some players feel it lacks replay value after completion.

    • “Soundtrack slaps: high-energy electronic/rock OST perfectly complements the game’s pace and theme.”
    • “The visuals of this game are very much a throwback to the 90s as is the excellent soundtrack.”
    • “The sprite work is very well done and the music is memorable.”
    • “Soundtrack 6.5”
  • story
    13 mentions Positive Neutral Negative

    The story is criticized for being shallow and underdeveloped, with a generic plot that lacks depth and meaningful character interactions. Players can complete the main narrative in under two hours, leading to a feeling of playing a mere plot summary rather than an engaging experience. While the game features appealing graphics and enjoyable gameplay, the overall narrative fails to provide the context or exploration that would enhance the experience.

    • “The humor, style, and story all know what the goal is and work toward that end.”
    • “There isn't much context to the story; who anyone is or why they are there is only loosely explained (but apparently makes sense if you played Card-en-Ciel).”
    • “The story's also pretty simple; you find your friends, you beat up the bad guys, you save the day.”
    • “Shallow story: the lore has potential but feels underdeveloped; more narrative depth would elevate the experience.”
    • “Because this story has nothing to it, I felt like I was playing a plot summary. When you beat each boss, you're just teleported to the next area; there's no world to explore, no secrets to discover, no character interactions that are worth a damn. It's just really disappointing.”
    • “Oh, and the plot is generic anime slop that tries, vaguely, to be clever, but it just comes off as lame.”
  • replayability
    3 mentions Positive Neutral Negative

    The game has been criticized for its limited replayability, with players noting that once all achievements are unlocked, there is little incentive to play again. Comparisons to other titles highlight a significant lack of depth and replay value, suggesting that it may be better to wait for a sale before purchasing.

    • “I would recommend waiting for a sale due to the short playtime and lack of replayability after acquiring all the achievements.”
    • “Aside from that, there's certainly not anywhere near as much replay value as a 'real' Inti Creates title like Gunvolt 2, the Blaster Master Zero trilogy, or Cardenciel.”
    • “- No replay value.”
  • optimization
    3 mentions Positive Neutral Negative

    Players appreciate the game's optimization features, such as the time-saving mechanics like the dodge roll interacting with enemy hitboxes, which encourages strategic play during boss fights. This design allows for a more efficient and skillful approach to gameplay, enhancing the overall experience.

    • “There are numerous small opportunities to save time, such as how the dodge roll slows time when it overlaps with an enemy hitbox. In a perfect run, you aim to avoid that, as it reduces your movement speed during the time slow, along with general boss fight optimization.”
    • “The game encourages players to find the most efficient routes and strategies, making optimization a key aspect of mastering the gameplay.”
    • “I love how the mechanics are designed to reward players who take the time to optimize their actions, leading to a more satisfying and efficient gameplay experience.”
    • “There are many small opportunities to save time with mechanics, such as how the dodge roll slows time when it overlaps an enemy hitbox. In a perfect run, you would try to avoid that, as it slows your movement speed during the time slow, along with general boss fight optimization.”
    • “The game's optimization feels lacking, as there are numerous instances where performance drops significantly during intense moments, making it hard to execute strategies effectively.”
    • “I found the optimization to be frustrating; the game often struggles to maintain a stable frame rate, especially in crowded areas, which disrupts the flow of gameplay.”
  • grinding
    2 mentions Positive Neutral Negative

    Reviews indicate that grinding is minimal in the game, leading to a lack of engaging content, particularly during boss fights, which are described as boring and tedious. Players feel that the absence of collecting or grinding elements detracts from the overall experience.

    • “But the real kicker is the boss fights, which are beyond boring and tedious.”
    • “Since there isn't any sort of collecting or grinding, you're pretty much just moving along all the time.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is well-executed, with a clever acknowledgment that even those who complete it often struggle in the final battle. The comedic elements, along with the overall style and narrative, effectively align to enhance the gaming experience.

    • “It's funny that everyone who cleared the game lost to the final battle as well.”
    • “The humor, style, and story all know what the goal is and work toward that end.”
  • emotional
    1 mentions Positive Neutral Negative

    The game evokes strong nostalgia and warmth, resonating deeply with players by reminding them of their childhood experiences. Reviewers express a desire for expanded lore and gameplay in potential sequels to enhance this emotional connection further.

    • “It's still a heartwarming game that brought me straight back to my childhood, and I hope Inti Creates expands the lore and gameplay if they ever come up with a sequel in the future!”
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Divine Dynamo Flamefrit is a action adventure game.

Divine Dynamo Flamefrit is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Divine Dynamo Flamefrit was released on November 14, 2024.

Divine Dynamo Flamefrit was developed by INTI CREATES CO., LTD..

Divine Dynamo Flamefrit has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Divine Dynamo Flamefrit is a single player game.

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