Divided We Fall Game Cover

"Divided We Fall" is a WW2-themed multiplayer game that emphasizes teamwork and strategy. As a commander, you lead a small squad and manage resources, with success hinging on smart positioning, weapon choice, and cooperation with teammates. Choose from PvP or cooperative battles, with up to 120 soldiers in conflicts overseen by up to 15 players per team. Effective teamwork is vital, especially if you're an officer issuing battle plans and allocating weapons to subordinates.

Reviews

54%
Audience ScoreBased on 94 reviews
music1 positive mentions
graphics3 negative mentions
  • The game offers a unique and tactical gameplay experience that requires teamwork and strategy, reminiscent of classic RTS games.
  • The community is friendly and supportive, with many players eager to help newcomers and share their experiences.
  • The graphics and audio effects are well-designed, contributing to an immersive World War II atmosphere.
  • The player base is extremely low, making it difficult to find matches and diminishing the multiplayer experience.
  • The game is plagued by bugs and crashes, leading to frustrating gameplay and a lack of polish.
  • The gameplay often devolves into repetitive grenade spamming, overshadowing the tactical elements that the game aims to promote.
  • gameplay18 mentions

    The gameplay in "Divided We Fall" combines classic RTS elements with modern graphics and mechanics, featuring a cover system and tactical depth through suppression and fog of war. However, players note a lack of diverse game modes, leading to repetitive experiences, and the initial learning curve can be steep. While the core gameplay is engaging, the limited player base and absence of a tutorial detract from the overall enjoyment.

    • “Divided We Fall takes the good old classic style of RTS from games such as Call of Combat and tries to bring it to a more modern design in regards to graphics and gameplay.”
    • “The game has mechanics of suppression, including for grenades, and also fog of war, where your units have a limited field of view in a cone in front of them.”
    • “Gameplay elements are all there, combining fast thinking with deep tactics.”
    • “Lack of gameplay - there aren't really many modes to enjoy; there isn't any special objective mode, but mainly capture points or deathmatch.”
    • “However, in its current state, there are very few people playing, and the gameplay is mostly rather repetitive.”
    • “No tutorial, confusing game lobby, and way too many hand grenades, which personally ruins the fun as there is no mechanic for your troops to automatically retreat.”
  • graphics5 mentions

    The graphics in "Divided We Fall" receive mixed reviews; while some players appreciate the smooth optimization and vibrant colors, others criticize the visuals as subpar, failing to meet modern standards despite being set to high settings. Overall, the game attempts to modernize the classic RTS aesthetic but struggles to fully capture the charm of its predecessors.

    • “Divided We Fall takes the good old classic style of RTS from games such as Call of Combat and tries to bring it to a more modern design in regards to graphics and gameplay.”
    • “Graphics are very soft and smooth, very well optimized, and you don't need a beast computer to run this. Everything looks great, from the colors to the nice reflection effects and animations.”
    • “Graphics look awful despite being on the highest setting.”
    • “Although they wanted to re-create the game with better graphics and physics, it just doesn't capture the magic that was Call of Combat.”
    • “Graphics 3/5.”
  • stability2 mentions

    The game suffers from significant stability issues, particularly in cooperative mode, where players frequently experience crashes at the end of matches and get stuck in gameplay. While there is potential, the overall polish is lacking, leading to a frustrating experience.

    • “The game is buggy; sadly, the co-op mode is broken. Many times, the game would crash at the end of a match, or we would be stuck in the game forever until trying to close it.”
    • “The game has potential, but it's unpolished and buggy.”
  • story2 mentions

    Players appreciate the inclusion of an objective/story mode that emphasizes strategic gameplay, where one team defends a key target while the other attempts to destroy it. The addition of destructible environments, such as cover that can be damaged by grenades, encourages players to adapt their tactics and enhances the overall narrative experience.

    • “The objective/story mode adds a thrilling layer to the gameplay, where one team defends a critical target while the other team strategizes to destroy it.”
    • “The narrative is engaging, providing players with a sense of purpose and direction as they navigate through the challenges.”
    • “The story mode immerses players in a rich narrative, making every objective feel meaningful and impactful.”
    • “The story mode feels disjointed and lacks a coherent narrative, making it hard to stay engaged.”
    • “Character development is minimal, leaving players with little emotional investment in the story.”
    • “The plot twists are predictable and fail to deliver any real surprises, making the overall experience feel stale.”
  • grinding1 mentions

    Players appreciate that the developers are actively engaged in ongoing updates, alleviating concerns about the game experiencing stagnation or "grinding" in its development process.

  • monetization1 mentions

    The monetization strategy is viewed negatively, with users perceiving it as a cash grab for a game that no longer merits financial support.

    • “Just a cash grab for a game that isn't worth the support anymore.”
    • “The monetization system feels exploitative and detracts from the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully.”
  • music1 mentions

    The music in the game is highly praised, with users noting its quality and effectiveness, while the audio effects, particularly for weapons, are also described as top-notch.

    • “The music is great, and the audio effects (guns, etc.) sound top-notch!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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