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Alice in Wonderland Game Cover

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Alice in Wonderland is a single player action game with a comedy theme. It was developed by Etranges Libellules Studios and was released on October 6, 2014. It received neutral reviews from critics and mostly positive reviews from players.

Prepare to journey down the rabbit hole and into a land beyond your wildest imaginings. In Alice in Wonderland, the world of the dazzling Tim Burton film bursts onto your screen, filled with all the whimsical, fantastical adventure of the movie and the classic book that inspired it.

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67%
Audience ScoreBased on 133 reviews
graphics11 positive mentions
stability6 negative mentions

  • The game delivers a charming and whimsical Wonderland atmosphere that captures the spirit of the source material with creative level design and imaginative puzzles.
  • Multiple playable characters with unique abilities add depth to gameplay and puzzle-solving, creating a fun and strategic experience especially suited for a younger audience.
  • Local co-op play is a highlight, allowing two players to enjoy the adventure together, and the game runs well with a controller on compatible systems.
  • The PC port suffers from many technical issues including frequent bugs, crashes, poor controls bad keyboard support, and significant performance problems during cutscenes.
  • Combat and gameplay can become repetitive and tedious, with some frustrating and unclear boss fights, awkward camera controls, and limited challenge overall.
  • The game is relatively short and lacks replay value beyond collectibles, with an ending that some found underwhelming and a story loosely tied to but not fully faithful to the movie.
  • graphics
    31 mentions Positive Neutral Negative

    The graphics are generally considered dated and inconsistent, reflecting the technology of their 2010-2011 release, with some users comparing them unfavorably to other games of the era. However, the art direction and whimsical visual style often help create an engaging and charming atmosphere, despite technical issues like poor frame rates and awkward animations. Overall, while not graphically impressive by modern standards, the visuals still hold nostalgic appeal and contribute positively to the game's mood.

    • “While the graphics are clearly rooted in the technology of their time, the art direction does much of the heavy lifting, ensuring that the world remains visually engaging even years later.”
    • “The graphics are honestly gorgeous and there were some very memorable moments like when you first get to Wonderland or when you are stuck on the ceiling until you can grab a piece of cake or of course when you are running around the Red Queen's palace.”
    • “This game had beautiful whimsical graphics and the gameplay somewhat reminded me of the Lego PC games.”
    • “Honestly, if you've got patience and don't mind the horrible graphics then you're golden.”
    • “Graphic wise the game also looks like it should have released 5 years earlier than it did; it is not the most visually pleasing game from 2010.”
    • “Also speaking of graphics, Alice has no eyebrows or eyelashes of any kind, the cat's mouth can be seen through when he talks, and in general it is not a game you should ever pay 20 for like I did.”
  • story
    29 mentions Positive Neutral Negative

    The game's story offers a charming and accessible retelling that blends familiar characters with original, game-driven events, creating a concise and engaging experience that appeals to both younger players and longtime fans. While it deviates from a direct movie adaptation, its creative narrative style and environmental storytelling provide depth and replay value, though some find parts of the story less compelling or the pacing uneven. Overall, it is praised for its inventive approach and immersive world, making it a rewarding choice for those who enjoy fairy tale or fantasy adventures.

    • “The sense of stepping into a living storybook is strong, and exploration often feels rewarding simply because of the scenery and creative set pieces.”
    • “Rather than closely following the film’s storyline, the game uses familiar characters and concepts as narrative anchors while allowing events to unfold in a more game-driven way.”
    • “That being said, I think it was a wonderful experience; it wasn't a AAA cinematic title as most movie tie-in video games aren't, but the art was certainly above average and the environmental storytelling more in-depth than compared to similar titles.”
    • “The story is... well... just like the movie I guess but how it was implemented in this game was just plain boring.”
    • “The only things I found annoying were Alice being in my way constantly (I just wanted to punch her lol) and when you finish the story mode and search for those extra items that you didn't get the first time around, it's like finding a needle in a haystack without bonus indicators (which I really like from the Lego games). I really think this game should have them since you have to find so many chests; also, I wish this game would've had Steam achievements.”
    • “Combat is a chore and is a constant escort mission.”
  • gameplay
    19 mentions Positive Neutral Negative

    The gameplay is generally praised for its charm, unique mechanics, and imaginative approach, especially with character abilities and puzzle-solving elements, though it is often seen as simple and not mechanically deep. Criticisms focus on repetitive combat, limited enemy variety, clunky controls, and outdated feel, with some platform-specific issues diminishing the experience. Overall, it appeals more for its setting and creativity than for challenging or engaging gameplay complexity.

    • “Gameplay takes an unusual approach by having players guide Alice indirectly rather than controlling her in a traditional sense.”
    • “However, I did like the central mechanic where each character has a unique ability and environmental objects need to be interacted with in different ways to clear the path forward or reveal treasure chests.”
    • “Time-control powers, interesting use of an MC Escher-esque "perspective" mechanic to solve puzzles, lots of collectables.”
    • “Gameplay-wise, there is a massive lack of enemy variety; the combat is too repetitive.”
    • “Gameplay for PC is horrible, and there is no way to change the keybindings.”
    • “Fighting mechanics are basic and clunky.”
  • stability
    6 mentions Positive Neutral Negative

    The game suffers from numerous bugs, glitches, and performance issues, including serious FPS drops during cutscenes and frequent freezing or control problems. Stability is inconsistent, with some players needing to load presaved games to bypass issues, leading to a frustrating experience despite the game's enjoyable aspects.

    • “The game is alright and it works well on the Steam Deck, but it is a bit of a buggy mess in general.”
    • “The game is buggy as hell and has serious FPS problems during cutscenes.”
    • “The controls are impossible on the computer keys; it glitches and lags, the camera is poor, and I get stuck in spots because the game glitches and won't let me move or jump.”
  • music
    5 mentions Positive Neutral Negative

    The music is widely praised for its whimsical, moody, and high-quality soundtrack, comparable to big-budget Disney productions. It enhances the atmosphere and complements the gameplay, particularly during boss battles. Overall, the score is a standout aspect alongside the visuals.

    • “The musical score is incredible in the big-budget way Disney can do but hasn't in nearly any of their games.”
    • “Love the whimsical music and the boss battles have some form of challenge to them.”
    • “Good soundtrack and sounds.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game’s atmosphere is widely praised for its creativity, charming family-friendly vibe, and vibrant interpretation of wonderland. It effectively captures the intended themes, enhancing the joy of exploration and puzzle-solving despite some criticisms regarding simplicity and repetitiveness.

    • “Players often praise the game’s atmosphere, creativity, and family-friendly charm.”
    • “Its greatest appeal lies in its atmosphere, inventive puzzles, and the joy of exploring a strange and colorful interpretation of wonderland.”
    • “This really gives the correct atmosphere and the themes are really good!”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game is minimal and not necessary to progress, allowing players to succeed without much effort. However, some find the combat tedious and overly long, which can detract from the overall experience.

    • “That was way too long, way too tedious and has got me hating the idea of playing yet another repetitive Alice game.”
    • “There's some combat in the game that is mostly just okay, and got to be tedious at the end.”
    • “With very minor grinding you can become rich, so basically you can play without any grind at all and still be on the easy street.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is light, whimsical, and often relies on clever wordplay, contributing to a playful tone throughout, even in tense situations. Overall, players find it genuinely funny and enjoyable.

    • “Dialogue tends to be light and whimsical, often leaning into humor and wordplay, which helps maintain a playful tone even during moments of danger.”
    • “Really good funny game”
  • replayability
    2 mentions Positive Neutral Negative

    Replayability is moderate, driven mainly by collectibles and optional challenges that encourage revisiting levels, but the game lacks significantly different outcomes, so continued interest depends largely on personal enjoyment of the setting and mechanics.

    • “Therefore, there is some replay value in going back to previous levels to unlock more things, much like Ratchet & Clank or Spyro.”
    • “While there are collectibles and optional challenges scattered throughout the world, replay value largely depends on one’s enjoyment of the setting and mechanics rather than on radically different outcomes.”
  • monetization
    2 mentions Positive Neutral Negative

    Monetization in the game is perceived as typical of rushed movie tie-in cash grabs, with users expecting aggressive corporate profit motives. However, despite these expectations, some note it doesn't come off as an outright cash grab, though performance issues further detract from the experience.

    • “It not only runs poorly but it's a typical rushed movie tie-in cash grab.”
  • optimization
    1 mentions Positive Neutral Negative

    The game "Disney's Alice in Computerland" suffers from poor optimization, leading to subpar performance and potential technical issues on computers.

  • emotional
    1 mentions Positive Neutral Negative

    The game offers a uniquely wholesome and emotionally impactful experience that feels both strange and memorable, fostering a sense of shared connection among players.

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60%Critics’ scoreBased on 1 critic reviews
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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Alice in Wonderland is a action game with comedy theme.

Alice in Wonderland is available on PC, Steam Deck, Windows, Wii and others.

On average players spend around 10 hours playing Alice in Wonderland.

Alice in Wonderland was released on October 6, 2014.

Alice in Wonderland was developed by Etranges Libellules Studios.

Alice in Wonderland has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its graphics but disliked it for its stability.

Alice in Wonderland is a single player game.

Similar games include Alice Madness Returns, Treasure Adventure World, LEGO The Lord of the Rings, Oceanhorn: Monster of Uncharted Seas, Lost in Random and others.