Disgraced
- November 18, 2016
- Corrosion
- 4h median play time
"Disgraced" is a single-player, open-world role-playing game set in feudal Japan, where you play as a soldier faced with the choice of following orders and committing atrocities or joining a resistance movement for justice. Build and manage your own rebel faction, choose companions for strategic battles, and fight back against a corrupt government in this 4-hour long game based on real events.
Reviews
- The game has a unique and interesting setting in feudal Japan, providing a fresh take on the RPG genre.
- Despite its simplicity, the game offers a charming atmosphere and engaging gameplay mechanics that can be enjoyable for players.
- The combat system, while challenging, allows for strategic character development and resource management, making for a rewarding experience.
- The story and character development are minimal, leading to a lack of depth and engagement in the narrative.
- Combat can feel unbalanced and frustrating due to RNG elements, making it difficult for players to progress without grinding.
- The game is relatively short and lacks meaningful content, which may leave players wanting more after completing it.
- story72 mentions
- 14 % positive mentions
- 81 % neutral mentions
- 6 % negative mentions
The game's story is generally perceived as basic and linear, lacking meaningful character development and depth, which detracts from the overall experience. While some players appreciate the nostalgic setting and potential for engaging storytelling, many feel that the focus on gameplay mechanics overshadows the narrative, leaving it feeling underdeveloped and unengaging. Despite these criticisms, there are hints of a compelling premise, and some players express hope for future improvements as the game evolves.
“An RPG set in a fictional rural Japan period, you set out on a quest to overthrow the evil tyrant hell-bent on oppressing the people of Japan.”
“I enjoyed playing this game; there's a good and interesting story around this, and I really like the element of you controlling your own rebels, so you are given choices.”
“The plot of the game is that you are a deserter who gets conned into leading a rebellion.”
“The story is basic and character development is almost nil across the board.”
“There aren't really characters or a storyline; the game follows the open world format of giving you a vague objective (specifically conquering the next city) and then just lets you wander around until you randomly find the missions which let you do the two-part fight (regular fights, not boss battles) to get the next city.”
“If you're looking for a story-driven RPG, look elsewhere.”
- gameplay26 mentions
- 38 % positive mentions
- 50 % neutral mentions
- 12 % negative mentions
The gameplay is described as atmospheric and unique, featuring mechanics that diverge from typical RPG Maker games, though it is often criticized for being overly simplistic and lacking depth. Players appreciate the fun mechanics and ambiance, but note that the story and character development fall short, leading to a somewhat dull experience as the game progresses. Overall, while the gameplay has its merits, it is not without its flaws, and the game feels unfinished.
“I would still recommend this game since I find the barebones yet strangely atmospheric gameplay endearing.”
“I hate that this game isn't finished, but I love the idea and concepts provided. I got this game on a hunch, and my hunch was redeemed with in-depth gameplay, a beautiful soundtrack, and excellent ambiance.”
“Gameplay and battle are fun; character development, while still short on making the main character a persona or memorable character, had so much promise in the skills and techniques development. This part may be what really makes the game interesting.”
“There are sometimes things that don't make much sense, stuff that's not very understandable explained, and minor exploitable mechanics.”
“Only 4 hours of gameplay without rushing it.”
“Story is dull and gameplay is over-simplistic.”
- music16 mentions
- 50 % positive mentions
- 31 % neutral mentions
- 19 % negative mentions
The music in the game is praised for its pleasant and fitting sound effects, contributing to a cohesive atmosphere that enhances the dark visuals. Reviewers particularly appreciate the incorporation of Japanese musical elements and the avoidance of repetitiveness in the soundtrack. Overall, the music is seen as a beautiful complement to the gameplay, enriching the overall experience.
“Music and sound effects are pleasant and fitting for the setting.”
“The soundtrack of the game has a touch of Japanese music, which I loved.”
“I hate that this game isn't finished, but I love the idea and concepts provided. I got this game on a hunch, and my hunch was redeemed with in-depth gameplay, a beautiful soundtrack, and excellent ambiance.”
“The dark visuals, stock music (literally), the atmosphere & ambience, standard RPG Maker battles, etc. meld together into one big mood.”
“Put some ambient music behind it, have scenes playing in the background, sure.”
“The soundtrack of the game has a touch of Japanese music which I loved.”
- graphics10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the quality of the art and the atmospheric dark visuals, while others criticize the overall aesthetic as typical of RPG Maker games, describing it as visually unappealing and plagued by poor design choices. Despite the lack of originality in visuals and story, the game manages to create a compelling mood that resonates with certain players.
“Pleased with the quality of the art and graphics.”
“In terms of visuals and story, I'd be lying if I said that was original enough for me on its own... but while hard to quantify what it is setting this game ahead of the pack, it scratches my itch for its sort of experience the way ostensibly 'similar titles' do.”
“Disgraced is an RPG Maker game, and RPG Maker games are already a plague on the earth because of their terrible graphics and awful copy/paste scripts, but this game goes way beyond that.”
“Graphic is still a sore to the eyes.”
“The dark visuals, stock music (literally), the atmosphere & ambience, standard RPG Maker battles, etc. meld together into one big mood.”
- atmosphere8 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The game's atmosphere is characterized by dark visuals and stock music, creating a unique and immersive mood that resonates with players. Despite its barebones mechanics, the combination of these elements fosters an endearing and distinctive ambiance that many find appealing. Overall, the atmosphere is a significant highlight, contributing to the game's charm and enjoyment.
“I would still recommend this game since I find the barebones yet strangely atmospheric gameplay endearing.”
“The dark visuals, stock music (literally), the atmosphere and ambience, standard RPG Maker battles, etc. meld together into one big mood.”
“In the end, that's probably the main reason I enjoy Corrosive's games and their distinctive atmosphere.”
- replayability6 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game offers significant replayability, particularly enhanced by various DLCs that introduce modifiers for new playthroughs. However, some users note that the base game lacks replay value without these additional content packs. Overall, the inclusion of DLC is crucial for maximizing the game's replay potential.
“It's an absolute delight, and it's highly replayable, especially with a variety of DLC, some of which I am about to try.”
“This pack adds a 'modifier' to each new game, which can add some neat replay value.”
“Replayability is there to an extent, but without a couple of the DLC, it really isn't.”
“This pack adds a 'modifier' to each new game which can add some neat replay value.”
- character development4 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
Character development in the game is largely criticized for being minimal and lacking depth, with reviewers noting that the main character fails to become memorable. While there is potential in the skills and techniques development, the overall narrative remains basic, overshadowing any promise in character growth.
“Gameplay and battle are fun; character development, while still short on making the main character a persona or memorable character, had so much promise in the skills and techniques development. This part may be what really makes the game interesting.”
“The story is basic and character development is almost nil across the board.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find that the most significant rewards come from engaging with the story and completing side quests, rather than from grinding. However, the lack of shared leveling among party members can lead to frustrating situations where losing a higher-level character necessitates grinding or reloading saves to maintain balance.
“The biggest rewards come from taking part in the story and completing side quests, rather than grinding repetitively.”
“But combine that with the fact that your party does not level together; losing your level 7 character with only level 1 companions to replace him means grinding or, in my case, reloading your save.”
- stability2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
Overall, users report that the game is stable and bug-free, functioning well with various customization options and elements to explore.
“It's bug-free, it works, and there's plenty to discover along with options for customization.”
“The game runs smoothly without any glitches, providing a stable experience.”
“I appreciate how stable the game is; it rarely crashes and performs consistently well.”