Disease -Hidden Object-
- August 25, 2020
- OperaHouse Corporation
"Disease -Hidden Object-" is a horror adventure game following a former doctor with hallucinations, who becomes ill while searching for medical supplies in an abandoned hospital. The game features a dual-reality system where players solve mysteries, collect documents, and uncover the hospital's eerie secrets in both the real and hallucination worlds. As the main character's health deteriorates, players must unravel the truth behind his mysterious illness and the hospital's haunting past.
Reviews
- The story has potential and is quite interesting, with a dark twist and depth.
- The artwork and backgrounds are visually appealing, contributing to the game's atmosphere.
- The game offers multiple endings, encouraging replayability to uncover more of the story.
- The gameplay is clunky and confusing, with vague instructions and a poor hint system.
- The timer for puzzles is too short, making it difficult to read notes and understand objectives.
- Many hidden objects are poorly defined or too well hidden, leading to frustrating pixel hunting.
- story30 mentions
- 20 % positive mentions
- 67 % neutral mentions
- 13 % negative mentions
The game's story is described as having potential but is often confusing and complicated, requiring players to engage deeply with various texts and clues scattered throughout. While the narrative includes dark themes such as suicide and murder, it is appreciated by those who enjoy story-rich experiences, despite the gameplay and instructions being clunky and lacking clarity. Overall, the story is seen as a highlight, but its delivery may frustrate players who prefer a more straightforward approach.
“The story is a little complicated and obscure, but there is enough information scattered in the various intros, books, and other papers that tell a fairly nice story.”
“The story had potential, and the artwork is very good.”
“It can be fun if you're into story-rich games like I am.”
“The game itself is clunky and hard to work with, and the story is a bit confusing here and there.”
“The story contains ideas of suicide, self-harm, blood, needles, murder, torture, and both emotional and physical distress.”
“The game itself seems good, but the instructions are terrible, to the point that I have no idea how to proceed with the story.”
- graphics8 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's graphics are noted for their distinct progression through reality and hallucination stages, with the latter featuring poorer quality visuals that reflect the game's themes. While the artwork is generally praised, some players found the initial aesthetic and lack of engaging sound design to be underwhelming, particularly in the early stages of gameplay. Overall, the graphics contribute to the game's atmosphere, though they may not appeal to all players.
“The artwork is very good.”
“The story had potential, and the artwork is very good.”
“You don't switch from reality to hallucinations; each zone progresses through 4 stages, which start in reality and then the last two are in 'hallucinations', which are only distinguishable by the graphics and poorer quality of the clues.”
“There was a period early on where I thought about giving up on it, mostly because the aesthetic and slightly clunky translation were close to being too edgy for me, but in the end I'm glad I stuck it out.”
“This game seems like it was set up for beginner gamers, and there were no enticing sounds or graphics. The first 3 times I did the object find, it just changed scenes with little to no major graphic changes in the front lobby.”
- gameplay6 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
The gameplay is generally criticized for being clunky and difficult to navigate, often causing frustration and anxiety, especially with time constraints. While it may take time to master, many players feel it ultimately lacks depth, despite the presence of a decent storyline.
“The execution of the gameplay was hard to work with and clunky, and the final endings were ordinary and unneeded.”
“Gameplay takes some time to figure out, and it gives me anxiety figuring it out when the game has a countdown.”
“The gameplay is lacking, but it seems to have a decent story.”
- music4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music aspect of the game has received mixed feedback, with some users noting that the unsettling images and music can be triggering. However, a significant criticism is the absence of sound effects or music, which detracts from the overall engagement and attention of players.
“There are no sound effects or music, so there's not even anything to really keep your attention.”
“Warning: trigger alert - the images and music used can be unsettling.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is heavily influenced by its dark themes, including suicide, self-harm, and violence, which contribute to a profound sense of distress and discomfort. Players may find the narrative deeply unsettling due to its exploration of intense psychological and physical trauma.