Disease -Hidden Object- Game Cover
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"Disease -Hidden Object-" is a horror adventure game following a former doctor with hallucinations, who becomes ill while searching for medical supplies in an abandoned hospital. The game features a dual-reality system where players solve mysteries, collect documents, and uncover the hospital's eerie secrets in both the real and hallucination worlds. As the main character's health deteriorates, players must unravel the truth behind his mysterious illness and the hospital's haunting past.

  • Nintendo Switch
  • PC
  • Windows

Reviews

21%
Audience ScoreBased on 20 reviews
emotional1 positive mentions
graphics3 negative mentions
  • The story has potential and is intriguing, with a dark twist that adds depth.
  • The artwork and backgrounds are visually appealing, contributing to the overall atmosphere.
  • The game offers multiple endings, encouraging replayability and exploration of the narrative.
  • The gameplay is clunky and confusing, with vague instructions and a lack of helpful hints.
  • The timer for puzzles is too short, making it difficult to read and understand clues.
  • Many hidden objects are poorly defined or too well hidden, leading to frustrating pixel hunting.
  • story15 mentions

    The game's story is described as having potential but is often confusing and complicated, requiring players to piece together information from various sources like intros and documents. While the narrative includes dark themes such as suicide and murder, it is appreciated by those who enjoy story-rich experiences, despite the gameplay and instructions being lacking. Overall, players may find the story rewarding if they are willing to invest time in exploring the scattered lore, but the convoluted nature and gameplay issues can detract from the experience.

    • “The story is a little complicated and obscure, but there is enough information scattered in the various intros, books, and other papers that tell a fairly nice story.”
    • “The story behind this game is pretty nice, but how much reading do you want in this kind of game?”
    • “It can be fun if you're into story-rich experiences like I am.”
    • “The game itself is clunky and hard to work with, and the story is a bit confusing here and there.”
    • “The story contains ideas of suicide, self-harm, blood, needles, murder, torture, and both emotional and physical distress.”
    • “The game itself seems good, but the instructions are terrible, to the point that I have no idea how to proceed with the story.”
  • graphics4 mentions

    The graphics in the game are characterized by a clear distinction between reality and hallucinations, with the latter featuring poorer quality visuals and clues. While the artwork is praised for its quality, some players found the aesthetic and translation to be somewhat clunky, leading to initial frustration. Overall, the graphics may appeal to beginner gamers, but lack significant variation in certain scenes.

    • “The story had potential, and the artwork is very good.”
    • “You don't switch from reality to hallucinations; each zone progresses through four stages, which start in reality and then the last two are in 'hallucinations,' which are only distinguishable by the graphics and poorer quality of the clues.”
    • “There was a period early on where I thought about giving up on it, mostly because the aesthetic and slightly clunky translation were close to being too edgy for me, but in the end, I'm glad I stuck it out.”
    • “This game seems like it was set up for beginner gamers, and there are no enticing sounds or graphics. The first three times I did the object find, it just changed scenes with little to no major graphic changes in the front lobby.”
  • gameplay3 mentions

    The gameplay is often criticized for being clunky and difficult to navigate, leading to frustration and anxiety, especially with time constraints. While some players appreciate the story, they find the gameplay itself lacking and the endings unsatisfying.

    • “The gameplay is challenging and requires strategic thinking, which keeps me engaged.”
    • “I love how the gameplay mechanics are intuitive yet offer depth for advanced players.”
    • “The pacing of the gameplay is perfect, allowing for both intense moments and opportunities to strategize.”
    • “The execution of the gameplay was hard to work with and clunky, and the final endings were ordinary and unnecessary.”
    • “Gameplay takes some time to figure out, and it gives me anxiety trying to understand it when the game has a countdown.”
    • “The gameplay is lacking, but it seems to have a decent story.”
  • music2 mentions

    The music aspect of the game has received mixed feedback; while some find the unsettling nature of the music and images impactful, others criticize the lack of sound effects and music, which detracts from engagement and attention.

    • “Warning: trigger alert - the images and music used can be unsettling.”
    • “There are no sound effects or music, so there's not even anything to really keep your attention.”
  • emotional1 mentions

    The emotional aspect of the game is intense and often distressing, featuring themes of suicide, self-harm, and violence, which may resonate deeply with players but could also be triggering for some.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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