Die With Glory
- May 11, 2017
- Castle
- 5h median play time
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
"Die With Glory" is a humorous adventure game where you play as Sigurd, an old Viking seeking a worthy foe to provide an honorable death and reach Valhalla. Travel through diverse landscapes, face challenging perils, meet new characters, and use unique weapons. Your choices determine Sigurd's destiny in this non-linear story. The game aims to offer a distinct experience at each stage, built on simple controls for accessible gameplay.
Reviews
- Beautiful art style that enhances the game's aesthetic appeal.
- Humorous concept and dialogue that can be entertaining for players who appreciate the references.
- Solid point-and-click mechanics with engaging puzzles that require some thought to solve.
- The game is plagued with bugs and technical issues, making it frustrating to play.
- The story is linear and repetitive, lacking meaningful choices or varied outcomes.
- As a mobile port, it feels simplistic and lacks depth, with awkward controls and limited gameplay options.
- story14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The story in "Die with Glory" follows Sigurd, an unreliable Viking storyteller on a quest for a glorious death, accompanied by his humorous companion, Ragnar the flying skull. While the game offers multiple story paths and some replayability, the overall narrative remains linear, leading to a somewhat anticlimactic conclusion. Players engage with various characters and settings, but the core storylines tend to converge, limiting the impact of the choices made.
“You will travel across the lands of Midgard on a quest for a glorious death that has eluded him for all his years on the battlefield.”
“Your story begins on the shores of Midgard, where you will meet your faithful companion Ragnar the Flying Skull, who throughout the game can help you with hints and humor.”
“Die with Glory is a humor-packed adventure game with a rich, non-linear storyline where your ultimate goal is to die.”
“Was anticipating that opening new level endings could change the whole story, but it stays linear.”
“Even though there are different story paths, the specific stories seem to be only completable in one way.”
“It looks like you're reaching a crescendo in the story when instead it's just, 'thanks for playing!'.”
- humor12 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in "Die with Glory" is a mixed bag; while some players find it amusing, particularly through the character of Ragnar the flying skull, others feel that the jokes quickly become repetitive and fail to elicit genuine laughter. The game attempts to blend dry humor with references to other franchises, but opinions vary on its effectiveness, with some suggesting that cultural differences may impact the comedic delivery. Overall, it offers a lighthearted experience for fans of point-and-click adventures, especially if purchased on sale.
“Your story begins on the shores of Midgard, where you will meet your faithful companion Ragnar the Flying Skull, who throughout the game can help you with hints and humor.”
“I completed my first playthrough in under 2 hours, so if you can get this on sale or in a bundle and like point-and-click adventures with humor, it is a good buy.”
“Die with Glory is a humor-packed adventure game with a rich, non-linear storyline where your ultimate goal is to die.”
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics of the game are praised for their beautiful art style and detailed visuals, with a charming soundtrack enhancing the experience. However, there are criticisms regarding the lack of graphic settings and inconsistencies between the different art styles used in gameplay and cutscenes. Overall, while the artwork is appreciated, improvements in graphical options and cohesion are needed.
“There’s a lovely graphic art style and mellow soundtrack to enjoy as you traverse through battle after battle.”
“Die with Glory is a beautiful game graphically; it has very detailed art and devious puzzles to solve.”
“I do like both art styles they decided to go for, the rough black and white style cutscene and the cartoonish style the gameplay takes place.”
“The addition of more settings and options for the graphics are really needed for the game.”
“This is a touchscreen mobile game port, which has pretty decent artwork, even if it's totally inconsistent between the two styles (game vs. cutscenes).”
“- disconnection between both art styles”
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay is described as charming yet simplistic, reminiscent of other point-and-click games, but ultimately falls short in delivering a captivating experience. While the art styles are appreciated, the frustrating elements of gameplay detract from overall enjoyment, leaving players feeling unfulfilled even after several hours of play.
“At first, it is both charming and simple enough that the frustrating gameplay tricks you into getting into it.”
“I do like both art styles they decided to go for, the rough black and white style cutscene and the cartoonish style the gameplay takes place.”
“Gameplay: 5”
“After 5 hours of gameplay, I still have not attained my glory.”
“Well, as similar in the core as 'Die with Glory' is to other point-and-click games, it fails to capture the most important thing of the simplistic gameplay genre: charm.”
“At first, it is both charming and simple enough, but the frustrating gameplay tricks you into getting into it.”
- music5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The music in the game features a pleasant and mellow soundtrack that complements its graphic art style, although some users note that the music is limited to a repetitive five-second loop, particularly in the mobile port. Overall, while the sound and music are generally well-received, the brevity of the music loop detracts from the experience for some players.
“There’s a lovely graphic art style and mellow soundtrack to enjoy as you traverse through battle after battle.”
“The sound and music are well done.”
“+ mellow soundtrack”
“5 second music loop”
“Mobile port with a 5 second music loop, pure 'touch' controls where a level is finished with a bare handful of clicks, and it even goes so far as to ask me to rate it 5 stars on some nondescript app marketplace after the first real level.”
- emotional2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The emotional response to the game is largely negative, with players expressing frustration and disappointment over repetitive gameplay and poor controls. Many feel misled by the game's value, likening it to a free browser game, and some have reached a breaking point, leading to uninstalling the game entirely.
“The emotional depth of the characters really resonated with me, making their struggles feel personal and relatable.”
“I was genuinely moved by the storyline; it tugged at my heartstrings and left a lasting impression.”
“The game beautifully captures the essence of loss and hope, creating moments that linger long after you've finished playing.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game has been reported as buggy, indicating significant stability issues that may affect the overall gameplay experience.
“The game is incredibly buggy.”
“I experienced frequent crashes that ruined my gameplay.”
“There are numerous stability issues that need to be addressed.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers multiple storylines, providing players with significant replayability value as they can explore different narrative paths in subsequent playthroughs.
“There are multiple storylines you can explore, adding significant replayability value.”
“The game offers various paths and choices, making each playthrough feel unique and encouraging you to replay.”
“With different character builds and strategies, the replayability is impressive and keeps the game fresh.”
“There are multiple storylines you can explore, so there is some replayability value.”
“Once you've completed the main story, there's little incentive to play again.”
“The lack of meaningful choices in subsequent playthroughs makes the game feel repetitive.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly in the later stages, where it often devolves into repetitive tasks.
“Grinding becomes especially tedious towards the end as it turns into doing the same thing repeatedly.”
“The repetitive nature of grinding makes it feel like a chore rather than an enjoyable part of the game.”
“After a while, the grinding feels less like progression and more like a never-ending task.”