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Die for Valhalla!

There’s been a resurgence of side-scrolling beat ’em ups recently.
Die for Valhalla! Game Cover
71%Game Brain Score
gameplay, graphics
grinding, replayability
71% User Score Based on 51 reviews
Critic Score 71%Based on 4 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Die for Valhalla! Game Cover

About

Die for Valhalla! is a single player and multiplayer arcade hack and slash game with a fantasy theme. It was developed by MonsterSed and was released on May 29, 2018. It received mostly positive reviews from both critics and players.

In "Die for Valhalla!", play as a Valkyrie possessing fallen warriors and monsters to save the realm in a Norse Mythology-meets-Lovecraftian mythos setting. Enjoy solo or local co-op in either Normal or Hardcore mode, offering different levels of difficulty and world exploration. Experience unique potion effects and permadeath in Queenndependent's rogue-lite Hardcore mode. * Action RPG with possession mechanics * Norse Mythology and Lovecraftian mythos setting * Two game modes: Normal and Hardcore

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71%
Audience ScoreBased on 51 reviews
gameplay14 positive mentions
grinding4 negative mentions

  • The possession mechanic adds a unique layer of strategy, allowing players to switch between different Viking classes with distinct abilities, enhancing gameplay variety.
  • The game features a colorful and charming art style, along with humorous cutscenes that contribute to an enjoyable atmosphere.
  • Cooperative play shines in Die for Valhalla!, providing a fun and chaotic experience for up to four players, making it a great choice for local multiplayer sessions.
  • Repetitive combat and level design lead to a lack of engagement over time, with many players feeling that the gameplay becomes stale after a few hours.
  • Technical issues, such as frame drops and unresponsive controls during chaotic moments, detract from the overall experience and can make combat feel frustrating.
  • The game lacks depth in boss mechanics and enemy variety, often relying on wave after wave of similar foes, which can make encounters feel tedious.
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay of the action RPG "Die for Valhalla!" combines traditional beat 'em up mechanics with a unique possession system rooted in Norse mythology, allowing players to switch between different warrior classes for strategic combat. While the game offers enjoyable co-op play and a variety of gameplay paths, including roguelike elements, it suffers from repetitive combat and some technical issues that detract from the overall experience. Despite these drawbacks, the engaging mechanics and humorous content provide a fun, albeit flawed, gaming experience.

    • “Is an action RPG beat ’em up that takes familiar mechanics from the genre and injects them with a clever twist rooted in Norse mythology.”
    • “The mechanic isn’t just a gimmick—it fundamentally shapes how you approach combat, forcing you to think beyond simple combos.”
    • “Up to four players can join in locally, and the chaotic nature of the gameplay makes for plenty of hilarious, unpredictable moments.”
    • “It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness, and general gameplay feel of the control scheme must be well polished for this kind of game to succeed.”
    • “Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
    • “Bosses, while visually imposing, sometimes lack depth in their mechanics, relying more on spectacle than strategy.”
  • graphics
    22 mentions Positive Neutral Negative

    The graphics of "Die for Valhalla!" feature a colorful and cartoonish art style that some players find charming, reminiscent of games like "Don't Starve." However, many reviews criticize the overall visual quality as lacking, with simplistic 2D assets and stiff animations that fail to meet modern gaming standards. While the game has its aesthetic appeal, particularly in character and environment design, it is often described as basic and underwhelming compared to contemporary titles.

    • “The art style is colorful and cartoonish, with plenty of personality in the character designs and environments.”
    • “Controls are tight, graphics are fun & gorgeous.”
    • “Game has nice, aesthetic 2D graphics, sounds are also very good, well creating a Viking-like atmosphere.”
    • “It's a basic arcade brawler, a little like a lazy ripoff of Golden Axe from the 1980s, only with worse graphics.”
    • “Regardless, the overall visual quality of the game is very low, beneath what PC gamers have come to expect in this era of cutting-edge photorealistic 3D graphics.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
  • humor
    13 mentions Positive Neutral Negative

    The humor in the game is well-executed, featuring chaotic gameplay that leads to unpredictable and hilarious moments, particularly during cut scenes that introduce levels. Players appreciate the blend of fun, satire, and clever writing, which enhances the overall experience, making it a charming and entertaining beat 'em up adventure. The game's comedic elements, combined with its engaging mechanics and diverse gameplay, contribute to a memorable and enjoyable experience.

    • “Up to four players can join in locally, and the chaotic nature of the gameplay makes for plenty of hilarious, unpredictable moments.”
    • “The writers did an awesome job on this game to bring that special type of humor to a game.”
    • “It has great animations, creative and diverse monsters that generally require different strategies to take down, and some hilarious cut scenes.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is generally described as decent and fitting, enhancing the overall experience without being particularly memorable or standout. While it effectively complements the gameplay and adds to the atmosphere, it lacks the epic quality that some players might expect. Overall, the soundtrack is enjoyable but not a defining feature of the game.

    • “Fun gameplay, good story with balanced humor, decent soundtrack and definitely plenty of hours to play.”
    • “I'd recommend it, it's a good game with nice mechanics, it can be challenging as well, you can play as a regular beat'em all or as a roguelike, it has RPG elements to it, the difficulty is increasing as you gain more power, the art style and the music are really nice and help the story deliver.”
    • “Is an amazing combination of rogue-lite and side-scrolling beat-em-up style game that has amazing graphics and catchy music.”
    • “The music and sound effects do their job without standing out too much, with combat hits feeling solid enough to give a sense of weight, even if the soundtrack itself doesn’t linger after you stop playing.”
    • “I can't understand if it's normal music or boss music.”
    • “The game soundtrack was fine, nothing special, but fitting nonetheless.”
  • story
    9 mentions Positive Neutral Negative

    The game's story is described as simple yet enjoyable, featuring balanced humor and engaging cut-scenes that enhance the gameplay experience. While some players appreciate the comedic elements and RPG aspects, others find the narrative lacking depth, particularly in extended play modes. Overall, the story serves as a backdrop to the fun mechanics and varied gameplay, though it may not satisfy those seeking a more intricate plot.

    • “Fun gameplay, good story with balanced humor, decent soundtrack and definitely plenty of hours to play.”
    • “I'd recommend it, it's a good game with nice mechanics, it can be challenging as well, you can play as a regular beat'em all or as a roguelike, it has RPG elements to it, the difficulty increases as you gain more power, the art style and the music are really nice and help deliver the story. There are also funny moments with the cutscenes that introduce a level, and you have several classes and many possibilities to approach the game.”
    • “Its a good game, the gameplay and graphics are basic, but the story is nice.”
    • “Now, after having finished the 'story' (which doesn't exist) and having played a few rounds of 'hardcore' mode, it isn't very satisfying, and as such I'll say it's no good.”
    • “You'll mostly be possessing fallen Norse warriors as you embark on your quest, hacking and slashing your enemies.”
    • “Many jokes will be made as you progress through the story.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessive and unbalanced, particularly in the late game where boss fights become tedious and require significant effort to defeat. Many reviewers express frustration with the necessity of grinding to progress, especially when facing the final boss, which is perceived as nearly impossible without extensive preparation.

    • “The late game is a bit grindy, with bosses that will wear out your controllers and hands trying to finish off their health bars.”
    • “The final boss seems impossible to beat without grinding.”
    • “The boss fights are so tedious.”
  • replayability
    3 mentions Positive Neutral Negative

    Players appreciate the game's replayability, noting that it offers a dual approach catering to both casual and hardcore gamers. The ability to unlock additional clans and achievements encourages multiple playthroughs, enhancing the overall experience. Many users specifically sought this replayability, which is a common feature in the roguelike beat'em up genre.

    • “This dual approach works well, as it allows players who want a lighter experience to still enjoy the game, while also catering to those looking for a greater challenge and replayability.”
    • “We only unlocked half of the clans the first time through, so it has a bit of replayability to unlock the others and try to get their achievements.”
    • “The main reason I got the game was because I was hoping for replayability that other games in this roguelike beat 'em up genre have.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in "Die for Valhalla" is enhanced through a more detailed skill point allocation system compared to "Castle Crashers," allowing for greater customization and growth of characters. The colorful and cartoonish art style complements the vibrant personality of the characters and environments, adding depth to the overall experience.

    • “Die for Valhalla follows the same pace, environments, and formula as Castle Crashers, with quite a bit more attention to skill point allocation and character development.”
    • “The art style is colorful and cartoonish, with plenty of personality in the character designs and environments.”
    • “The character development feels shallow and lacks meaningful progression, making it hard to connect with the characters.”
    • “I was disappointed by the limited options for character customization, which made my experience feel less personal.”
    • “The storylines for the characters are underdeveloped, leaving their motivations and growth feeling unconvincing.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game features aesthetically pleasing 2D graphics and high-quality sound design, effectively immersing players in a Viking-like atmosphere.

    • “The game has beautiful, aesthetic 2D graphics, and the sounds are excellent, creating a truly immersive Viking-like atmosphere.”
    • “The atmosphere is incredibly engaging, with stunning visuals and a soundtrack that perfectly complements the setting.”
    • “Every element of the game contributes to a rich and captivating atmosphere that draws you into its world.”
  • optimization
    1 mentions Positive Neutral Negative

    Players report performance issues, especially during battles involving numerous enemies or summoned allies, indicating that optimization could be improved in these scenarios.

    • “Performance issues also crop up, particularly in fights with large numbers of enemies or summoned allies.”
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Frequently Asked Questions

Die for Valhalla! is a arcade hack and slash game with fantasy theme.

Die for Valhalla! is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Die for Valhalla! was released on May 29, 2018.

Die for Valhalla! was developed by MonsterSed.

Die for Valhalla! has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its grinding.

Die for Valhalla! is a single player game with multiplayer and local co-op support.

Similar games include Rampage Knights, Children of Morta, Lost Castle / 失落城堡, Final Exam, Infected Shelter and others.