Devilry
- June 30, 2015
- New State
"Devilry" is a survival horror game where you protect your family from a sinister ghost in a rural manor. Use a variety of household items and tactical gear found around the estate to defeat or hinder the ghost. The game boasts one detailed level with multiple game modes for replayability, pitting you against a challenging and malevolent apparition.
Reviews
- The game has a creepy atmosphere and can deliver some genuine scares.
- It offers unique gameplay mechanics where players can use household items to combat ghosts.
- The recent updates have improved graphics and fixed many previous issues, enhancing the overall experience.
- The game suffers from poor controls and a confusing inventory system, making it frustrating to play.
- Many players find the game too dark, with inadequate lighting that hinders visibility and gameplay.
- There are significant issues with clarity of objectives and instructions, leading to confusion about what to do.
- graphics7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The graphics of the game receive mixed reviews, with some praising the unique art style and creepy atmosphere, while others criticize the lack of customizable options and overdone motion blur. Recent updates have improved the graphics settings, addressing previous complaints and enhancing the overall experience. However, the menu design still needs improvement for better usability.
“Awesome art style and creepy atmosphere!”
“Good graphics, terrifying ambiance.”
“Between the graphics, sound design, and build-up, it can be pretty scary.”
“The graphics are not the best; some people might like this, but I cannot recommend it. I would advise you to look on YouTube for videos of it.”
“Horrible menus: not enough options on graphics, and the motion blur is overdone by default. When your scenario ends, it's hard to be sure what the outcome was—did you win, or did the ghost win?”
“The menu and options menu could use a little work, adding more customizable graphics options and so on, maybe an FOV slider.”
- gameplay7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The gameplay of Devilry is a mixed experience, featuring interesting mechanics and a unique combination of items that enhance the horror elements, but it suffers from janky mechanics and anachronistic elements that disrupt immersion. While players find moments of fun and tension, the overall execution leaves room for improvement, particularly in terms of quality and consistency.
“It's a short game, and the mechanics can be a little janky, but it does its job well.”
“Don’t get me wrong, I had fun playing the game, and the interesting combination of items (e.g. a candle, axe, tablet with a flash, a can of poison, etc.) used to identify and possibly harm the ghost in this game makes for some unique gameplay.”
“Don’t get me wrong, I had fun playing the game, and the interesting combination of items (e.g. a candle, axe, tablet with a flash, a can of poison, etc.) used to identify and possibly harm the ghost in this game makes for some unique gameplay, but I am not sure those elements really all belong in a game that is set in a modern house/family in 2012.”
“Oh, what ambivalent times we live in: so many horror games for those of us who covet such things, yet so few with anything one could describe as quality 'gameplay'.”
“The gameplay can at times be quiet and slow and at other times, fast and frantic.”
- replayability3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
While some players feel the game lacks replay value due to its straightforward mechanics, others appreciate the variety of modifiers available, such as timed modes and unique challenges, which enhance replayability and encourage experimentation.
“There are a number of different modifiers to play the game, like a timed mode, no candles, one hit, and so on, giving this game a fair amount of replayability.”
“No replay value - you figure out how to kill the ghost and then you win.”
“I have yet to try murdering my family in an attempt to get a battle royale going, so I guess you can file that under 'replay value'.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious and boring, with excessive waiting and poor controls detracting from the experience. While there are moments of humor and mild jump scares, the overall sentiment leans towards frustration due to the repetitive nature of gameplay.
“This game provides a short-lived bit of mild jump scares... then it's just tedious and boring.”
“Got this game because of the nostalgia of H20 Delirious playing it way back when. It controls pretty badly and the ghost encounters are hilarious, but too much waiting around makes it pretty tedious.”
- music2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The music in the game has been criticized for being dramatic and intense without clear context or purpose, leading to a disjointed experience for players.
“Random, crazy, intense music plays for no reason at all.”
“Dramatic music plays for no reason.”
“Random, crazy intense music plays for no reason at all.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is praised for its awesome art style and creepy, spooky elements, creating an immersive experience. However, some players express confusion about the objectives within this atmospheric setting.
“Awesome art style and creepy atmosphere!”
“It's atmospheric and spooky, creating an immersive experience.”
- story2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The story aspect of the game is criticized for being underdeveloped, with some reviewers viewing it as a mere showcase of technical prowess rather than a compelling narrative. There is a call for future horror games to focus more on character development and storytelling, rather than relying solely on impressive programming.
“The story is incredibly immersive, drawing you in with its rich narrative and well-developed characters.”
“The plot twists kept me on the edge of my seat, making every moment feel unpredictable and engaging.”
“The character development throughout the game is exceptional, allowing players to form a deep connection with the protagonists.”
“Or perhaps it's just another example of a horror game that serves as little more than an admittedly impressive showcase for the programming - if not exactly storytelling - talents of its alleged developers.”
“Here's to the next generation of horror game designers progressing past the tech demo stage... character, story, and gameplay, anyone?”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its amusing ghost encounters, which evoke nostalgia for players familiar with content creators like H20 Delirious. However, some users find the gameplay tedious due to poor controls and excessive waiting, which can detract from the overall comedic experience.
“I got this game because of the nostalgia of H2O Delirious playing it way back when! The ghost encounters are hilarious!”
“The humor in this game is top-notch, with witty dialogue and funny character interactions that keep me laughing.”
“I love how the game balances spooky moments with laugh-out-loud humor, making it a unique experience!”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report that the game evokes feelings of insecurity, particularly regarding personal identity and material possessions, highlighting its emotional impact on self-perception.