- February 27, 2023
- Team Instant Defeat
- 20h median play time
DESTRUCTURE: Among Debris
Platforms
About
"DESTRUCTURE: Among Debris" is a first-person puzzle game set in a decaying space station. Players must manipulate and destroy the environment to progress, using physics-based mechanics and strategic thinking. The game features a unique art style and a hauntingly beautiful soundtrack, creating a memorable atmosphere as players uncover the station's mysterious past.
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- Destructure offers a fresh and innovative take on the classic brick breaker genre, combining elements of air hockey and bullet hell gameplay with engaging mechanics and power-ups.
- The game features excellent graphics, a fitting metal soundtrack, and a variety of levels that keep the gameplay exciting and challenging.
- Players appreciate the satisfying destruction mechanics and the rewarding progression system, which allows for a dynamic and enjoyable experience.
- Some players find the gameplay repetitive and monotonous, especially in the early levels, leading to a sense of tedium as they progress.
- There are complaints about hit detection issues and occasional glitches that can disrupt gameplay, such as the ball getting stuck or not registering correctly.
- The difficulty spikes can be frustrating, particularly in the 'True' mode, which may deter players looking for a more casual experience.
gameplay
28 mentions Positive Neutral NegativeThe gameplay is highly praised for its engaging mechanics, blending classic arcade elements with modern twists, such as rogue-like power-ups and chaotic bullet-hell action. Players appreciate the variety of levels, satisfying physics, and the continuous introduction of new mechanics that keep the experience fresh and challenging. Overall, the game is described as addictive, visually appealing, and fun, with a strong emphasis on skill and reflexes, particularly in later levels.
“This time spiced with over-the-top action relying on physics, a few strongly rogue-scented notes, and contained within very hostile and reactive environments, navigated through a turbocharged bullet-hell air hockey perspective.”
“The gameplay is kept fresh by the roguelike element, essentially your rewards are power-ups like in Binding of Isaac type games, once you get one it's unlocked for all future attempts, and you pay for it with 'blue stuff' between each level.”
“The gameplay is so satisfying (pinball but make it grunge and more dynamic), the art direction is amazing, and the music and sound design are so fitting.”
“The gameplay looks simple but controlling the round thing requires a lot of practice, and to get all the achievements you will need great reflexes and hand dexterity, mainly on the last levels of the last chapters where the game turns into a bullet hell game.”
“The game drip-feeds new mechanics very often, and when there isn't a new mechanic in a level set it uses the layout of a level to keep everything fresh.”
“Gameplay can get very exciting and chaotic, especially in its later levels where the challenge ramps up.”