DESTRUCTURE: Among Debris Game Cover
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"DESTRUCTURE: Among Debris" is a first-person puzzle game set in a decaying space station. Players must manipulate and destroy the environment to progress, using physics-based mechanics and strategic thinking. The game features a unique art style and a hauntingly beautiful soundtrack, creating a memorable atmosphere as players uncover the station's mysterious past.

  • PC
  • Windows

Reviews

93%
Audience ScoreBased on 75 reviews
gameplay12 positive mentions
story3 negative mentions
  • Destructure offers a fresh and innovative take on the classic brick breaker genre, combining elements of air hockey and bullet hell gameplay with engaging mechanics and power-ups.
  • The game features excellent graphics, a fitting metal soundtrack, and a variety of levels that keep the gameplay exciting and challenging.
  • Players appreciate the satisfying destruction mechanics and the rewarding progression system, which allows for a dynamic and enjoyable experience.
  • Some players find the gameplay repetitive and monotonous, especially in the early levels, leading to a sense of tedium as they progress.
  • There are complaints about hit detection issues and occasional glitches that can disrupt gameplay, such as the ball getting stuck or not registering correctly.
  • The difficulty spikes can be frustrating, particularly in the 'True' mode, which may deter players looking for a more casual experience.
  • gameplay28 mentions

    The gameplay is highly praised for its engaging mechanics, blending classic arcade elements with modern twists, such as rogue-like power-ups and chaotic bullet-hell action. Players appreciate the variety of levels, satisfying physics, and the continuous introduction of new mechanics that keep the experience fresh and challenging. Overall, the game is described as addictive, visually appealing, and fun, with a strong emphasis on skill and reflexes, particularly in later levels.

    • “This time spiced with over-the-top action relying on physics, a few strongly rogue-scented notes, and contained within very hostile and reactive environments, navigated through a turbocharged bullet-hell air hockey perspective.”
    • “The gameplay is kept fresh by the roguelike element, essentially your rewards are power-ups like in Binding of Isaac type games, once you get one it's unlocked for all future attempts, and you pay for it with 'blue stuff' between each level.”
    • “The gameplay is so satisfying (pinball but make it grunge and more dynamic), the art direction is amazing, and the music and sound design are so fitting.”
    • “The gameplay looks simple but controlling the round thing requires a lot of practice, and to get all the achievements you will need great reflexes and hand dexterity, mainly on the last levels of the last chapters where the game turns into a bullet hell game.”
    • “The game drip-feeds new mechanics very often, and when there isn't a new mechanic in a level set it uses the layout of a level to keep everything fresh.”
    • “Gameplay can get very exciting and chaotic, especially in its later levels where the challenge ramps up.”
  • music14 mentions

    The music in the game is widely praised for its heavy metal and ambient instrumental tracks, which enhance the gameplay experience and complement the post-apocalyptic aesthetic. Reviewers highlight the soundtrack's ability to elevate action and create a fitting atmosphere, with many considering it a standout feature that contributes significantly to the game's charm and identity. Overall, the combination of engaging sound design and dynamic music is described as nearly perfect, making it a key element of the game's appeal.

    • “Very important to note: the soundtrack does not miss even once, it elevates the action of the game greatly with heavy metal and growling bass.”
    • “Awesome ambient and instrumental metal soundtrack.”
    • “The art direction, visuals, sound design and music are just on another level.”
    • “The music also adds something to the game’s ambiance, and the metal genre of the soundtrack works very well with the graphic style of the game.”
    • “I'm not a big metal head, but the music is giving me post-apocalyptic cowboy Meshuggah vibes, and I'm turning it all the way up when I play.”
    • “The gameplay is so satisfying (pinball but make it grunge and more dynamic), the art direction is amazing (love the rusty old school feel of it), and the music and sound design are so fitting.”
  • graphics11 mentions

    The graphics of the game are praised for their charm and identity, effectively capturing a post-apocalyptic, steampunk aesthetic that complements the gameplay. While the visuals are described as simple yet appealing, some players feel the color palette leans too heavily towards dark and brown tones, contrasting with the brighter colors of other elements. Overall, the art direction, sound design, and music contribute significantly to the game's engaging atmosphere.

    • “The graphics look very good despite their simplicity, and the overall post-apocalyptic, steampunk, 'industrial' aesthetic works very well with all the destruction you cause while playing.”
    • “The art direction, visuals, sound design and music are just on another level.”
    • “A fun arkanoidish game with great graphics, a cool soundtrack, solid ball physics, unlockables, power-ups, a progression system and lots of levels for a very reasonable price.”
    • “The unique problem I have with the game is the steampunk graphics; it's too dark and brown, while the air hockey colors are more shiny white and blue.”
    • “The post-apocalyptic aesthetic works really well.”
    • “It's a very focused and straightforward package, with no real story to speak of, but a lot of charm and identity, deriving not only from a very enjoyable design of gameplay mechanics but also a pleasant visual presentation, drowning in the mostly arid, post-apocalyptic, military junkyard punk aesthetics.”
  • story3 mentions

    The game features a minimalistic approach to storytelling, lacking a traditional narrative or lore, and instead focuses on straightforward gameplay across various levels. Despite the absence of a story, it is praised for its charm, enjoyable mechanics, and appealing visual and audio design, creating an engaging experience.

    • “It's a very focused and straightforward package, with no real story to speak of, but a lot of charm and identity, deriving not only from a very enjoyable design of gameplay mechanics but also a pleasant visual presentation, drowning in the mostly arid, post-apocalyptic, military junkyard punk aesthetics, accompanied by a fitting soundtrack.”
    • “The game doesn’t have a background story, only different levels to clear to get to the next one.”
    • “There is also no lore or story at all, it's just pure play.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious and monotonous, with some expressing frustration as early as the 8th stage.

    • “By the 8th stage, the grinding feels tedious and monotonous.”
    • “The repetitive nature of grinding makes the game feel like a chore.”
    • “I found myself losing interest due to the excessive grinding required.”
  • replayability1 mentions

    Players appreciate the game's high replayability due to its numerous levels, engaging features, and additional challenges and achievements that encourage them to revisit the content.

    • “Many levels and interesting features with extra challenges and achievements for replayability.”
    • “The game offers a variety of paths and choices that make each playthrough feel unique.”
    • “With multiple endings and hidden secrets, I find myself coming back for more every time.”
    • “The game lacks meaningful choices, making replayability feel pointless.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The repetitive gameplay mechanics diminish any potential for replayability.”
  • atmosphere1 mentions

    The game's atmosphere is highly praised, with players expressing being thoroughly impressed by its immersive and captivating environment.

    • “I'm already blown away by the overall atmosphere of the game.”
    • “The game's atmosphere is incredibly immersive, making you feel like you're truly part of its world.”
    • “Every detail contributes to a hauntingly beautiful atmosphere that keeps you engaged.”
  • humor1 mentions

    The humor in the game is characterized as subtle and silly, appealing to players who appreciate lighthearted and whimsical comedic elements.

    • “I even love the subtle 'silly' humor.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
20hAverage play time
20-20hSpent by most gamers
*Based on 1 analyzed playthroughs

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