DESORDRE : A Puzzle Game Adventure Game Cover
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"Desordre: A Puzzle Game Adventure" is a unique therapy simulation where you, as patient 689, explore captivating parallel worlds to solve complex puzzles and achieve healing. Utilize innovative mechanics such as the Portal Gun and time manipulation to overcome obstacles and uncover your therapeutic potential. This immersive experience offers infinite possibilities and a new dimension in puzzle-solving.

  • PC
  • Windows

Reviews

73%
Audience ScoreBased on 96 reviews
graphics20 positive mentions
optimization8 negative mentions
  • The game features impressive graphics and a unique art style, showcasing the capabilities of Unreal Engine 5 and path tracing technology.
  • The parallel dimension mechanic adds a fresh twist to the portal gameplay, making it an interesting experience for fans of the genre.
  • Despite some bugs, the developer is responsive and actively updates the game, showing dedication to improving the player experience.
  • The game suffers from poor optimization and performance issues, particularly on AMD GPUs, leading to frustrating gameplay experiences.
  • Many players found the puzzles to be overly simplistic or poorly designed, often relying on dexterity rather than logic, which detracts from the overall challenge.
  • The controls are described as unresponsive and floaty, making platforming and jumping between dimensions more difficult than intended.
  • graphics46 mentions

    The graphics of the game are widely praised for their impressive quality and artistic style, often described as a visual treat and a standout feature. However, many reviewers note significant optimization issues, particularly for AMD GPUs, and some express concerns about the overall polish and level design. While the visuals are striking, they are sometimes overshadowed by gameplay mechanics that feel unresponsive or underdeveloped.

    • “The graphics that this game provides you with are a real treat for the eyes.”
    • “If you make the surfaces reflective and enable path traced lighting, the graphics look next level.”
    • “As a tech demo that plays with light, this game and the art style are gorgeous.”
    • “A graphical showcase, yes, but it needs a lot of work on the level design end.”
    • “And despite its many graphical options, the optimization is absolutely terrible.”
    • “In my opinion, the graphics should be just as complex as the gameplay/story.”
  • gameplay38 mentions

    The gameplay is heavily inspired by Portal, featuring similar mechanics but introducing unique elements like parallel dimensions and time-slowing abilities. While some players appreciate the interesting puzzle designs and the creative use of mechanics, others criticize the overall experience as basic and lacking depth compared to its predecessor. The game offers a mix of enjoyable mechanics and visual appeal, but it struggles to deliver a compelling narrative or innovative gameplay that sets it apart.

    • “I loved the mechanics and honestly I believe you could do something similar to what Portal did and have your second game build on these mechanics and add a deeper, more involved story to it.”
    • “I will say that the gameplay loop is interesting and is a unique take on the Portal mechanic.”
    • “Firstly, I really love the parallel worlds mechanic added to the concept of portals!”
    • “If you already played Portal, you will find nothing new here gameplay-wise.”
    • “I admit I bought it because of the visual effects of these static scenes, but the actual gameplay experience is terrible.”
    • “Here, both gameplay and the story are rather simple while also being just enough to enjoy the game.”
  • story22 mentions

    The story is generally considered simplistic and underdeveloped, serving primarily as a backdrop for the gameplay rather than a compelling narrative. While some players appreciate its uniqueness and the potential for deeper storytelling in future installments, many feel it lacks depth and direction, especially when compared to more polished titles like Portal and its sequels. Overall, the narrative is seen as a missed opportunity to enhance the engaging puzzle mechanics.

    • “I wish it were longer or had the story fleshed out a bit more, but it is pretty impressive for a solo developer regardless.”
    • “And although it's rather simplistic (and may look random at first), I find the story quite unique.”
    • “The story was good and it was overall a great take on the portal-styled puzzle genre.”
    • “The story is bare-bones and serves as a setting for the world more than anything else and is pretty tropey for this genre—Superluminal and The Spectrum Retreat come to mind as far better versions of this premise, and with actually good endings.”
    • “The story does not go anywhere either.”
    • “Compared to Portal, the puzzles are quite devious and can be very tricky to solve, and there is much less by way of storytelling.”
  • optimization20 mentions

    The game's optimization has received mixed reviews, with many players noting significant performance issues, particularly on AMD GPUs, despite the impressive graphics and potential of the game. While some users report satisfactory performance with NVIDIA's DLSS on high settings, others experience stuttering and poor optimization overall, suggesting that the game may be better enjoyed once further optimized or on more powerful hardware.

    • “Regarding graphics optimization, I think it's the only positive side of this game: being a ray tracing/path tracing demo.”
    • “Looks gorgeous with Unreal Engine 5, performance is perfectly fine with DLSS quality and max settings at 1080p on my 3060 Ti.”
    • “Game seems cool, and graphics are technically impressive, but it is incredibly poorly optimized for AMD GPUs.”
    • “High potential game but poorly optimized. Many scaling technologies are present like AMD FSR and the like, along with features like ray tracing. My GPU can't handle all this, so I'll keep this game when I get a more powerful GPU. All in all, seems entertaining; get it on sale.”
    • “And despite its many graphical options, the optimization is absolutely terrible.”
  • atmosphere8 mentions

    The atmosphere of the game is highly praised for its immersive level design and striking visuals, reminiscent of Boneworks. Players appreciate the grand, monolithic environments and the overall therapeutic experience created by the combination of sound, game design, and humor.

    • “I was searching every inch of the game and the game's atmosphere perfectly copies the feel that Boneworks has, and I love it.”
    • “The atmosphere was great; I'm a sucker for those scenes in games where you enter a room and it's this huge, monolithic, beautiful space.”
    • “My enjoyment far outweighed its downsides, and the atmosphere, sound, game design, voice acting, and humor all combine to make a truly therapeutic experience.”
  • stability2 mentions

    Users report experiencing occasional micro freezes in the game, despite it running at the frame rate limit. This suggests that while the overall performance may be stable, there are still noticeable interruptions that affect gameplay.

    • “Micro freezes here and there even if the game runs at the FPS limit.”
    • “Micro freezes here and there even if the game runs at the FPS limit.”
  • replayability2 mentions

    The game has been rated poorly for replayability, with multiple users giving it a score of 2 out of 10, indicating a lack of incentive to play it again after the initial experience.

  • music2 mentions

    The music in the game is generally considered serviceable and adequate, but it fails to make a memorable impact or stand out in any significant way.

    • “Music is serviceable, fine but not standing out.”
    • “Music is serviceable, fine but not standing out.”
  • humor2 mentions

    The humor in the game is highlighted by a funny ending and an enjoyable maze segment, contributing to an overall lighthearted experience.

    • “The ending was funny; I won't spoil anything too much, but the maze part was fun.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 2 analyzed playthroughs

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