- December 11, 2018
- Akupara Games
- 4h median play time
Desert Child
Desert Child is an ambitious cyberpunk racer that feels more like a preview of what could be a truly terrific game, hampered by short length and lack of gameplay variety.
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About
Desert Child is a single player and multiplayer arcade role playing shooter game with a science fiction theme. It was developed by Akupara Games and was released on December 11, 2018. It received mostly positive reviews from critics and neutral reviews from players.
In Desert Child, you are a young and talented hoverbike racer who needs to figure out how you can scrape enough cash together through racing and odd jobs to punch your one way ticket to the Red Planet to enter the biggest race in the universe, the Grand Prix.











- Desert Child features a vibrant and expressive pixel art style, drawing inspiration from classic sci-fi anime and cyberpunk aesthetics.
- The game has a compelling soundtrack that enhances the overall atmosphere, making exploration and racing enjoyable.
- The blend of hoverbike racing with light RPG mechanics and open-ended exploration creates a unique experience that captures the feeling of chasing a dream in a colorful, albeit melancholic, world.
- The core gameplay loop can become repetitive, with races and side jobs feeling similar over time, leading to a lack of long-term engagement.
- Navigation in the urban hubs can be tedious due to slow character movement and confusing map design, making it frustrating to complete tasks.
- The racing mechanics, while initially fun, can feel luck-based and lack depth, with rubberbanding AI and a lack of strategic elements diminishing the competitive experience.
- gameplay146 mentions Positive Neutral Negative
The gameplay of *Desert Child* is a mixed bag, characterized by a simple racing mechanic that quickly becomes repetitive and lacks depth. While the game features an engaging retro aesthetic and enjoyable music, many players find the core gameplay loop—consisting of hoverbike racing and light RPG elements—too shallow and tedious, with slow navigation and limited variety in tasks leading to a grind-heavy experience. Ultimately, the game's charm lies more in its style and atmosphere than in its mechanical complexity or gameplay satisfaction.
“Desert Child, developed by Oscar Brittain and published by Akupara Games, is a genre-blending indie title that fuses hoverbike racing with light RPG mechanics, open-ended exploration, and a strong retro-futuristic aesthetic.”
“The mechanics are easy to grasp, emphasizing quick reflexes and tactical timing rather than deep simulation physics.”
“The fusion of stylish presentation, accessible gameplay, and an open-ended progression system makes it a memorable indie experiment.”
“The gameplay loop is very simple and a lot of the items and tools feel like they were thrown on with no real testing.”
“The racing mechanics feel sluggish, the missions are repetitive, and the whole game ends up being more grind than fun.”
“Unfortunately, the gameplay is rather boring and shallow.”
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Frequently Asked Questions
Desert Child is a arcade role playing shooter game with science fiction theme.
Desert Child is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.
On average players spend around 4 hours playing Desert Child.
Desert Child was released on December 11, 2018.
Desert Child was developed by Akupara Games.
Desert Child has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its music but disliked it for its gameplay.
Desert Child is a single player game with multiplayer and local co-op support.
Similar games include Spaceport Hope, Arcade Paradise, Xenon Racer, Diaries of a Spaceport Janitor, Chernobylite and others.





