- July 22, 2016
- Floor59Games
Derelict
32%Game Brain Score
humor
story, stability
45% User Score 22 reviews
Platforms
About
Derelict is a post-apocalyptic, top down, sandbox, rogue like(like). You have woken up from stasis long after the fall of humanity. Thousands of years of human colonization and war have left countless derelict space craft, abandoned space stations and settlements ripe for looting.








Audience ScoreBased on 22 reviews
humor1 positive mentions
story3 negative mentions
- The game has a solid concept and a lot of potential, with interesting mechanics like space exploration and combat.
- Players appreciate the unique setting of a dead universe and the thrill of scavenging through derelict ships and planets.
- Some users find the gameplay fun and engaging, especially once they get past the initial learning curve.
- The game is plagued by numerous bugs and glitches, making it frustrating to play and often requiring restarts.
- Many players feel the game lacks polish and is incomplete, with a steep learning curve and unclear objectives.
- The content is considered repetitive and lacking, with not enough variety in missions or enemy types to keep players engaged.
story
12 mentions Positive Neutral NegativeThe game's story is criticized for being vague and poorly executed, with players struggling to understand missions and objectives. Many found the initial quest mechanics confusing, leading to unintended consequences, and noted a lack of tutorial guidance. While the concept shows potential, the execution leaves much to be desired, resulting in a disjointed narrative experience.
“This is much like a game, Endless Sky, which had similar beginnings as this game, yet now it has many different features and a storyline.”
“It's very much like Hotline Miami with space (except story and survival), nice concept and good gameplay.”
“Barely any story.”
“There is no tutorial and the starter mission seems to be somewhat confusing.”
“The concept is great, but when I finally got to a space station where the missions are, the mission was very vague and didn't tell me where to go.”