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Delivery Man is a single player survival shooter game with horror, violence and erotic themes. It was developed by Negative Return and was released on November 24, 2022. It received positive reviews from players.

One night in a small town, Dave or the late-night shift delivery man took an order in an unfamiliar area. When he arrived, he found a strange house. After Dave puts the food ordered in the house, he gets stuck inside and discovers the house's terrifying secret. He must struggle to survive and find a way out of the house. This third-person survival horror game will challenge you to experience t…

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89%
Audience ScoreBased on 47 reviews
story9 positive mentions
music3 negative mentions

  • Captures the classic survival horror vibe reminiscent of early Resident Evil and Silent Hill games with low-poly, retro PS1-style graphics that enhance the atmosphere and tension.
  • Engaging puzzles that are interesting, logical, and provide a nice balance to exploration and combat without being overly complex.
  • Despite its short length, the game offers replayability through achievement-based challenges and varied playstyles making it enjoyable for multiple playthroughs.
  • Game is very short and easy, with some enemy design issues such as bullet sponge enemies and occasionally unfair stun-lock mechanics that reduce challenge and immersion.
  • Several bugs and technical issues are present, including problematic hitboxes, occasional game-breaking glitches, and a lack of polish that disrupt the gameplay experience.
  • Lacks a strong atmosphere and personality, with repetitive environments, minimal story development, awkward English translation, and underutilized narrative and horror elements.
  • story
    22 mentions Positive Neutral Negative

    The game's story is concise and effectively delivered through environmental storytelling and scattered clues, creating an intriguing, campy horror experience with charming dialogue. While the narrative follows familiar genre conventions and could benefit from additional lore or length, it maintains clear coherence with a satisfying twist and sets up potential for expansion in a sequel. Overall, players find the story engaging and well-crafted for a short, affordable title.

    • “Environmental storytelling plays a significant role, with clues scattered throughout the setting that hint at the house’s dark past.”
    • “✅ Storyline that is found in notes is clear all the way through, and leaves anticipation for the player of the game.”
    • “While it doesn’t have the same level of polish as those games, it could reach a little higher with another game and I would almost certainly think that it would not only meet the level of polish those games have, but almost certainly exceed for I see the developer’s writing ability and careful crafting of a storyline.”
    • “Could have used some more story lore, instead of leaving it open ended.”
    • “Length of the game – I understand that while this is one of those games that you get because it is shorter and it’s something you can play quickly, it seems like there was a huge opportunity here to expand the storyline because I know the developer could do that.”
    • “The story is decent with no major loose ends, but the English in the game isn’t gravy!”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay combines exploration, puzzle-solving, and survival horror combat reminiscent of classic titles like Resident Evil, offering an engaging rhythm despite relatively shallow mechanics. While some find the combat and interface basic, many appreciate the fun, nostalgic experience and steady tension. However, a few critics feel the gameplay detracts from the game's overall potential.

    • “Its combination of exploration, tension-driven combat, and puzzle mechanics creates a steady rhythm that keeps players engaged.”
    • “Gameplay is immensely reminiscent of that Resident Evil remake style of survival horror in every way, shape, and form.”
    • “The combat mechanics are functional, though not deeply intricate, serving primarily to punctuate exploration with bursts of danger.”
    • “It has interesting puzzles but the overall gameplay is not that good.”
    • “Personally, I don't mind the gameplay, it's very shallow, but it's relatively easy to control the character and the aiming; admittedly cheap looking interface, but it does the job.”
    • “This game has a cool concept but gameplay ruins it all.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The atmosphere is generally praised for its focused, tense, and unsettling horror mood enhanced by retro-style graphics that effectively create shadows and unease. However, some critics feel it lacks immersion, personality, and memorable moments, perceiving it as derivative without a distinctive or unique mood beyond paying homage to classic horror titles. Overall, it succeeds within its modest scope for players who appreciate smaller-scale, atmospheric horror experiences.

    • “Ultimately, Delivery Man delivers a focused and atmospheric horror experience that succeeds within its modest scope.”
    • “For players who appreciate smaller-scale horror titles built around atmosphere and vulnerability, it provides a compelling and unsettling journey through a seemingly ordinary job gone terribly wrong.”
    • “The choice of retro PS-style graphics is ideal for games like this - it makes the shadows in the dark harder to define and therefore creates a more tense atmosphere while still looking aesthetically pleasing.”
    • “There is almost no immersion, even though the music is decent, the atmosphere is very weak; it feels like a tribute to Resident Evil 1 but misses the actual mood of the game.”
    • “Lacking atmosphere, lacking personality, with few if any memorable moments—I feel like you follow the structure of this type of game decently, but don't do much else with it.”
    • “So much about horror games is getting that mood; it doesn't have to be a spooky atmosphere, but there is just no personality—nothing truly unique about this one. Don't just follow what was done before; do something that makes your game or world different.”
  • music
    6 mentions Positive Neutral Negative

    The music is generally generic and lacks polish, reflecting the game's solo developer origins, but effectively signals changes in atmosphere, such as save rooms and boss fights. While the soundtrack includes brooding and mysterious themes, it falls short of creating strong immersion or capturing the intended mood, feeling more like a homage than an original atmospheric experience.

    • “Being able to go into a certain room and feel a shift in atmosphere because I know I’m probably in a save room due to the change in music (similar to Resident Evil) is interesting.”
    • “Not to mention the music that accompanies boss fights.”
    • “It is certainly rough around the edges with a generic soundtrack and no voice acting, but I was able to easily look past most of my gripes knowing that this was a one-person team.”
    • “There is almost no immersion. Even though I think you picked decent music for the game, the atmosphere is very weak. It feels like you are doing a tribute to Resident Evil 1, but missing the actual mood of the game.”
    • “Not only that, but whenever I wanted to enter a later part of the game, there is more ominous music that accompanies going further into the darkness.”
  • graphics
    5 mentions Positive Neutral Negative

    The game features a low-poly, retro PS-style art that effectively enhances its indie and old-school horror vibe. Its graphics create a tense atmosphere through shadowy, less-defined visuals, reminiscent of early 1990s survival horror games, while maintaining an aesthetically pleasing presentation.

    • “The choice of retro PS-style graphics is ideal for games like this - it makes the shadows in the dark harder to define and therefore creates a more tense atmosphere while still looking aesthetically pleasing.”
    • “This game plays out like a retro Resident Evil game, in 3rd person shooter mode, with graphics akin to the first few Alone in the Dark games in the early 1990s.”
    • “This game plays out like a retro Resident Evil game in 3rd person shooter mode, with graphics akin to the first few Alone in the Dark games from the early 1990s.”
    • “Old-school horror with aesthetics to match.”
    • “Visually, Delivery Man adopts a low-poly art style that complements its indie roots.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability is driven by achievement-based challenges and optional objectives that promote varied playstyles, enhanced by enjoyable Steam achievements. However, beyond these features, the game's replay value tends to diminish.

    • “Replay value comes from achievement-based challenges and optional objectives that encourage varied playstyles.”
    • “Fun Steam achievements enhance replayability.”
    • “Then the replay value from there onward gets skimpy.”
  • stability
    2 mentions Positive Neutral Negative

    The game exhibits notable stability issues, including frequent bugs, glitches, and slow cutscenes, leading to multiple save reloads. Overall, it suffers from technical inconsistencies typical of an indie title.

    • “The game is relatively glitchy; I had to reload the save at least three times. Also, the cutscene in the well was very slow.”
    • “This title is pure indie; it's buggy, poorly translated, and often very surface level in its design.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding is considered tedious due to repetitive combat, but the engaging puzzles provide a welcome and enjoyable challenge that helps balance the experience.

  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is often derived from its lighthearted and effortless gameplay, making it amusingly easy and enjoyable for players.

  • emotional
    1 mentions Positive Neutral Negative

    Users feel that the game's emotional moments are undermined by inappropriate humor in the dialogue, which detracts from the intended emotional impact and turns serious scenes into unintended comedy.

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Frequently Asked Questions

Delivery Man is a survival shooter game with horror, violence and erotic themes.

Delivery Man is available on PC and Windows.

Delivery Man was released on November 24, 2022.

Delivery Man was developed by Negative Return.

Delivery Man has received positive reviews from players. Most players liked Delivery Man for its story but disliked it for its atmosphere.

Delivery Man is a single player game.

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