Delivery from the Pain Game Cover

"Delivery From The Pain" is a survival-strategy game with a rich RPG storyline, set in a doomsday world. With multiple endings, a vast map, lifelike NPCs, various weapons, and a unique sneak system, the game offers a unique and immersive experience. The game also includes study and workshop features, over ten kinds of zombies, and supports Metal rendering and iCloud sync.

  • iPad
  • iPhone
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Windows
  • Android
  • Mobile Platform
  • Play​Station
  • Tablet

Reviews

83%
Audience ScoreBased on 95 reviews
story8 positive mentions
grinding3 negative mentions
  • Engaging narrative that keeps players invested in the story.
  • Offers a variety of gameplay mechanics including crafting, base building, and stealth.
  • Good resource management and survival elements that provide a challenging experience.
  • Combat mechanics are basic and often unsatisfying, leading to frustration.
  • Severe resource scarcity and inadequate balance make survival overly punishing.
  • Technical issues such as bugs and a poor save system detract from the overall experience.
  • story37 mentions

    The game's story has received mixed reviews, with some players praising its depth, multiple endings, and well-written narrative, while others find it familiar and lacking in originality. Many appreciate the unexpected choices and character perspectives offered, though some wish for a more sandbox approach and less emphasis on storytelling. Overall, the story is seen as a strong aspect of the game, contributing to an engaging experience despite some criticisms of its length and predictability.

    • “The graphics are really rich combined with great sound effects and a very well-developed storyline.”
    • “Great game with multiple endings, well-written storyline, and good long gameplay.”
    • “You get a deep, well-written story with some unexpected changes and choices.”
    • “The writing, story, and player characters were meh.”
    • “The story should be optional, and I just ignored it mostly (unless I needed it to get the car or advance).”
    • “For what has been presented: I believe the graphics are great, the controls and gameplay are easy to understand with common sense, and the story is plain.”
  • gameplay21 mentions

    The gameplay is generally well-received, featuring a variety of mechanics including base building, survival elements, and stealth, which contribute to an engaging experience. While some players find the combat straightforward, others appreciate the nuanced interactions with enemies and the strategic depth required for crafting and resource management. However, the game's dialogue translations could use improvement, and players are advised to familiarize themselves with the mechanics through tutorials for a more enjoyable experience.

    • “Not too difficult, has a lot of variety and good gameplay mechanics.”
    • “It's a nice survival/crafting sandbox game with interesting stealth mechanics you don't see everywhere else.”
    • “Lots of stuff to learn/upgrade and craft, and a well-designed UI make for good gameplay.”
    • “I expected more from this game based on the positive reviews I read, but I forgot to do my own research. Watch a gameplay video to see if you'll like it.”
    • “I can see players without some level of tolerance for this kind of mechanic will struggle to maintain the motivation to finish the game.”
    • “For one, that important game mechanic should have been made clear from the get-go.”
  • music10 mentions

    The music in the game is generally praised for its quality and fitting atmosphere, described as "walking dead"ish and enhancing the overall experience. However, some players have encountered issues with sound effects and music not functioning properly, which can detract from gameplay. Additionally, content creators face challenges due to copyright claims on the music, prompting them to consider turning it off.

    • “I find the game's art to be quite nice, along with animations, sounds, and music.”
    • “K, music suitably 'walking dead'ish.”
    • “Sound and music is amazing.”
    • “However, when I played my account here on Steam, it doesn't have sound effects nor music.”
    • “If you don't like playing games with music, then have fun feeling like you're deaf and randomly going into sneak mode because you can't hear anything - or worse, turning off auto-sneak and, because you don't constantly check the mini-map like a paranoid spaz, running head first into a zombie you can't run from because they're as fast as you are.”
    • “Awesome game - sucks as a YouTuber because the music is all copyright claimed (and they do claim).”
  • graphics10 mentions

    The graphics of the game are generally praised for being rich and well-developed, especially considering its mobile compatibility, though some users note limitations in performance on lower-end machines. While not stunning, the isometric-view graphics are deemed adequate for the game's requirements, and the overall presentation, including sound and animations, contributes positively to the experience. Despite being in early access, the graphics are considered impressive for the game's scope and genre.

    • “The graphics are really rich combined with great sound effects and a very well-developed storyline.”
    • “Great graphics and sound with good animations and story.”
    • “For what has been presented: I believe the graphics are great, the controls and gameplay are easy to understand with common sense, and the story is plain.”
    • “Unfortunately, I can't really play the game on a machine well beyond the recommended specs, and I get a maximum of 5 FPS after turning down the graphic settings.”
    • “The isometric-view graphics are nice if not stunning, but they don't really need to be; besides, this game is a tiny download and will run on most low-end machines.”
    • “Game is early access, but no bugs so far; however, the graphics are just amazing.”
  • optimization4 mentions

    Overall, the game's optimization is commendable, as it runs smoothly even on older hardware, with responsive controls. However, some players feel that the movement and exploration mechanics are reminiscent of mobile games, and the user interface struggles with touch screen limitations, which can detract from the experience. Additionally, resource scarcity may force players into specific crafting and base development paths, particularly on higher difficulties.

    • “Runs smoothly and the controls are not clunky.”
    • “Good optimization (runs well on an old-ish AMD A8-7410 mobile APU with Radeon R5 512MB iGPU and 4GB RAM).”
    • “The only downside is that movement and exploration feel very 'mobile game'. The combat is extremely basic, and sometimes resource scarcity can feel overly punishing, pushing you hard towards a particular optimized route of crafting and base development on higher difficulties. Additionally, the UI feels like it's struggling under the weight of trying to accommodate a touch screen, where the icons have to be huge and finger-friendly.”
    • “The optimization issues make the game nigh unplayable because of all the stuttering.”
  • grinding4 mentions

    Reviews on grinding in the game are mixed; some players find it tedious and feel that it can become an endless grind, especially when building upgrades are involved, while others note that there is little to no grinding required, suggesting that difficulty settings may influence the experience.

    • “Stick to normal difficulty if you want to enjoy the game; it can get very tedious sometimes.”
    • “Grinding buildings.”
    • “An endless grinding game that's very tough.”
  • stability3 mentions

    Overall, users report mixed experiences regarding stability, noting some bugs and glitches, particularly with healing during combat. However, many acknowledge that the game is still in early access, suggesting that these issues may improve with future updates.

    • “The healing during combat is buggy.”
    • “Delivery from the Pain is still in early access, so there are some glitches, and the game could use more content.”
  • replayability2 mentions

    Players find the game's replayability somewhat lacking, noting that while they have restarted to improve their understanding, the experience remains bland and does not offer significant incentives to replay.

    • “I've restarted the game a few times as I understood more about how to play it, and I've found that the replayability is quite engaging.”
    • “The game offers a variety of choices that make each playthrough feel unique and fresh.”
    • “With multiple endings and different character paths, the replayability keeps me coming back for more.”
    • “I've restarted the game a few times as I understood more about how to play it, but I found that the replayability seems a bit bland.”
  • monetization1 mentions

    Users have noted the presence of ads for the game on Steam, indicating a monetization strategy that may rely on advertising to generate revenue.

    • “The monetization strategy feels overly aggressive, with constant ads interrupting gameplay.”
    • “I was disappointed to see that the game relies heavily on microtransactions to progress.”
    • “The in-game purchases are overpriced and make it difficult to enjoy the game without spending a lot of money.”
  • humor1 mentions

    The humor in the game is highlighted by the contrast between the trailer's portrayal of action-packed gameplay, reminiscent of Van Helsing with a crossbow, and the actual experience of stealthily navigating the environment with a baseball bat, especially on harder difficulties. This discrepancy adds a comedic element to the player's initial expectations versus the reality of gameplay.

    • “The trailer makes it look like you'll be running around like Van Helsing with a crossbow, which is hilarious, because the reality (on hard difficulty) is that in the beginning, you'll be sneaking around with a baseball bat, looking for rear ambushes.”
  • atmosphere1 mentions

    The atmosphere of the game is described as immersive and engaging, with a clean and simple interface that enhances the overall experience. Players find themselves easily drawn into the gameplay, often losing track of time while scavenging, which speaks to the game's captivating environment and depth.

    • “If you are going to buy Project Zomboid, don't and buy this instead... it's cheaper, prettier, simpler, yet oddly deeper for a game with such a simple, clean, no-nonsense interface. Much more atmospheric and much more fun. I bought this game intending to give it a quick 30-minute spin before bed, expected to hate it and thought I'd end up refunding it... well, I accidentally went just beyond the Steam refund time, having lost track of the hours, engrossed in scavenging for the past two hours and twenty minutes... and I have to say that it's not something I regret one bit.”
    • “The atmosphere in this game is incredibly immersive, drawing you into its world with every detail. The sound design and visuals work together to create a sense of tension and excitement that keeps you on your toes.”
    • “Every corner of the game is filled with a haunting beauty that makes exploration feel rewarding. The atmosphere is rich and layered, making each moment feel significant and engaging.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
10hAverage play time
5-20hSpent by most gamers
*Based on 3 analyzed playthroughs

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