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Delivery from the Pain Game Cover

About

"Delivery From The Pain" is a survival-strategy game with a rich RPG storyline, set in a doomsday world. With multiple endings, a vast map, lifelike NPCs, various weapons, and a unique sneak system, the game offers a unique and immersive experience. The game also includes study and workshop features, over ten kinds of zombies, and supports Metal rendering and iCloud sync.

Delivery from the Pain screenshot
Delivery from the Pain screenshot
Delivery from the Pain screenshot
Delivery from the Pain screenshot
Delivery from the Pain screenshot
Delivery from the Pain screenshot
Delivery from the Pain screenshot
Delivery from the Pain screenshot
Delivery from the Pain screenshot
Delivery from the Pain screenshot
Delivery from the Pain screenshot
+3

82%
Audience ScoreBased on 105 reviews
story9 positive mentions
grinding3 negative mentions

  • The game offers a great survival setting with engaging mechanics, making it enjoyable for fans of the genre.
  • It features a variety of crafting and resource management elements that add depth to the gameplay.
  • The narrative is compelling, with multiple endings and choices that impact the story, enhancing replayability.
  • The combat system is basic and can feel unbalanced, leading to frustrating encounters with zombies.
  • There are significant technical issues, including a poor save system and bugs that disrupt gameplay.
  • The English translation is often poor, making it difficult to follow the story and instructions.
  • story
    47 mentions Positive Neutral Negative

    The game's story receives mixed reviews, with some players praising its depth, multiple endings, and well-written narrative, while others find it lacking and repetitive. Many appreciate the engaging character development and the ability to influence the storyline through choices, though some criticize the writing quality and pacing. Overall, the story is seen as a significant aspect of the game, contributing to its immersive experience, despite some players wishing for more complexity and variety.

    • “The graphics are really rich combined with great sound effects and a very well developed storyline.”
    • “Great game with multiple endings, well written storyline and a good long gameplay.”
    • “You get a deep, well-written story with some unexpected changes and choices.”
    • “It was a sacrifice to finish the game and the story was horrible from beginning to end (it also kept getting worse).”
    • “The story should be optional and I just ignored it mostly (unless I needed it to get the car or advance).”
    • “For what has been presented: I believe the graphics are great, the controls and gameplay are easy to understand with common sense, and the story is plain.”
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay is generally well-received, featuring a variety of mechanics including base building, survival elements, and stealth, which contribute to an engaging experience. While some players find the difficulty manageable, others note that the game may require a certain tolerance for its mechanics to maintain motivation. Overall, the game offers solid mechanics, a well-designed UI, and a fair challenge, though improvements in translation and clarity of certain mechanics could enhance the experience further.

    • “Not too difficult, has a lot of variety and good gameplay mechanics.”
    • “It's a nice survival/crafting sandbox game with interesting stealth mechanics you don't see everywhere else.”
    • “Lots of stuff to learn/upgrade and craft, and a well-designed UI make for good gameplay.”
    • “I expected more from this game based on the positive reviews I read, but I forgot to do my own cardinal suggestion: watch a gameplay video to see if I'll like it.”
    • “I can see players without some level of tolerance for this kind of mechanic will struggle to maintain the motivation to finish the game.”
    • “For one, that important game mechanic should have been made clear from the get-go.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their richness and art style, effectively complementing the sound effects and storyline. While some users note limitations due to mobile compatibility, the visuals are deemed decent and functional, especially for a game that runs well on lower-end systems. Overall, the graphics may not be AAA quality, but they are well-executed for the game's scope and enhance the overall atmosphere.

    • “The graphics are really rich combined with great sound effects and a very well developed storyline.”
    • “Great graphics and sound with good animations and story.”
    • “For what has been presented: I believe the graphics are great, the controls and gameplay are easy to understand with common sense, and the story is plain.”
    • “Unfortunately, I can't really play the game on a machine well beyond the recommended specs, and I get a maximum of 5 FPS after turning down the graphic settings.”
    • “The isometric-view graphics are nice if not stunning, but they don't really need to be; besides, this game is a tiny download and will run on most low-end machines.”
    • “Game is early access, but no bugs so far; however, the graphics are just amazing.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is generally praised for its quality and fitting atmosphere, described as "walking dead"ish and enhancing the overall experience. However, some players have encountered issues with sound effects and music not functioning properly, which can detract from gameplay. Additionally, content creators face challenges due to copyright claims on the music, prompting them to consider turning it off.

    • “I find the game's art to be quite nice, along with animations, sounds, and music.”
    • “K, music suitably 'walking dead'ish.”
    • “Sound and music is amazing.”
    • “However, when I played my account here on Steam, it doesn't have sound effects nor music.”
    • “If you don't like playing games with music, then have fun feeling like you're deaf and randomly going into sneak mode because you can't hear anything - or worse, turning off auto-sneak and, because you don't constantly check the mini-map like a paranoid spaz, running head first into a zombie you can't run from because they're as fast as you are...”
    • “Awesome game - sucks as a YouTuber because the music is all copyright claimed (and they do claim).”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its intense doomsday vibe, complemented by excellent ambient sounds and a compelling art style. Players appreciate the unique exploration of this atmosphere, which sets it apart from other zombie games, creating a tense and engaging experience that keeps them immersed for hours. Overall, the atmosphere is described as a key factor that enhances gameplay and encourages repeated play.

    • “Also, it nailed the ambient sounds, has a very good art style, an interesting story, and a truly awesome atmosphere that will keep players coming back for more.”
    • “There’s hardly an experience left undone by zombie media; nevertheless, here I am excited about a game for its principal exploration of that atmosphere for the first time in a long time.”
    • “You’ve got a fighting chance for as long as you’re willing to hang on, and that constant threat of death really yields a wonderfully tense atmosphere with riveting gameplay.”
    • “The atmosphere feels lifeless and uninspired, making it hard to immerse myself in the game.”
    • “Despite the game's potential, the atmosphere is flat and fails to evoke any real emotion.”
    • “The world feels empty and devoid of character, which detracts from the overall experience.”
  • optimization
    4 mentions Positive Neutral Negative

    Overall, the game's optimization is commendable, as it runs smoothly even on older hardware, with responsive controls. However, some players feel that the movement and exploration mechanics are reminiscent of mobile games, and the user interface struggles with touch screen limitations, leading to a less intuitive experience. Additionally, resource scarcity can impose a punishing gameplay dynamic, particularly on higher difficulties.

    • “Runs smoothly and the controls are not clunky.”
    • “Good optimization (runs well on an old-ish AMD A8-7410 mobile APU with Radeon R5 512MB iGPU and 4GB RAM).”
    • “The only downside is that movement and exploration feel very 'mobile game'. The combat is extremely basic, and sometimes resource scarcity can feel overly punishing, pushing you hard towards a particular optimized route of crafting and base development on higher difficulties. Additionally, the UI feels like it's struggling under the weight of trying to accommodate a touch screen, where the icons have to be huge and finger-friendly.”
    • “The optimization issues make the game nearly unplayable because of all the stuttering.”
  • grinding
    4 mentions Positive Neutral Negative

    Reviews on grinding in the game are mixed; some players find it tedious and feel that sticking to normal difficulty is essential for enjoyment, while others describe the game as an endless grind that can be challenging. Conversely, a few users note that there is no grinding involved at all.

    • “Stick to normal difficulty if you want to enjoy the game; it can get very tedious sometimes.”
    • “Grinding buildings.”
    • “An endless grinding game that's very tough.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, users report mixed experiences regarding stability, noting some bugs and glitches, particularly with healing during combat. While some players have not encountered significant issues, the game's early access status suggests that further improvements and content are needed.

    • “The healing during combat is buggy.”
    • “Delivery from the Pain is still in early access, so there are some glitches, and the game could use more content.”
  • monetization
    2 mentions Positive Neutral Negative

    The game is praised for its reasonable pricing and absence of early access, multiplayer, microtransactions, and paid DLC, making it a straightforward purchase without additional monetization pressures.

    • “A reasonably priced post-apocalypse survival game with a thrilling story, no early access, no multiplayer, and no microtransactions or paid DLC.”
    • “The game offers a fair monetization model, ensuring players can enjoy the full experience without being pressured to spend more.”
    • “I appreciate that there are no hidden costs or paywalls; everything is included in the initial purchase.”
    • “Until I saw the ads here on Steam for the big brother version.”
    • “Reasonably priced post-apocalypse survival game with a thrilling story, no early access, no multiplayer, and no microtransactions or paid DLC.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by its unexpected contrasts, such as the disparity between the trailer's action-packed portrayal and the player's initial stealthy gameplay with a baseball bat. Additionally, the inclusion of absurd crafting options like blow-up dolls and dildos adds a layer of comedic absurdity that resonates with players.

    • “The trailer makes it look like you will be running around like Van Helsing with a crossbow, which is hilarious, because the reality (on hard difficulty) is that in the beginning, you will be sneaking around with a baseball bat, looking for rear ambushes.”
    • “Oh, speaking of that… you’re also able to craft blow-up dolls or dildos, which is just super hilarious.”
  • replayability
    2 mentions Positive Neutral Negative

    Players find the game's replayability somewhat lacking, noting that while they have restarted to improve their understanding, the experience remains unexciting and repetitive.

    • “I've restarted the game a few times as I understood more about how to play it, and I've found that the replayability is quite engaging.”
    • “The game offers a variety of choices that make each playthrough feel unique and fresh.”
    • “With multiple endings and different character paths, the replayability keeps me coming back for more.”
    • “I've restarted the game a few times as I understood more about how to play it, but I found that the replayability seems a bit bland.”

Buy Delivery from the Pain

11h Median play time
11h Average play time
5-20h Spent by most gamers
*Based on 4 analyzed playthroughs

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