Deathtrap Dungeon Trilogy Game Cover

Deathtrap Dungeon Trilogy is a first-person perspective game based on the classic gamebook series. Navigate treacherous dungeons, make strategic decisions, and engage in combat against monstrous foes. Your choices determine your success as you aim to reach the ultimate goal and defeat the evil overlord.

  • Nintendo Switch

Reviews

55%
Audience ScoreBased on 26 reviews
graphics3 positive mentions
gameplay3 negative mentions
  • The game faithfully reproduces the classic Fighting Fantasy gamebooks, providing a nostalgic experience for fans.
  • The graphics and art style are crisp and clean, enhancing the overall presentation of the game.
  • The gameplay is simple and accessible, allowing players to jump right in and explore dungeons without a steep learning curve.
  • The dice-based conflict resolution system relies heavily on luck, which can lead to frustrating gameplay experiences.
  • The difficulty levels feel pointless, as they only affect the number of lives available without changing the core gameplay.
  • Repetitive gameplay and the need to backtrack can make progress feel tedious, especially when dying resets the dungeon.
  • gameplay4 mentions

    The gameplay features a dice-based conflict resolution system and has become significantly more challenging, requiring players to thoroughly explore dungeons and maps to progress. New encounter cards introduce variability, ensuring that each playthrough feels unique and dynamic.

    • “Some extra features have been added, like encounter cards, which introduce an interesting mechanic that changes the game each time you start a new book or die and lose a life.”
    • “Gameplay features a dice-based conflict resolution system.”
    • “The gameplay is much harder now, and you have to fully explore the dungeons and maps in order to complete the game.”
    • “Gameplay: dice-based conflict resolution system.”
    • “Harder gameplay.”
  • graphics4 mentions

    The graphics are praised for their crisp and clean art style, effectively blending classic 80s RPG aesthetics with modern design elements. Users appreciate the well-executed scenery and artwork, which enhance the overall experience, despite some concerns about the luck-based nature of battles. Overall, the visuals are considered a strong point of the game.

    • “I had a blast playing this; it's very well done. I love the graphics and art, and the classic simple fighting fantasy RPG engine from the 80s!”
    • “The art style is very crisp and clean, and the introduction to how encounters, battles, or the challenges from the original books blend together very well into a seamless package.”
    • “Great scenery, graphics, and artwork make it a pass.”
  • replayability2 mentions

    The game has low replayability, with users noting that it offers less than 10 hours of gameplay and lacks incentives for returning after the initial playthrough.

    • “Replay value: very little.”
    • “The only problem is that it has less than 10 hours of playtime and is not replayable.”
  • grinding2 mentions

    Players note that grinding is necessary to upgrade skill dice for better success rates, often requiring backtracking and replaying dungeons multiple times. While this repetition can be somewhat tedious, it ultimately allows players to become stronger and familiarize themselves with the game’s layouts before it becomes overly monotonous.

    • “To get through this, you need to do a lot of grinding to upgrade your skill dice to have a reasonable chance of success.”
    • “Needing to backtrack and replay the same dungeon multiple times is not ideal, but it doesn't become too tedious. You manage to become strong enough and learn the layout and locations just before you get bored of it.”
  • story2 mentions

    The story is reminiscent of classic deathtrap dungeon gamebooks, featuring simple quests such as finding items and defeating enemies, all presented in an arcade-style interactive format. It retains the original narrative and puzzles while incorporating card-based combat mechanics.

    • “Essentially the original Deathtrap Dungeon gamebooks (of which I own the originals) done in an arcade visual interactive style, with all the story and puzzles intact and the dice combat carried out in card battles.”
    • “The story feels disjointed and lacks depth, making it hard to stay engaged.”
    • “The quests are repetitive and uninspired, often boiling down to 'find x' or 'kill y'.”
    • “While the game attempts to incorporate story elements, they often feel overshadowed by the gameplay mechanics.”
  • stability1 mentions

    The game is praised for its stability, functioning seamlessly right from the start without any issues, and is reported to be entirely free of bugs.

    • “The game works 'straight out of the box' with no messing around and appears to be completely bug-free.”
    • “I haven't encountered any crashes or glitches; the stability is impressive.”
    • “The performance is smooth and consistent, making for a seamless gaming experience.”
  • music1 mentions

    The music in the game is highly praised, with many users describing it as "awesome."

    • “The music is pretty awesome too.”
  • humor1 mentions

    The game is praised for its humor, with players finding it to be a funny and enjoyable experience, particularly in the context of a Dungeons & Dragons-themed board game.

    • “This game is a hilariously entertaining D&D board game.”
    • “The humor in this game keeps the atmosphere light and enjoyable.”
    • “I love how the witty dialogue and funny scenarios make every session a blast.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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