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An Assassin in Orlandes

82%Game Brain Score
story, gameplay
character development
82% User Score Based on 102 reviews

Platforms

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About

Search for a ruthless assassin in this Gamebook Adventure where YOU control the story!

An Assassin in Orlandes screenshot
An Assassin in Orlandes screenshot
An Assassin in Orlandes screenshot
An Assassin in Orlandes screenshot
An Assassin in Orlandes screenshot

82%
Audience ScoreBased on 102 reviews
story48 positive mentions
character development1 negative mentions

  • Interesting intrigue and a well-written story that keeps players engaged.
  • User-friendly features, such as a 'cheat mode', enhance the overall enjoyment of the game.
  • Offers a nostalgic experience for fans of classic choose-your-own-adventure books, with multiple paths and replayability.
  • The game mechanics are not clearly explained, leading to confusion and frustration during gameplay.
  • Visual assets are unsightly and the music is repetitive, detracting from the overall experience.
  • The story can feel linear and lacks depth, with many choices leading to similar outcomes.
  • story
    144 mentions Positive Neutral Negative

    The story in "An Assassin in Orlandes" is generally well-received, featuring a mix of intrigue and adventure as players navigate a quest to uncover a wider plot while pursuing an assassin. While the narrative offers various paths and choices that enhance replayability, some reviewers note its linearity and simplicity compared to other choose-your-own-adventure books. Overall, it is described as an engaging and enjoyable experience, particularly for fans of the genre, despite some frustrations with game mechanics and a lack of deep character development.

    • “A wonderful story, full of intrigue where your choices decide how it unfolds.”
    • “The actual story itself was well written and interesting with various paths that you can take which will certainly increase replayability.”
    • “The story is not long to finish, though you will want to go back and enjoy some of the branching paths, but even if you don't, the story does a wonderful job of telling a rip-roaring swashbuckling tale of adventure.”
    • “Being an avid fantasy book reader, I find the story lacking, but I guess that is to be expected.”
    • “Most importantly, I found the storyline to be linear compared to other CYOA books out there, where it feels more akin to an on-rails experience than decisions being made that totally change where you are going next.”
    • “The plot seems to just happen to you, and there is zero indication of where branches will take you or what flags you're setting.”
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay is a blend of choose-your-own-adventure and D&D RPG mechanics, appealing primarily to casual readers and light RPG players. While the mechanics are not explicitly defined and require some trial and error to understand, they create an interesting experience reminiscent of board RPGs. However, the reliance on chance and the lack of engaging, hands-on gameplay may deter action-oriented players.

    • “The story and mechanics work together nicely, the music's good, generally very enjoyable.”
    • “That said, I quite enjoyed the mix of these two game styles; it makes for very interesting gameplay that mimics the board RPGs quite well and reminds you very fondly of CYOA books.”
    • “The few game mechanics aren't explicit and must be tried out once before you can actually understand how they work.”
    • “The game mechanics rely slightly too heavily on chance but they work fairly well within the context of the book.”
    • “Choose-your-own-adventure book with a simple risk-dice battle mechanic.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics received a low score of 4/10, with users noting that while the black and white artworks are visually appealing and well-drawn, the overall graphical quality is typical and lacks the high standards of modern games. The background music and adjustable fonts were appreciated, but the animation and graphical fidelity fell short of expectations.

    • “The graphical aspect of the book was a bit more typical, but the images (in black and white) were so much nicer to look at, and the maps were also much better drawn.”
    • “There are some excellent black and white artworks to collect, as well as a set of ten achievements to complete.”
    • “Good background music, artwork, and adjustable fonts and extras.”
    • “The graphical aspect of the game is quite disappointing, with a score of 4/10. The images are in black and white and lack vibrancy, making them less engaging.”
    • “The graphics feel very typical and uninspired, failing to create an immersive experience.”
    • “Overall, the visual presentation of the game does not meet modern standards, leaving much to be desired.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally described as pleasant and fitting the story's mood, enhancing the overall experience without breaking immersion. However, it is also criticized for being repetitive and boring, which may detract from long-term enjoyment. Overall, while the music complements the gameplay, its lack of variety is a notable downside.

    • “The story and mechanics work together nicely, the music's good, generally very enjoyable.”
    • “Good background music, artwork, and adjustable fonts and extras.”
    • “Music is pretty pleasant and didn't break immersion when reading the text.”
    • “boring and repetitive music”
    • “the music is repetitive but matches the mood of the story”
    • “the music can be negative because you have to roll the dice to progress and you can't just leaf through it afterwards”
  • replayability
    12 mentions Positive Neutral Negative

    The game offers significant replayability due to its well-written story and multiple paths, encouraging players to explore different outcomes and endings. However, some players find that re-reading the same chapters can diminish the experience, and once all paths are explored, the replay value may decrease. The inclusion of various difficulty settings and the challenge of obtaining the 'best' ending further enhance its replayability for those willing to invest the time.

    • “The actual story itself was well written and interesting with various paths that you can take, which will certainly increase replayability.”
    • “The game has three difficulty settings and it is long enough and challenging enough to provide a good amount of replay value.”
    • “Very replayable — it'll take a while to find the 'best' ending.”
    • “Tldr: re-reading the same chapters over and over hurts replay value.”
    • “And that is it, after seeing everything once, there is no replayability.”
    • “The actual story itself was well written and interesting with various paths that you can take which will certainly increase replayability.”
  • character development
    2 mentions Positive Neutral Negative

    Reviews indicate that the character development in the game is lacking, with players expressing frustration over repetitive storytelling and a lack of emotional engagement. The narrative is described as formulaic, focusing on typical fantasy tropes without offering meaningful growth or depth for the characters. Overall, the experience leaves players feeling disconnected from the story and its characters.

    • “I skip through half of the story that I've already seen in previous attempts (except the game can't skip like some visual novels do; you have to leaf through it page by page) and get the rest of the humdrum fantasy campaign: betrayal, sorcery, nefarious doings that our hero thwarts, but there's really nothing in the way of character development or anything that would make me think or feel.”

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