Fighting Fantasy Legends Game Cover
Steve Jackson and Ian Livingstone are back and so is the urge to redo your last move.

"Fighting Fantasy Legends" is a role-playing card game set in the classic world of Fighting Fantasy, where players can travel through Allansia and play through three iconic gamebooks. The game features a dice-based combat system, where players can level up their dice to increase their strength or luck, and choose their own adventures in a dangerous land full of monsters, treasures, and traps. The game is constantly evolving, ensuring a unique experience every time.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

54%
Audience ScoreBased on 80 reviews
story4 positive mentions
music3 negative mentions
  • A nostalgic and fun adaptation of classic Fighting Fantasy gamebooks, capturing the spirit of the original stories.
  • The game features a simple and engaging interface, making it easy to pick up and play.
  • Offers a decent amount of content and replayability for fans of the genre, with various quests and achievements to pursue.
  • The combat system relies heavily on luck, leading to frustrating experiences where skill feels irrelevant.
  • The game lacks a proper save system, forcing players to repeat large sections upon failure, which can be tedious.
  • Many players found the game to be too short and shallow, with limited decision-making and repetitive gameplay.
  • story18 mentions

    The game's story is a mixed bag, with some players enjoying the integration of classic fantasy gamebooks into a cohesive quest, while others criticize its brevity and lack of compelling motivation for the protagonist. Although there are numerous side quests and achievements to enhance the experience, the overall narrative and character development leave some players feeling disconnected and frustrated, particularly due to reliance on luck-based mechanics.

    • “Had a great time with this game, completed all three main quests, now I'm seeking achievements and side quests and titles and monsters I've missed. I would really love to see another trilogy in this series!”
    • “This book ties in 3 of the first 4 fantasy game books from the early 1980s into one long quest quite well.”
    • “There are around 20 hours of good quality, really enjoyable content in the main quest lines, and even more if you go for all the achievements and secrets, well worth the modest price tag.”
    • “For a better experience of the story of the Warlock of Firetop Mountain in a digital format, I'd invite would-be players and gamebook fans to instead look towards Tin Man Games' tabletop miniature style interpretation rather than this one, as it is far more comprehensive.”
    • “- ultra short campaign and story”
    • “My only complaint would be the motive of the story.”
  • gameplay14 mentions

    The gameplay features a dice-based conflict resolution system that captures the essence of the original source material while introducing some new mechanics. Players appreciate the nostalgic feel and simplicity, although some find the overall mechanics to be inconsistent, detracting from the experience. The game successfully integrates references from the novels, offering a fun and engaging experience for fans of the Fighting Fantasy series.

    • “Haven't seen any gameplay quirks that bother me yet either, which is usually the make or break part of these types of conversions!”
    • “While it adapts some of the mechanics in new ways, it also stays very true to the spirits and stories of the three source books.”
    • “Pretty good so far, plays just like the Fighting Fantasy books; gameplay is exactly what I was expecting, very happy so far.”
    • “The overall setup is promising but the mechanics ruin it.”
    • “The mechanics, the story - everything is bizarre.”
    • “Firetop already has a game version on Steam, the game mechanic here is different; you're not making any movement choices in combat, it's your card vs. the opponent's card and you roll against each other for the outcome.”
  • graphics9 mentions

    The graphics in the game are generally described as better than average, with aesthetically pleasing artwork and a well-designed user interface. While some players appreciate the visual appeal and the integration of classic adventures, others feel that the graphics lack depth compared to the original Fighting Fantasy books, opting for simpler designs and minimal text. Overall, the visuals are considered adequate for the gameplay experience, though opinions vary on their richness and detail.

    • “Artwork and graphics are better than average, so it is a pass as long as you don't mind the battles with the various monsters being strictly luck only.”
    • “The concept idea is very good, combining 3 classic fighting fantasy adventures into one single game world, with pretty graphics and random events.”
    • “Good artwork, game design, and UI.”
    • “I was expecting rich art and writing, like the Fighting Fantasy books, but almost all of that has been removed in favor of single-sentence text boxes and bland graphics.”
    • “The concept idea is very good, combining 3 classic Fighting Fantasy adventures into one single game world, with pretty graphics and random events.”
    • “Well, like Tin Man's 'The Warlock of Firetop Mountain', this one aspires to being a bit more of a 'video game' than the more slavish gamebook facsimiles, what with an aesthetically-pleasing top-down map, some randomized events triggered by drawing 'cards', and so forth.”
  • music6 mentions

    The music in the game is generally praised for its quality and integration with the overall art and UI, but many users feel that it lacks variety, particularly in the soundtrack and boss battle themes. There are calls for a music overhaul to enhance the game's atmosphere and reduce repetitiveness.

    • “The art, the maps, and the UI all come together nicely, plus the OST is fantastic.”
    • “I think they should get whoever wrote the music to create some more tunes for the game.”
    • “Needs a music overhaul to simulate life in the game.”
    • “I just think they need a bigger soundtrack and more boss battle songs.”
    • “The repetitive music doesn't help either.”
  • replayability5 mentions

    Overall, the game's replayability is a mixed bag; while some players find it offers plenty of replay value and potential for future expansions, others feel it lacks variety and may lead to repetitive experiences.

    • “Great option for replayability.”
    • “Plenty of replayability and potential for future expansions.”
    • “Loads of replayability.”
    • “Replay value: very little.”
    • “How much replayability it will have is open for debate since I assume you will just have the same basic adventures over and over again.”
  • grinding4 mentions

    Players express frustration with the grinding mechanics, noting that higher difficulty levels lead to prolonged periods of repetitive gameplay, particularly in challenging areas like the port blacksand sewers. Many find themselves stuck in cycles of grinding through dice rolls and random encounters, which can consume significant playtime without advancing the story. This grind often feels tedious, as players may have to restart sections after failing to progress.

    • “All higher difficulty levels mean is a longer spell of grinding in the Blacksand sewers.”
    • “Grinding through the dice rolls, only to finally beat a hard challenge and have the game simply not continue its script, making you have to restart and slog through it all again has already cost me almost half the time I have played the game.”
    • “The other alternative is to fight random monsters until you increase experience and become unbeatable, also by grinding random encounters.”
  • atmosphere2 mentions

    The atmosphere of the game is noted for its strong connection to fighting fantasy books, creating a rich setting; however, some users find the characters lack depth and the overall ambiance to be uninspiring and dull.

    • “Great atmospheric game based around the fighting fantasy books.”
    • “The characters feel lifeless, and the atmosphere is not eerie; it's just dull.”
    • “The game lacks any sense of immersion, making the atmosphere feel flat and uninspired.”
    • “There is no tension or excitement in the environment, resulting in an atmosphere that feels completely forgettable.”
  • stability1 mentions

    The game is praised for its exceptional stability, functioning seamlessly right from the start without any issues or bugs reported.

    • “The game works 'straight out of the box' with no messing around and appears to be completely bug-free.”
    • “I haven't encountered any crashes or glitches; the stability is impressive.”
    • “The performance is smooth and consistent, making for a seamless gaming experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 1 analyzed playthroughs

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