- March 14, 2018
- Tin Man Games
Fighting Fantasy Classics
Platforms
About
"Fighting Fantasy Classics" is a digital adaptation of the classic gamebook series, allowing players to experience Choose Your Own Adventure-style gameplay. The game includes several titles, such as "The Warlock of Firetop Mountain" and "Deathtrap Dungeon," with digitized illustrations and interactive combat. Players can customize their characters and save their progress, creating a unique and immersive gamebook experience.
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- Fighting Fantasy Classics offers a nostalgic experience, faithfully recreating the classic gamebooks with updated graphics and sound effects.
- The digital format includes convenient features like automated dice rolls, character sheets, and unlimited bookmarks, enhancing the gameplay experience.
- The collection provides a great value for fans of the genre, allowing easy access to multiple titles at a reasonable price.
- The game can feel punishingly difficult, with many paths leading to instant death due to arbitrary choices, which may frustrate players.
- Each book must be purchased separately as DLC, which some players find to be a greedy business model, especially if they already own physical copies.
- The interface is clunky and feels like a mobile port, lacking the polish expected from a PC game, which can detract from the overall experience.
story
54 mentions Positive Neutral NegativeThe story aspect of the game has received mixed reviews, with some players appreciating the unique choose-your-own-adventure format and engaging artwork, while others criticize the lack of meaningful choices and the prevalence of dead ends leading to failure. Many users noted that the free story feels incomplete and that additional content is locked behind paywalls, which detracts from the overall experience. Overall, while the concept has potential, execution issues and repetitive gameplay have left some players feeling frustrated.
“If you are a fan of choose your own adventure books with more substance, wonderful artwork, and a compelling story, you've found the right series here.”
“When I found the books in the store way back in the mid-80s, I was instantly transfixed by the story, the artwork, and the immersion that these kinds of books give you.”
“It's that kind of story where you are interpreting whatever creature or race you want, and then the plot evolves according to your choices, your luck, your equipment, etc.”
“This game I thought would be fun, but there were no win scenarios in the story.”
“But the story in the free book you get in the main game felt very constructed; I didn't even understand my character's motivation to go on a journey... the fights are boring and don't really vary much, it just feels like clicking through the same thing again and again.”
“I will be fine if the games just last one walkthrough, but most of the books are designed in a way that you have to play multiple times through the whole storybook to actually understand and complete the main quest; this is a huge negative.”