- September 24, 2024
- Distilled Gaming Company
Death or Glory
Platforms
About
"Death or Glory" is a dueling card game where players can step into the soul of one of 11 characters, each with their own customizable deck and class resource mechanic. The thrilling combo-centric gameplay allows for bursts of damage or counters to gain control of the match. Master your class and champion to become a champion in this pulsating world where assassins, warriors, werewolves, giants, and mechs face off.







- The game features a unique blend of fighting and card game mechanics, allowing for diverse strategies and character expressions.
- It is free to play with a generous model that allows players to unlock characters through gameplay rather than relying on microtransactions.
- The tutorial is well-structured, making it easy for new players to understand the mechanics and enjoy the game.
- The game suffers from performance issues, including slow loading times, lag, and frequent crashes, which detract from the overall experience.
- The user interface is clunky and requires excessive clicks, making navigation frustrating and time-consuming.
- There is a lack of player base, leading to difficulties in finding matches, particularly in PvP mode.
gameplay
32 mentions Positive Neutral NegativeThe gameplay is characterized by unique mechanics for each of the 11 fighters across 5 classes, offering a fresh take on card games. However, players have noted issues such as slow pacing, unbalanced mechanics, and a lack of polish, which detracts from the overall experience. While the tutorial is helpful, the game feels unfinished and has been criticized for its monetization strategy, leading some to view it as a cash grab.
“Currently, you pick from 11 different fighters, divided into 5 different classes which have unique mechanics for how they play their cards.”
“Interesting gameplay, good decks, good champions.”
“The core gameplay is really fun and it's nice to see someone try something new in the card game space.”
“Feels like a cash grab as is, with the flow of the game, the lag, and the janky tutorial that only has a class version and no character version. The discard mechanic feels out of place, making certain characters feel better than others in terms of deck identity. For example, the Evangelist has to spend a lot of time passing turns to build up faith by spamming boons, which are the only cards they can play to get around their 2 card per turn limit. This leads to a lot of one attack, one defend, and then you just can't do anything or be punished, while other characters can just play endlessly. The game is obviously unfinished and untested, and I can't see it going anywhere with $70 purchases and an impossible free-to-play grind.”
“Gameplay itself is slow, the cards are not appealing, and I don't even want to play after the tutorial.”
“The mechanics are a little confusing at first, mainly due to them being pretty unique and different from typical card games.”