Deadly Profits
- February 25, 2015
- Digital Homicide Studios
- 2h median play time
Deadly Profits is a single-player Fantasy Role Playing game that is sadly lacking in a solid storyline and smooth gameplay. However, it does manage to make up for it with its plentiful humor and bugs. If you're a fan of fantasy games and don't mind a few hiccups along the way, you might find Deadly Profits to be an entertaining, if flawed, experience.
Reviews
- The game has a unique concept of combining FPS mechanics with dungeon crawling.
- The graphics and enemy models are reasonably good for an indie title.
- Crafting and spell mechanics add a layer of depth to the gameplay.
- The game suffers from severe repetitiveness and lacks meaningful content.
- AI is poor, with enemies often getting stuck or failing to engage properly.
- There are numerous bugs, including issues with looting, loading times, and overall game stability.
- gameplay35 mentions
- 11 % positive mentions
- 63 % neutral mentions
- 26 % negative mentions
The gameplay of this title is widely criticized for being shallow, repetitive, and plagued by bugs, leading to a frustrating experience for players. Many reviewers note a lack of meaningful mechanics and challenge, with combat often reduced to mindless clicking and spamming spells. Despite some potential in its concepts, the overall execution feels incomplete and uninspired, leaving players disappointed and questioning the game's value.
“The gameplay is okay, but super repetitive and not at all challenging for a rogue-like.”
“Interesting concept, unique gameplay (I don't know any other FPS-style rogue-like dungeon crawlers).”
“As far as gameplay goes, probably not worth $10 right now, but if the developers keep updates coming in, it very well could be.”
“Somewhere, underneath the fugly graphics and buggy gameplay, there's a decent game trying to get out, but nope, it's buried too deep.”
“The gameplay could be decent, if it wasn’t a) repetitive and b) just boring easy.”
“Unfortunately, it is just bad gameplay, boring, uninspired and uncreative and overall a huge waste of money and time for both, the developer and the unlucky souls who try this out.”
- graphics34 mentions
- 32 % positive mentions
- 32 % neutral mentions
- 35 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the unique artwork and enemy models, while others criticize them as outdated and lacking polish. Many comments highlight issues such as poor framerate, lag, and overall mediocre visual quality, suggesting that the graphics do not meet modern standards. Despite these criticisms, a few players find the graphics acceptable for the game's style and objectives.
“The gameplay is riveting, and I have never seen such beautiful graphics as these.”
“It's been great seeing the unique artwork on each of the individual enemies, and I think there is great promise here.”
“The graphics are great; overall, the gameplay is fun, and I can see myself playing this for some time to come.”
“The graphics are terrible, it looks like it was made 10 years ago.”
“The graphics are very outdated and animations are sort of dull as well.”
“Lacks graphics (don't misunderstand me, I don't mind poor graphics): for this kind of game that released in 2015, the graphics look like a game made in 2001.”
- story33 mentions
- 9 % positive mentions
- 64 % neutral mentions
- 27 % negative mentions
The game's story aspect is largely criticized for its lack of depth and coherence, with many players noting the absence of a meaningful narrative or dialogue. While some appreciate the atmospheric design and unexpected plot twists, the overall consensus is that the storyline is either non-existent or poorly executed, leaving players feeling unengaged and frustrated. A few users suggest that a more complex storyline could enhance the experience, but many express disappointment in the current state of the game's narrative.
“I always like to have a bit of story so that I feel like I'm doing things for a reason.”
“The deep, dark storyline has many unexpected plot twists, and there is even a cliffhanger at the end, hinting at a sequel.”
“It's so fantastically designed that the magic fights never feel boring; there's one action after another, every single location is filled with its own unique atmosphere, and while the story isn't the most creative or breathtaking one, the game more than makes up for it with everything else.”
“There is no story provided.”
“No real story line.”
“There is a story mode of sorts yet there is not a single line of story text in this entire game from what I have played.”
- stability18 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with numerous reports of bugs, glitches, and performance issues, including item malfunctions, frequent freezes, and gameplay interruptions. While some players acknowledge the potential for improvement, the overall experience is marred by a lack of polish and refinement, making it difficult to recommend in its current state. Many users express hope for future patches to address these significant stability concerns.
“Somewhere, underneath the fugly graphics and buggy gameplay, there's a decent game trying to get out, but nope, it's buried too deep.”
“This game has potential, but there are far too many glitches and other problems with this game for me to recommend it.”
“Deadly profits seemed to be a promising game from what I had seen in the screenshots, however this has an assortment of bugs and glitches that ranged from being unable to jump and move properly to crashing altogether.”
- humor9 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely derived from its poor quality, with players finding it amusingly bad rather than genuinely funny. While some aspects, like the monsters, may provide brief moments of humor, the overall consensus is that the game is a prime example of what not to do in game design, leading to laughter at its shortcomings rather than intentional comedic elements.
“This is the sort of game you buy, think is horrible, and then spend far longer than you should laughing at how bad it is.”
“It's funny that Steam bases its rating system off of recommend or don't recommend because the truth is, yes, I do recommend this game; to anyone making games and looking for an example of what not to do.”
“This game isn't just so bad it's good, it's so bad it's hilarious.”
- music9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The music in the game receives mixed reviews, with some players appreciating the alluring tracks that enhance the fantastical experience, while others criticize the lack of sound during loading screens and the overall quality of sound effects. Many users note that the music is sparse and inconsistent, with some areas featuring music while others do not, leading to a disjointed auditory experience. Overall, the sound design appears to be a weak point, detracting from the immersion of the game.
“Alluring music that encapsulates a fantastical experience.”
“The music creates an immersive atmosphere that enhances the overall gameplay experience.”
“The soundtrack perfectly complements the game's themes and adds depth to the adventure.”
“The music/sound is basically some delayed thudding of the fireball, plus a bunch of screaming that will make people in your house wonder what is going on.”
“The first thing I noticed when I started the game up was the lack of sound on the loading screen, no music, no sounds.”
“Terrible animations, terrible sound effects, and horrible music.”
- optimization6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The game suffers from poor optimization, requiring excessive computer power for basic rendering tasks, which negatively impacts performance. Users have noted issues with memory management, such as persistent monster corpses, further contributing to the overall inefficiency.
“It is badly optimized and will take a lot of computer power to render a corridor and a few enemies.”
“Really unoptimized.”
“It’s the optimization that kills it for me.”
- monetization4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The monetization aspect of the game is heavily criticized, with users describing it as a cash grab that lacks content and polish, despite its low price point. Many feel that the pricing reflects an acknowledgment of its unfinished state, contributing to a negative perception amidst a saturated market of low-quality indie games. Overall, the sentiment suggests disappointment in the game's value and quality relative to its cost.
“It feels like it's another unfinished greenlight cash grab; even though I only paid $0.50 for it, I regret purchasing it.”
“Funny how reviews like these make up 99% of the positive reviews, and even more funny that there are a few people who genuinely like the game. No offense, it's just that some more effort needs to be put into it to add more content and refine it. Selling it for 19 cents is acknowledging it's a cash grab.”
“0/10 - feels like an unfinished cash grab.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report a strong emotional impact, particularly highlighting moments of realization that evoke tears, suggesting a deep connection to the narrative. However, some technical issues, such as floating models, detract from the overall immersion.
“Tears welled up in his eyes when he realized what exactly was at stake.”
- atmosphere2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The game's atmosphere is praised for its fantastic design and unique locations that enhance the excitement of action sequences, compensating for a less creative story. However, some users find the overall atmosphere dull, primarily due to repetitive sound effects from various enemies.
“It's so fantastically designed that the magic fights never feel boring; there's one action after another. Every single location is filled with its own unique atmosphere, and while the story isn't the most creative or breathtaking one, the game more than makes up for it with everything else.”
“The atmosphere seems dull, dominated primarily by the constant grunting of a mismatched assortment of ghouls and ghosts.”
“The game lacks any real sense of immersion; the environments feel lifeless and uninspired.”
“Despite the horror theme, the atmosphere fails to evoke any real tension or fear, leaving it feeling flat.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express frustration with the grinding aspect of the game, feeling that it lacks purpose and narrative motivation, leading to a monotonous experience of defeating monsters and exploring dungeons solely for the sake of grinding.
“Again, no intro, not the slightest idea why you should fry all those monsters and crawl through all those dungeons, except for grinding... as if we don't have enough grinding already!”
“The grinding feels endless and repetitive, making the game more of a chore than an enjoyable experience.”
“I found myself stuck in a loop of grinding for hours without any real sense of progress or reward.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game offers significant replayability, providing players with enough engaging content to encourage multiple playthroughs, even if it may not be considered an epic experience.
“It's a great game in its own way; sure, it's not epic and doesn't make you want to leave, but it has so much replayability.”
“The game lacks significant changes in gameplay, making it feel repetitive after a few runs.”
“While the initial experience is enjoyable, there isn't enough variety to keep me coming back for more.”