Shoppe Keep 2 Game Cover
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Shoppe Keep 2 is a fantasy business management game set in the open-world of Customerania. Run your own store, selling weapons, armor, and other goods to adventurers. Expand your shop, take on dangerous missions for high-quality stock, and manage customers in single-player or online multiplayer.

  • PC
  • Windows

Reviews

58%
Audience ScoreBased on 1,506 reviews
story18 positive mentions
stability100 negative mentions
  • story170 mentions

    The game's story and quest system have received mixed reviews, with many players noting a lack of depth and numerous bugs that hinder progress. While there are quests that guide players through various activities and unlock new items, many find them tedious and repetitive, often leading to frustration due to broken or unresponsive quests. Overall, the game is seen as needing significant improvements in its narrative structure and quest functionality to enhance the player experience.

    • “There is a storyline and nuance to the play.”
    • “This game gets you involved, has goals to meet and quests that give you great benefits.”
    • “The quests are fun and give a positive energy to the whole 'open world' theme they got going on here.”
    • “To kill things you need to do a quest, those quests bug out and don't exist.”
    • “You can do two quests from the church guy that's outside your house until the third where every quest you want to get from people just won't let you accept them.”
    • “A lot of the quests are boring, the 'open world' aspect of the game is dull and empty and mostly the game feels empty and unfinished.”
  • gameplay120 mentions

    The gameplay of the game has received mixed reviews, with many players noting that while it introduces new mechanics like crafting and exploration, it feels unfinished and lacks polish. Initial gameplay can be engaging, but it quickly devolves into repetitive tasks and a grind, leading to a loss of interest after a few hours. Overall, while there are unique and dynamic elements present, the execution is marred by bugs, slow progression, and a lack of depth in core mechanics.

    • “It gives great RPG gameplay and a lot of work to put into your shop.”
    • “There is so much to do and explore, plus there are many new mechanics.”
    • “The basic systems are mostly in place and the gameplay loop works well.”
    • “As such, the game feels wonky; it is clearly missing content and some basic mechanics barely work or don't work at all.”
    • “Exploration is pointless since the game was never completed with basic gameplay features, enough for even a 1.0 initial release.”
    • “Progression is atrociously slow, performance is questionable, even on higher tier machines, and game concepts and mechanics are poorly explained, if at all.”
  • stability100 mentions

    The game's stability is widely criticized, with numerous reports of severe bugs, glitches, and performance issues that hinder gameplay. Many players describe it as a "buggy mess," particularly in multiplayer modes, and express frustration over unfinished features and lack of updates. While some acknowledge minor glitches in single-player mode, the overall consensus is that the game is currently unpolished and often unplayable, especially for those expecting a smooth experience.

    • “Shoppe Keep 2, despite being fully released and having a high-end PC, is a buggy, glitchy horrid mess where I feel I am going to have a seizure because of how buggy the screen goes when you turn your character's head.”
    • “Unfinished, buggy, why is this even released?”
    • “I really like the game; however, the sheer amount of glitches makes this game near unplayable. I spent 4 hours doing things with my friend only to clip through a mountain with no means of getting out or respawning.”
  • graphics70 mentions

    The graphics in the sequel have seen some improvement over the first game, with a more refined and cartoony art style reminiscent of titles like Borderlands. However, many players feel that despite these enhancements, the overall performance is lacking, with reports of poor frame rates and janky animations, detracting from the gameplay experience. While some appreciate the simplistic aesthetic and graphical features, others criticize the graphics as subpar, especially when compared to other games with more complex visuals that run smoothly.

    • “I was super stunned when I first got Shoppe Keep 2 because the amazing developers had made so many good upgrades to the game, examples like the artwork and design of the game, and how they added a taxing system which was such an amazing feature, also adding allies to the game was such a good idea.”
    • “It’s a fun cartoony style and I was surprised to see how many graphical bells and whistles they packed into such a simplistic styled game, like motion blur, HDR, and whatnot.”
    • “The graphics are better than in the last game and you have the liberty to go where you like.”
    • “The graphics are ugly, the tutorial (and some of the following game bits) are janky, AI for NPCs/enemies is very basic leading to desynced movement/action animations and pathing which makes them phase through objects (or get caught in them).”
    • “For a game with bad graphics, it runs extremely poorly on low-grade computers.”
    • “It all went wrong when you had to put your graphics to the lowest and still get 15 fps max when you had at least 2 rooms completely filled with furniture and items.”
  • optimization68 mentions

    The game's optimization is widely criticized, with many players reporting severe frame rate drops, stuttering, and sluggish performance even on high-end hardware. While some users have experienced smoother gameplay, the overall consensus is that the game suffers from significant optimization issues that detract from the experience, making it nearly unplayable for many. Despite some improvements noted in updates, the performance remains a major concern for the community.

    • “Game runs smoothly for me though with my shop being almost max size and full of items; there is a little slowdown there.”
    • “I haven't had any major performance issues on max settings (GTX 1060 6GB) with the game like some others have said, so maybe this has already been addressed.”
    • “My friend also plays on a few years’ old semi-gaming laptop and he hasn’t complained about performance or the graphic quality at all.”
    • “The engine is sluggish, painfully lacks optimization.”
    • “This game has a big problem with optimization; inside the city, I faced a very low count of FPS, bordering on unplayable. I hope they change it soon.”
    • “Unplayable... unacceptable performance on a mid/high-end PC.”
  • grinding56 mentions

    The grinding aspect of the game has received significant criticism, with many players finding the progression tedious and overly time-consuming. Reviewers noted that much of the gameplay revolves around repetitive tasks, such as gathering materials and completing mundane quests, which detracts from the overall enjoyment. While some appreciate the potential for cooperative play and the introduction of farming mechanics, the consensus is that the grind feels excessive and lacks meaningful challenge.

    • “While this game was interesting, many of the reviews here speak the same thing: odd bugs, grindy progression, and some of the items you receive for hitting some milestones are nigh impossible to find.”
    • “It is sad because I actually was enjoying this game but after many reviews and looking at this, while not expecting to be literally handed everything, it feels as if this game may take years to 'finish.' To be honest, RuneScape is less grindy, and that's saying something.”
    • “The second difference is that for most items you can purchase, you either have to tell some NPC to make them for you or unlock them by doing a quest - which is tedious and not really fun at all as all the quests involve running errands, killing animals (combat is stupidly boring left-click spam style) and other World of Warcraft type questing - if WoW had only 10 quests in its entirety that you did on repeat.”
  • humor34 mentions

    The humor in the game is generally well-received, with players finding it amusing and enjoyable, especially when playing with friends. While some aspects of the humor may feel forced or hit-or-miss, there are moments of cleverness and charm, such as funny bugs and quirky character interactions. Overall, the game successfully incorporates a lighthearted tone that enhances the gameplay experience.

    • “The game tries quite hard to be funny.”
    • “A subtle sense of humor hidden in the game makes it more entertaining; 9/10 would recommend.”
    • “Placing items has a satisfying plop sound, the tutorial guy's grunting is funny, and overall it's just fine.”
    • “The humor is not funny; the gameplay feels very slow. I'm two hours in, but it feels like I've played so much more, and not in a good way.”
  • music24 mentions

    The music in the game is generally well-received, with many players finding the menu theme relaxing and the overall sound design effective in enhancing the gameplay experience. However, some users note that the music can become repetitive and express disappointment over the absence of memorable tracks from the previous installment. Additionally, technical issues related to music playback during loading screens have frustrated some players.

    • “I feel so relaxed when listening to the menu theme song; it's superb and makes you feel right at home.”
    • “The music is great, the environments are neat, everything just works and feels good to play.”
    • “Listening to the music transition from morning to afternoon to night was awesome.”
    • “Ok so I got this game so excited to play it. I heard all good things, but now I'm unable to even load it to the menu. It loads in with the unnecessary music and snowflake. I push a button and then the game freezes, and I'm kind of getting upset and thinking it was a waste of money. So is there a way to fix it or a way I can turn off all the crap going on as the game is loading so it doesn't overwork itself?”
    • “Lastly, I miss the music from the first game.”
    • “I had such faith in this game; I even got the soundtrack and art book before there was a deluxe edition, and now I know better.”
  • monetization14 mentions

    The monetization strategy of the game has drawn significant criticism, with many players labeling it a cash grab that exploits fans who initially supported the game. Users express frustration over promised content being locked behind additional purchases, leading to accusations of the developers abandoning their commitments. Overall, the monetization approach is seen as detrimental to the game's integrity and player trust.

    • “A lot of people said it was a scam, a cash grab, an abuse of the fans who had invested in the initial game only to see the fruition of those initial development promises locked behind another purchase.”
    • “I'm really mad that they ruined a game like this, just for a quick cash grab.”
    • “Not a cash grab, but never finishing a product or claiming abandonment of anything.”
  • replayability6 mentions

    Users consistently highlight the game's "infinitely replayable" nature, indicating that it offers a compelling experience that encourages multiple playthroughs. This aspect significantly enhances its long-term enjoyment and engagement.

    • “Infinitely replayable.”
    • “The game offers endless replayability.”
    • “You can play it over and over without getting bored.”
  • atmosphere4 mentions

    The atmosphere in the game is consistently praised as great, contributing significantly to the overall experience.

    • “Great atmosphere.”
    • “Great atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
19hAverage play time
4-26hSpent by most gamers
*Based on 34 analyzed playthroughs

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