Deadly Dozen: Pacific Theater

Deadly Dozen: Pacific Theater Game Cover
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Deadly Dozen: Pacific Theater is a tactical first-person shooter set in World War II, where you lead a squad of 12 commandos on dangerous missions in the Pacific theater. Customize your strategy and squad to accomplish each mission's objectives, utilizing stealth and historical WWII weapons in diverse environments. Experience the entire Pacific campaign from the Philippines to Okinawa in this intense, immersive game. Note: Online features may no longer be available due to changes in networking technology.

Reviews

49%
Audience ScoreBased on 14 reviews
story3 negative mentions
  • The game evokes strong nostalgia, reminding players of past experiences with friends and family.
  • Despite its low budget, the game offers a charming and immersive tactical shooter experience.
  • The level design provides a variety of settings and mission paths, allowing for different approaches to objectives.
  • The AI and pathfinding are poorly designed, making some levels frustratingly difficult to complete.
  • The game features large, empty levels that require excessive walking, which can detract from the overall experience.
  • The lack of teleportation for friendly characters complicates gameplay, requiring constant management of team movements.
  • story5 mentions

    The story aspect of the game is criticized for its linearity, despite attempts to offer multiple mission paths and side objectives. Players note that some missions feel unnecessarily long or too brief, and the gameplay can be "cheesed" in various ways, detracting from the overall narrative experience. Additionally, technical issues with controls may hinder immersion during mission execution.

    • “It tries to give you different ways of doing missions, providing you different paths to objectives and side missions. If you don't notice it, it can succeed in that, but it feels very linear immediately after opening the mini-map.”
    • “Some missions feel long for no reason, while others are too short.”
    • “It tries to give you different ways of doing missions, providing you different paths to objectives and side missions. However, it feels very linear immediately after opening the mini-map.”
    • “Like past MOH games, a team of four guys does missions like demo and rescue, but when you use a sniper rifle, you have to click left twice. Sometimes the sticks may be an issue, and options could fix it by adjusting mouse speed or buttons.”
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