Dead In Bermuda Game Cover
Dead in Bermuda is without a doubt an interesting game, from the comic book art style and oddball characters to the challenging resource management. Though this game is somewhat of a mixed bag, I’d say that you’ll come away from it with mostly positive feelings. It is strange but enjoyable, and perhaps the vision was too ambitious for the final product.
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Dead In Bermuda is a single-player mystery role-playing game with stellar graphics and awesome gameplay. As the leader of 8 plane crash survivors, assign tasks, gain experience, develop skills, research, and craft items. Explore the island, solve mysteries, and manage survival in this immersive experience.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

61%
Audience ScoreBased on 148 reviews
story16 positive mentions
replayability4 negative mentions
  • Engaging gameplay that requires strategic planning and resource management, making each decision impactful.
  • Varied and interesting characters with distinct personalities and relationships that evolve throughout the game.
  • Beautiful art style and immersive atmosphere that enhance the overall experience.
  • The game can become repetitive and less challenging after the initial learning curve, leading to a lack of replayability.
  • Some mechanics feel unbalanced, with RNG elements causing frustration and making survival feel arbitrary at times.
  • The interface can be cumbersome, and there are issues with the tutorial and explanations of mechanics, leading to confusion.
  • story63 mentions

    The story aspect of the game receives mixed reviews, with some players appreciating the intriguing character dynamics and atmospheric setting, while others find the plot shallow and derivative, often comparing it to "Lost." Many note that while the narrative provides a backdrop for survival gameplay, it lacks depth and can feel disconnected from the mechanics, leading to a less engaging experience overall. Despite its flaws, some players enjoy the unique storytelling approach and character interactions, which add a layer of interest to the survival elements.

    • “Good game with a solid and engaging story line.”
    • “The characters in the game (the 8 survivors) aren't just names in a spreadsheet - every single one of them has a story, a personality, a pattern of behavior and/or an agenda that they will follow throughout the whole adventure.”
    • “The story, and dialogue in the game is great and entertaining to boot, and as you progress in the map, it just keeps getting better.”
    • “The story is a bite-for-bite rip-off of 'Lost', from beginning to end.”
    • “Unfortunately, the story and mechanics rip apart what would have otherwise been a true gem of a game.”
    • “The story started out promising but the interpersonal relationships became boring.”
  • gameplay60 mentions

    The gameplay is characterized by a mix of engaging mechanics and frustrating design choices, leading to a challenging yet sometimes repetitive experience. Players appreciate the variety of characters and the depth of skills, but many criticize the convoluted mechanics and lack of logical consistency, which can detract from the overall enjoyment. While the game offers a fun survival loop and interesting lore, it suffers from issues like slow pacing and a disconnect between story and gameplay, resulting in limited replayability.

    • “Really cool gameplay, interesting and varied characters, lots of choices and dialogue.”
    • “The gameplay is simple to pick up, and it has some depth.”
    • “Gameplay is fun, and it took me some hours of trial and error until I found a strategy where I could juggle all the different needs without losing any of the characters.”
    • “There is no logic that really influences the gameplay.”
    • “But gameplay soon reveals that math has been implemented in a clumsy and wicked way, without any logical criteria.”
    • “But there are so many things that will affect your gameplay in a negative way, that the game itself will become a burden.”
  • graphics32 mentions

    The graphics of the game receive mixed reviews, with many praising the clean UI, unique art style, and overall aesthetic appeal, while others find the animations lacking and some visuals unattractive. The artwork is often highlighted as a strong point, contributing to an engaging atmosphere and character interactions, though opinions on the cartoonish design vary widely among players. Overall, the visuals are described as either a highlight or a point of contention, depending on personal taste.

    • “I really enjoyed the graphics, the personalities of the islanders, the gameplay, and the quirky lore of the island.”
    • “The graphics and art direction are probably the high point of the entire game.”
    • “The artwork is very thematic, the models are great and the locations that you will visit are unique.”
    • “Graphics are poorly animated and even a bit ugly.”
    • “The art style you will either love or hate.”
    • “It's a shame really, because despite the game having some interesting elements, and although simple in some regards (graphically, camp activities, etc), it offers up some enjoyable moments and really makes you think about how you are going to help this group to survive.”
  • replayability22 mentions

    Overall, the game exhibits low replayability, with many players noting that once completed, there is little incentive to revisit it beyond pursuing uncompleted achievements. While some elements, such as randomized traits and encounters, offer slight variation in subsequent playthroughs, the linear structure and lack of new content significantly diminish the replay value. Many reviewers express that the game may end up collecting dust in their libraries after the initial completion.

    • “As stats, dialogues, and events are sort of randomized, the replay value is not too bad. I'm on my second playthrough and still excited.”
    • “The replayability - only the map layout, the starting skills, the traits that you will gain during your adventure, and the character interactions based on the state the adventure currently is will change the way the game plays.”
    • “Lastly, I feel like the game is replayable.”
    • “Zero replay value if you finished it once.”
    • “The downside is that it doesn't have a lot of replayability, so once you've gone through the whole thing successfully, it will most likely catch dust in your library.”
    • “On the bad side, the game has low replayability value; the random distribution of encounters on the island is not enough to provide refreshing gameplay.”
  • music14 mentions

    The music in the game has received mixed reviews, with some players noting that it consists of a single looping track throughout, which can detract from the experience. However, many appreciate the atmospheric quality of the soundtrack, describing it as pleasant and fitting, even if not particularly memorable. Overall, while the music may not stand out, it effectively complements the game's ambiance and enhances the overall enjoyment.

    • “The music was a nice listen, but not exactly memorable - and it didn't get to the point of being irritating and sets the mood, so it's a net positive even if there's nothing to write home about.”
    • “Its atmosphere is pleasing thanks to its art style and gentle ambient music.”
    • “One song loops for the whole game.”
    • “Not to mention, the background soundtrack is a single song looping.”
    • “A special notch to the musical score (imagine David Lynch's version of Hawaiian music...).”
  • grinding7 mentions

    The grinding aspect of the game is frequently criticized for being tedious and frustrating, with players noting that it often requires repetitive tasks and micromanagement. While some recommend maxing out character stats to ease progression, many feel that the grind detracts from the overall enjoyment, especially in the latter half of the game where it becomes less challenging and more monotonous.

    • “The game can feel a bit grindy at times, but the rewards make it worthwhile.”
    • “Grinding is a necessary part of the experience, and it adds depth to character progression.”
    • “While there are moments of grinding, they are balanced by engaging gameplay and rewarding loot.”
    • “This is grindy and annoying—as is the game's emphasis on micromanagement.”
    • “I like this game, but somehow I feel like I spent 15 bucks for several tedious replays and frustration.”
    • “Repetitive text and events make replays tedious.”
  • atmosphere5 mentions

    The atmosphere of "This War of Mine" is highly praised for its immersive qualities, enhanced by a compelling art style, gentle ambient music, and well-developed characters. While the atmosphere remains strong, some players note that the dialogue and relationships can become repetitive after multiple playthroughs. Overall, it effectively creates a poignant and engaging experience.

    • “If you want an atmospheric, indie, survival, story game, try This War of Mine.”
    • “The atmosphere and immersion are actually quite good, and the dialogue and relationships are decent (although it gets repetitive on the second playthrough).”
    • “Its atmosphere is pleasing thanks to its art style and gentle ambient music.”
  • character development2 mentions

    The game features a wealth of random events that enrich the narrative with engaging conversations and lore, contributing significantly to character development. Reviewers have rated this aspect positively, with an average score of 8/10.

    • “The game also loves random events—and it has a lot of them, all full of conversation, character development, and lore.”
    • “The character development feels shallow and lacks meaningful progression throughout the game.”
    • “I was disappointed by how predictable the character arcs were; they didn't evolve in any surprising ways.”
    • “The interactions between characters often felt forced, making it hard to connect with their development.”
  • emotional1 mentions

    The emotional aspect of the game is criticized for its lack of engagement, with users finding the story to be boring and uninspiring.

    • “The story was incredibly boring and failed to evoke any emotional response.”
    • “I found the narrative to be dull, lacking the depth needed to connect with the characters.”
    • “The emotional impact was nonexistent; I felt detached from the entire experience.”
  • humor1 mentions

    The humor in the game is generally perceived as lacking, with users noting that it fails to elicit laughter or create dramatic tension.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
12hAverage play time
12-12hSpent by most gamers
*Based on 1 analyzed playthroughs

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