"Help Will Come Tomorrow" is a survival simulation game set in a frozen Siberian wilderness after the October Revolution. A diverse group of passengers must work together to survive until rescue arrives, facing challenges from the environment and their own prejudices. Players will make tough decisions that test their values and determine the group's chances of survival.
Engaging story with well-developed characters that reflect the historical context of the Russian Revolution.
Challenging gameplay that requires strategic resource management and decision-making.
Unique setting and atmosphere that immerses players in the harsh conditions of Siberia.
High reliance on RNG can lead to frustrating and unpredictable outcomes, making it feel unfair at times.
Limited replayability due to repetitive dialogue and events across multiple playthroughs.
Some mechanics and character interactions are poorly explained, leading to confusion and difficulty in understanding the game.
gameplay
318 mentions Positive Neutral Negative
19%
73%
8%
The gameplay is a mix of engaging resource management and survival mechanics, offering a satisfying experience with a variety of challenges and character interactions. While the core mechanics are easy to grasp, many players find them repetitive and lacking depth after a few playthroughs, with some mechanics feeling unclear or poorly implemented. Overall, the game provides an interesting atmosphere and narrative, but it may not offer enough complexity for those seeking a deeper gameplay experience.
“If I were to say a few positives, it's these: the art style is nice, the writing is well done (love the characters as well as the story itself), and the gameplay is satisfying.”
“It's simple in its principles yet challenging in practice; the gameplay can vary wildly from one playthrough to another and at least some of the time there are alternate ways to address particular problems, as well as costs and needs that require careful balancing.”
“Thanks to the interesting gameplay and characters, you won’t get bored with the game even after many playthroughs.”
“The gameplay is repetitive with no replayability.”
“Gameplay lacks more diversified and complex mechanics.”
“The actual gameplay is in figuring the game itself out instead of playing the game.”
story
298 mentions Positive Neutral Negative
34%
63%
3%
The game's story is a central focus, set against the backdrop of the Siberian wilderness during the 1917 revolution, featuring a diverse cast of characters whose backstories and interactions deepen the narrative experience. While many players appreciate the well-crafted writing and immersive atmosphere, some critique the story's depth and clarity, noting that it can feel superficial or repetitive at times. Overall, the game offers a compelling blend of survival mechanics and character-driven storytelling, making it appealing for those who enjoy narrative-rich gameplay.
“The story here is intriguing and can be played out with different characters.”
“It's a gripping story with strong characters and interesting strategic choices to be made.”
“It combines a captivating story with interesting survival mechanics.”
“Turns out there is a big, fat ugly bug -- known to the devs -- that glitches the very final story event.”
“For a game that is primarily text-based and about reading dialogue and backstory about the characters, it would have been worth it to put a little more effort into localization so that the translation into English was not so obviously broken.”
“This game was a disappointment; it had a great concept, and if Arclight put more time and effort into it, I feel they could have made something incredible. Instead, we get a cheap game with a short plot and a base level storyline.”
graphics
108 mentions Positive Neutral Negative
67%
30%
3%
The graphics of the game have received positive feedback for their beautiful art style and hand-drawn aesthetics, which effectively enhance the immersive storytelling experience. Many users appreciate the unique visual presentation and the overall ambiance, although some note limitations in character animations and widescreen support. Overall, the graphics are considered a strong point, contributing to the game's engaging atmosphere and emotional depth.
“The graphics are well done, the hand-drawn artwork and the colors/style are really nice to look at.”
“The art style within this game is amazing!”
“The game is very well made, with astonishing graphic design and wonderful music - the calm cello is still playing in my head!”
“Graphics is tolerable, though widescreen support is minimal.”
“Exploring the map is quite boring... you may encounter wild animals which you can catch, but they are only shown as graphics with some text to it.”
“It was a bit disappointing when we had to amputate a leg, but the character artwork didn't change: he still had two legs on screen.”
replayability
82 mentions Positive Neutral Negative
32%
56%
12%
The game offers decent to high replayability, with multiple scenarios, diverse character combinations, and varying difficulty levels that encourage players to explore different strategies and outcomes. While some players noted a lack of significant variation after multiple playthroughs, many appreciated the depth of character interactions and the evolving storylines that enhance the replay experience. Overall, it is considered a worthwhile title for those who enjoy survival/resource management games, despite some criticisms regarding its length and repetitiveness.
“There are plenty of characters and conversations to explore, and secrets to uncover, so restarting did not harm the game's replay value.”
“The different character combinations are excellent and lend great replayability to the game along with the different endings.”
“High replayability and an enjoyable enough game if you enjoy survival/resource management games, but goodness is it tough!”
“It has very low replayability value, boring you already on the third attempt.”
“However, I do not think it's worth the $20 price tag, as there is virtually no replay value and it is very short.”
“I enjoyed the first playthrough somewhat, but the lack of variation leads to the lack of replayability.”
music
58 mentions Positive Neutral Negative
66%
29%
5%
The music in the game is generally praised for its atmospheric quality, with many reviewers noting its haunting and beautiful nature that complements the visuals and narrative. However, some players expressed a desire for more variety in the soundtrack, while others found the music to be repetitive or lacking in immersion. Overall, the soundtrack is considered a strong point, enhancing the emotional depth of the game despite some criticisms regarding its limited range.
“The atmosphere, the music, the conversation topics, they're all very much in sync and varied enough to keep things interesting.”
“It is beautiful, from the art style and soundtrack, that immerse you in this tragic, sensible and touching, I would even say heartwarming story in the harsh and cold atmosphere of the country at the breach of revolution and inner war, to character and plot development.”
“The game is very well made, with astonishing graphic design and wonderful music - the calm cello is still playing in my head!”
“Music is irrelevant, adding negligible immersion.”
“Music--same track on repeat and basically no sound effects, I can't remember hearing any during my 5 game files.”
“Though it's released years later, it's inferior in basically all aspects - game mechanics, art and music.”
atmosphere
50 mentions Positive Neutral Negative
68%
26%
6%
The game's atmosphere is widely praised for its depth and immersive qualities, effectively blending haunting music, detailed character design, and a well-crafted setting that reflects the harsh realities of post-czarist Russia. Reviewers note that the atmosphere enhances the storytelling and gameplay, creating a gloomy yet engaging experience that encourages exploration and emotional investment. Overall, the game's atmospheric elements are considered a standout feature, contributing significantly to its appeal as a survival and resource management title.
“The atmosphere is gloomy in a good way, the characters are well described and properly clothed for that period of time.”
“The desperate atmosphere of post-czarist 1917 Russia is amazingly created in every regard.”
“It is beautiful, from the art style and soundtrack, that immerse you in this tragic, sensible and touching story in the harsh and cold atmosphere of the country at the breach of revolution and inner war.”
“The atmosphere is given the same care and attention to detail as Frostpunk, and the character/resource management is similar to 60 Seconds.”
“Would be nice to have a codex in the game for some of the nuts and bolts like how long different food lasts before it spoils, but it does kind of add to the atmosphere - the characters know as much about surviving Siberia as you do, so you've just got to figure it out.”
“It is beautiful, from the art style and soundtrack, that immerse you in this tragic, sensible, and touching story in the harsh and cold atmosphere of the country at the brink of revolution and inner war, to character and plot development.”
character development
20 mentions Positive Neutral Negative
40%
30%
30%
Character development in the game has received mixed reviews, with some players praising its depth and complexity through various systems, while others criticize it for being minimal or almost nonexistent. Many feel that the potential for rich character arcs is undermined by a lack of meaningful choices and interactions, suggesting that the game could benefit from integrating character development more closely with gameplay elements. Overall, opinions vary widely, highlighting a significant divide in player experiences regarding this aspect.
“This game has some absolutely amazing character development that is served through multiple different systems that I will list in order of ascending depth.”
“There is ample character development.”
“There is the complete lack of character development.”
“Arclight Games just fell short in this concept, and gave a little mechanic to make the game look more appealing and complex, when in reality, the entire character development is almost nonexistent.”
“It looked like it had an incredible amount of potential, and the basis of the plot, a group of strangers thrown into a survival situation is the pinnacle of survival concepts in my opinion, provided you are able to have a complex storyline and character development, with social and moral choices having a major impact on the characters.”
emotional
14 mentions Positive Neutral Negative
100%
The game is praised for its deep emotional impact, with players noting its ability to create a lasting impression through its storytelling, art style, and soundtrack. Comparisons to other emotionally charged titles like "This War of Mine" and "Disco Elysium" highlight its effective writing and immersive atmosphere, despite some gameplay challenges. Overall, it is described as a heart-wrenching yet beautiful experience that resonates with players long after they finish it.
“This is one of the few games that has never really left me; I wish there was more to the game, but what there is was addictive and emotionally affecting.”
“It is beautiful, from the art style and soundtrack, that immerse you in this tragic, sensible, and touching story in the harsh and cold atmosphere of the country at the brink of revolution and inner war, to character and plot development.”
“"Help will come tomorrow" with other games like "This War of Mine" - when a virtually small game, not some overblown AAA project, turns out to be surprisingly emotionally involving, and with "Disco Elysium" - when good writing is everything.”
grinding
14 mentions Positive Neutral Negative
14%
86%
Players find the grinding aspect of the game to be a mixed experience, describing it as both engaging and tedious. While the gameplay loop is generally well-refined and emphasizes risk management over mere resource farming, repetitive dialogue and inventory management can detract from the overall enjoyment, especially as the game progresses.
“The inventory management is exactly the sort I don't enjoy and find tedious.”
“You'll need a second life for grinding.”
“Character stories are primarily told through campfire, which I enjoyed at first but started to feel tedious near the end of mid-game.”
stability
8 mentions Positive Neutral Negative
25%
75%
The game's stability is notably problematic, with users reporting significant bugs, particularly one that affects the final story event, which is acknowledged by the developers. Many players experience frequent crashes and unresponsive UI elements, leading to a perception that the game is in a late beta stage despite its overall quality.
“It feels like it's in late stage beta, but it's very good; the GUI is a little clumsy, not buggy.”
“Turns out there is a big, fat ugly bug -- known to the devs -- that glitches the very final story event.”
“Poor replayability due to so many crashes and a buggy UI.”
“Very buggy; the UI sometimes disappears or becomes unresponsive when clicking.”
humor
2 mentions Positive Neutral Negative
100%
The humor in the game is highlighted by quirky interactions, such as the amusing occurrence of mushrooms appearing in a stack when re-entering the cooking menu, adding a lighthearted and playful element to the gameplay experience.