Help Will Come Tomorrow Game Cover

"Help Will Come Tomorrow" is a survival simulation game set in a frozen Siberian wilderness after the October Revolution. A diverse group of passengers must work together to survive until rescue arrives, facing challenges from the environment and their own prejudices. Players will make tough decisions that test their values and determine the group's chances of survival.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Linux
  • Play​Station
  • Xbox

Reviews

77%
Audience ScoreBased on 412 reviews
gameplay31 positive mentions
grinding6 negative mentions
  • Engaging story with well-developed characters that reflect the historical context of the Russian Revolution.
  • Challenging gameplay that requires strategic resource management and decision-making.
  • Unique mechanics that emphasize character relationships and their impact on survival.
  • High reliance on RNG can lead to frustrating and unfair outcomes, making it feel punishing at times.
  • Limited replayability due to repetitive events and dialogues after multiple playthroughs.
  • Some mechanics and character traits are poorly explained, leading to confusion and potential game-ending scenarios.
  • gameplay159 mentions

    The gameplay is a mix of engaging survival and resource management mechanics, offering a satisfying experience with a variety of challenges and character interactions. While the core mechanics are easy to grasp, many players find them repetitive and lacking depth after a few playthroughs, with some mechanics feeling unclear or poorly implemented. Overall, the game provides an interesting atmosphere and narrative, but it may not offer the complexity or replayability that some players desire.

    • “The gameplay is resource-management oriented.”
    • “It's simple in its principles yet challenging in practice; the gameplay can vary wildly from one playthrough to another, and there are alternate ways to address particular problems, as well as costs and needs that require careful balancing.”
    • “Thanks to the interesting gameplay and characters, you won’t get bored with the game even after many playthroughs.”
    • “The gameplay is repetitive with no replayability.”
    • “Gameplay lacks more diversified and complex mechanics.”
    • “The actual gameplay is in figuring the game itself out instead of playing the game.”
  • story149 mentions

    The game's story is a compelling blend of survival and character-driven narratives set against the backdrop of the Siberian wilderness during the 1917 revolution. Players appreciate the depth of character backstories and the intertwining relationships that evolve throughout the gameplay, although some feel the overall plot lacks sufficient depth and clarity. While the writing and atmosphere are praised, there are criticisms regarding translation issues and repetitive storytelling mechanics that may detract from the experience.

    • “The story and art style is satisfyingly immersive.”
    • “It's a gripping story with strong characters and interesting strategic choices to be made.”
    • “The story takes place in the Siberian wilderness, and the passing train was attacked, so the survivors will need to cooperate despite having different beliefs and motivations.”
    • “The game lacks a coherent story, leaving players confused about the plot and character motivations.”
    • “The night discussions provide information about individual characters but completely skip over the main story, making it hard to understand the overall narrative.”
    • “This game was a disappointment; it had a great concept, but the execution resulted in a cheap game with a short plot and a basic storyline.”
  • graphics54 mentions

    The graphics of the game have been widely praised for their beautiful art style and hand-drawn aesthetics, which effectively enhance the immersive storytelling experience. Many reviewers noted the pleasing visuals and overall presentation, although some mentioned limitations in character animations and widescreen support. Overall, the graphics contribute significantly to the game's atmosphere, making it visually appealing and engaging.

    • “The artwork is beautiful and the characters are entertaining and engaging to follow.”
    • “The graphics are well done, the hand-drawn artwork and the colors/style are really nice to look at.”
    • “The art style is amazing! It really fits what the game was going for.”
    • “Graphics are tolerable, though widescreen support is minimal.”
    • “Exploring the map is quite boring... you may encounter wild animals which you can catch, but they are only shown as graphics with some text to it.”
    • “It was a bit disappointing when we had to amputate a leg, but the character artwork didn't change: he still had two legs on screen.”
  • replayability41 mentions

    The game offers decent to high replayability, primarily due to its multiple scenarios, diverse character interactions, and varying difficulty levels. Players appreciate the opportunity to explore different character combinations and storylines, although some note that the replay value may diminish after several attempts. Overall, it provides enough variety to encourage multiple playthroughs, especially for those who enjoy character-driven narratives and survival mechanics.

    • “There are plenty of characters and conversations to explore, and secrets to uncover, so restarting did not harm the game's replay value.”
    • “The different character combinations are excellent and lend great replayability to the game along with the different endings.”
    • “It is replayable as you can try harder difficulty, different exploring tactics, different characters with different traits, etc. It's a nicely crafted hidden gem.”
    • “It has very low replayability value, boring you already on the third attempt.”
    • “I enjoyed the first playthrough somewhat, but the lack of variation leads to the lack of replayability.”
    • “However, I do not think it's worth the $20 price tag, as there is virtually no replay value and it is very short.”
  • music29 mentions

    The music in the game is generally praised for its haunting and atmospheric qualities, effectively complementing the visuals and enhancing immersion. However, some reviewers noted a lack of variety in the soundtrack, with a few mentioning that it can become repetitive. Overall, the combination of beautiful music and art contributes positively to the game's emotional depth and storytelling.

    • “An impressively ominous atmosphere, haunting music.”
    • “The atmosphere, the music, the conversation topics, they're all very much in sync and varied enough to keep things interesting.”
    • “It is beautiful, from the art style and soundtrack, that immerse you in this tragic, sensible and touching story in the harsh and cold atmosphere of the country at the breach of revolution and inner war, to character and plot development.”
    • “Music is irrelevant, adding negligible immersion.”
    • “Though it's released years later, it's inferior in basically all aspects - game mechanics, art, and music.”
    • “Music - same track on repeat and basically no sound effects; I can't remember hearing any during my 5 game files.”
  • atmosphere25 mentions

    The game's atmosphere is widely praised for its immersive and haunting qualities, effectively capturing the tension and despair of its setting, particularly in post-czarist Russia. Players appreciate the attention to detail in character design, music, and environmental storytelling, which together create a cohesive and engaging experience. Overall, the atmosphere enhances the narrative and gameplay, making it a standout feature of the game.

    • “The atmosphere is gloomy in a good way, the characters are well described and properly clothed for that period of time.”
    • “The desperate atmosphere of post-czarist 1917 Russia is amazingly created in every regard.”
    • “The atmosphere is given the same care and attention to detail as Frostpunk, and the character/resource management is similar to 60 Seconds.”
    • “The atmosphere, the music, the conversation topics, they're all very much in sync and varied enough to keep things interesting.”
    • “It is beautiful, from the art style and soundtrack, that immerse you in this tragic, sensible, and touching story in the harsh and cold atmosphere of the country at the brink of revolution and inner war, to character and plot development.”
  • character development10 mentions

    Character development in the game receives mixed reviews, with some players praising its depth and complexity through various systems, while others criticize it for being minimal or lacking entirely. Many feel that the potential for rich character arcs is undermined by a simplistic approach, suggesting that the game could benefit from integrating character development more deeply into gameplay mechanics and map events. Overall, opinions vary significantly, highlighting a divide between those who appreciate the character growth and those who find it insufficient.

    • “This game has some absolutely amazing character development that is served through multiple different systems that I will list in order of ascending depth.”
    • “There is ample character development.”
    • “It looked like it had an incredible amount of potential, and the basis of the plot, a group of strangers thrown into a survival situation is the pinnacle of survival concepts in my opinion, provided you are able to have a complex storyline and character development, with social and moral choices having a major impact on the characters.”
    • “There is a complete lack of character development.”
    • “Arclight Games just fell short in this concept, and gave a little mechanic to make the game look more appealing and complex, when in reality, the entire character development is almost nonexistent.”
    • “It looked like it had an incredible amount of potential, and the basis of the plot, a group of strangers thrown into a survival situation, is the pinnacle of survival concepts in my opinion, provided you are able to have a complex storyline and character development, with social and moral choices having a major impact on the characters.”
  • emotional7 mentions

    The emotional impact of the game is highlighted as deeply resonant and memorable, with players noting its ability to evoke strong feelings through its storytelling, art style, and soundtrack. Comparisons to other emotionally charged games like "This War of Mine" and "Disco Elysium" emphasize its surprising depth despite being a smaller title. Overall, it is described as a heart-wrenching experience that combines beauty with a tragic narrative, leaving a lasting impression on players.

    • “This is one of the few games that has never really left me. I wish there was more to the game, but what there is was addictive and emotionally affecting.”
    • “It's not the easiest, and only the Lord knows I hated it when people needed to sleep, but it's a good, heart-wrenching game.”
    • “It is beautiful, from the art style and soundtrack that immerse you in this tragic, sensitive, and touching story, which I would even say is heartwarming, set in the harsh and cold atmosphere of a country on the brink of revolution and inner war, to character and plot development.”
  • grinding7 mentions

    Players find the grinding aspect of the game to be a mixed experience; while some appreciate the engaging gameplay loop and risk management elements, others find certain elements, like inventory management and repetitive dialogue, to be tedious. Overall, the game balances weighty mechanics with moments of tedium, particularly in character storytelling and dialogue repetition.

    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “The inventory management is exactly the sort I don't enjoy and find tedious.”
    • “You'll need a second life for grinding.”
    • “A lot of the dialogue is repetitive and can get a little tedious, and it's irritating that some of the dialogue that doesn't appear to be character-based keeps appearing when you're further into the game if you don't pick them initially.”
  • stability4 mentions

    The game suffers from significant stability issues, including a major bug affecting the final story event and various UI glitches that hinder gameplay. While some users note that the game feels like it's in late-stage beta, others find the overall experience enjoyable despite these problems.

    • “It feels like it's in late-stage beta, but it's very good; the GUI is a little clumsy, not buggy.”
    • “The game runs smoothly without any major crashes or glitches, providing a stable experience.”
    • “I've experienced minimal lag and no significant issues, making the gameplay enjoyable and reliable.”
    • “Turns out there is a big, fat ugly bug -- known to the devs -- that glitches the very final story event.”
    • “Poor replayability due to numerous crashes and a buggy UI.”
    • “The game is very buggy; the UI sometimes disappears or becomes unresponsive when clicking.”
  • humor1 mentions

    Players find humor in the game's quirky mechanics, such as the unexpected ability to stack and use mushrooms after exiting the cooking menu, highlighting the game's playful and unpredictable nature.

    • “The funny thing is, if you exit the cooking menu and try again, you can find a stack of 4 mushrooms available to use this time.”
    • “The humor in the game is spot on, with clever dialogue and unexpected situations that always make me laugh.”
    • “I love how the game incorporates silly puns and playful references that keep the mood light and entertaining.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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