Dead Dungeon is a challenging pixel art platformer with tight controls. Traverse through treacherous levels filled with traps, enemies, and boss battles. With permadeath and a limited number of lives, each playthrough is a test of skill and strategy.
The game features excellent level design and polish, making it both fun and challenging for multiple playthroughs.
It has a great chiptune soundtrack that enhances the overall experience.
The controls are responsive, allowing for precise gameplay that rewards skill and patience.
The game can be frustratingly difficult, with some levels requiring overly precise movements that may lead to annoyance.
It is relatively short, with many players completing it in under 3 hours, which may not justify the price for some.
There are issues with hitbox sizes and jump sensitivity that can lead to unfair deaths, detracting from the overall enjoyment.
music
12 mentions Positive Neutral Negative
67%
25%
8%
The music in the game, particularly the chiptune soundtrack, has received positive feedback for its quality and appeal, making it a noteworthy aspect of the experience. Reviewers appreciate the catchy tunes and epic effects, highlighting that the soundtrack enhances the overall enjoyment of the game, even on older PCs.
“The chiptune soundtrack is great and worthy of attention too.”
“I liked the music quite a bit.”
“Good soundtrack also.”
“Not in a rush to recommend, but if you are looking for a bite-sized precision platform with some neat chiptune music, it's fine.”
gameplay
10 mentions Positive Neutral Negative
20%
50%
30%
The gameplay is described as challenging and reminiscent of Super Meat Boy, featuring a focus on a double-jump mechanic that can lead to frustratingly difficult levels and unfair deaths. While some players appreciate the smoother and more complete experience for its low price, others criticize its lack of originality, personality, and depth in level design.
“It is the more recent one and seems more complete, smoother gameplay and well-rounded.”
“This game has tough gameplay!”
“For 50 cents it's not bad, but it's just a Super Meat Boy clone with no real personality, no real story, short cutscenes, and very basic gameplay/level design.”
“In many levels, this makes gameplay needlessly difficult and causes lots of unfair deaths.”
“The game pushes the double-jump mechanic to its limits.”
graphics
6 mentions Positive Neutral Negative
50%
50%
The graphics in "Dead Dungeon" have received positive feedback, with players noting a significant graphical overhaul compared to its predecessor. The improved art style, along with new levels and easter eggs, enhances the overall visual experience, contributing to tighter controls and better gameplay.
“The graphics are better, allowing for improved control over jump height and tighter controls.”
“The art style is impressive and adds a unique flair to the game.”
“The new levels, easter eggs, and worthy graphical overhaul enhance the experience of the previous game from the same developer.”
story
4 mentions Positive Neutral Negative
50%
50%
The story aspect of the game is minimal and lacks depth, featuring only a minor narrative that accompanies the gameplay. While there are 50 levels of increasing difficulty, the overall presentation is described as basic, with short cutscenes and no significant personality or originality.
“For 50 cents, it's not bad, but it's just a Super Meat Boy clone with no real personality, no real story, short cutscenes, and very basic gameplay/level design.”
“There are 50 levels of increasing difficulty and a minor story that goes along with it.”
emotional
2 mentions Positive Neutral Negative
100%
The emotional aspect of the game is highlighted by the intense frustration and vulnerability players feel when faced with punishing mechanics, such as instant death from minor mistakes. This creates a heightened sense of tension and emotional investment in the gameplay experience.