Dead Dungeon Game Cover
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Dead Dungeon is a challenging pixel art platformer with tight controls. Traverse through treacherous levels filled with traps, enemies, and boss battles. With permadeath and a limited number of lives, each playthrough is a test of skill and strategy.

Reviews

89%
Audience ScoreBased on 48 reviews
music4 positive mentions
gameplay3 negative mentions
  • Challenging and rewarding gameplay that encourages persistence and skill development.
  • Excellent level design with responsive controls, allowing for precise navigation through obstacles.
  • Great chiptune soundtrack that enhances the overall experience.
  • Some levels can feel unfairly difficult due to sensitive jump controls and inconsistent hitboxes.
  • The game is relatively short, with completion possible in under 3 hours, which may not justify the price for some players.
  • Repetitive level design in certain areas can lead to frustration rather than challenge.
  • music6 mentions

    The music in the game is highlighted as a standout feature, with a great chiptune soundtrack that enhances the overall experience. Reviewers appreciate the quality of the music, noting it as worthy of attention and a good fit for the game's retro aesthetic. Overall, the soundtrack contributes positively to the game's appeal, even on lower-end PCs.

    • “The chiptune soundtrack is great and worthy of attention too.”
    • “Epic effects, good soundtrack; it's a good game also for old PCs (mine isn't the best) and it always runs at 60 fps.”
    • “I liked the music quite a bit.”
    • “Not in a rush to recommend, but if you are looking for a bite-sized precision platformer with some neat chiptune music, it's fine.”
  • gameplay5 mentions

    The gameplay is challenging and reminiscent of Super Meat Boy, featuring a double-jump mechanic that can lead to frustratingly difficult levels and unfair deaths. While it offers smoother and more complete mechanics for its low price, the overall design lacks personality and depth, with basic level layouts and minimal storytelling.

    • “It is the more recent one and seems more complete, smoother gameplay and well-rounded.”
    • “The game pushes the double-jump mechanic to its limits.”
    • “For 50 cents, it's not bad, but it's just a Super Meat Boy clone with no real personality, no real story, short cutscenes, and very basic gameplay and level design.”
    • “In many levels, this makes gameplay needlessly difficult and causes lots of unfair deaths.”
    • “This game has tough gameplay!”
  • graphics3 mentions

    The graphics in Dead Dungeon have received positive feedback for their significant overhaul, showcasing improved visuals and a distinctive art style. Players appreciate the tighter controls and enhanced jump mechanics, which complement the overall graphical upgrade and new content, including levels and easter eggs.

    • “The art style is fantastic.”
    • “The new levels, easter eggs, and worthy graphical overhaul of the previous game by the same developer are impressive.”
    • “In Dead Dungeon, you can control your jump height better, the controls feel much tighter, and the graphics are better.”
    • “New levels, easter eggs, and a worthy graphical overhaul of the previous game from the same developer.”
  • story2 mentions

    The story in this game is minimal and lacks depth, serving primarily as a backdrop to the gameplay rather than a focal point. While there are 50 levels with increasing difficulty, the narrative is described as basic, with short cutscenes that do not add significant personality or engagement to the experience.

    • “For 50 cents, it's not bad, but it's just a Super Meat Boy clone with no real personality, no real story, short cutscenes, and very basic gameplay/level design.”
    • “There are 50 levels of increasing difficulty and a minor story that goes along with it.”
  • emotional1 mentions

    Players find the emotional aspect of the game to be intense, as even minor mistakes can lead to sudden and frustrating deaths, heightening the sense of vulnerability and tension throughout the experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
10hAverage play time
10-10hSpent by most gamers
*Based on 1 analyzed playthroughs

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