Dash Maximus
- February 1, 2016
- Matt Hughson (NES Dev)
//giphy.com/embed/RILscuR9LokP6 A distress signal brings you to what should be a rocky, barren wasteland of a planet. On approach to the planet your ship goes haywire. Crash landing deep into a cavernous rift of the mysterious planet, your suit's thruster jets are malfunctioning, making the long climb out, to radio for help, difficult. But what should have been just a grueling acsent, becomes …