- July 12, 2020
- Qd
- 22h median play time
Dark Bestiary
Platforms
About
"Dark Bestiary" is an action-packed, dark fantasy RPG where players collect and upgrade beasts to battle in strategic combat. With over 100 creatures to discover, each with unique abilities, players must build a powerful bestiary and defeat enemy keepers in PvE or other players in PvP mode. The game features stunning 3D graphics, immersive environments, and a variety of game modes to keep players engaged.





- The game offers extensive character customization with a vast array of skills and abilities, allowing players to create unique builds.
- Combat is engaging and tactical, with a variety of enemies that require different strategies to defeat.
- The game provides a satisfying loot system with meaningful upgrades and crafting options, enhancing the overall gameplay experience.
- The campaign is relatively short, leading to a lack of content after completion, which may result in repetitive gameplay.
- There are significant quality of life issues, such as a cumbersome UI and lack of tutorials, making navigation and understanding mechanics frustrating.
- Some players have reported balance issues, with certain builds being overpowered while others feel underwhelming, leading to a less enjoyable experience.
story
242 mentions Positive Neutral NegativeThe game's story is largely considered minimal and serves primarily as a tutorial for the gameplay mechanics, with most players noting that it lacks depth and character development. The campaign consists of a series of short missions that can be completed in a few hours, but the real focus is on combat and loot rather than narrative. While some players appreciate the straightforward approach, many express a desire for a more engaging storyline and richer lore.
“The campaign mode is short and will see you through level 20-ish, but there are also some patrol missions and 'nightmare' missions you can do from the town's quest board, as well as treasure maps, which are 'minesweeper' maps.”
“The main story is short, about 4-5 hours long, but more difficult missions with more enemies, more areas and more and better loot unlock after completing the story.”
“There is a story but it's short and irrelevant; you can continue playing after the story ends, in increasing difficulty 'nightmare' levels.”
“I can't recommend this for story; it's about running missions/maps repeatedly and developing your character.”
“The story is almost non-existent; it's really about customizing skill trees and stats and upgrading items.”
“The campaign is a joke, with no story to speak about and a weak sense of progression.”