Danganronpa S: Ultimate Summer Camp Game Cover
Starting at $7.99Buy now

"Danganronpa S: Ultimate Summer Camp" is a spin-off game in the Danganronpa series, featuring characters from previous games. It combines elements of adventure, life simulation, and mystery, as players navigate a summer camp setting while interacting with other characters, participating in various activities, and uncovering hidden secrets. The game offers a more light-hearted and leisurely experience compared to the mainline Danganronpa titles.

  • iPad
  • iPhone
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Steam Deck
  • Windows
  • Android
  • Mobile Platform
  • Play​Station
  • Tablet

Reviews

56%
Audience ScoreBased on 453 reviews
humor8 positive mentions
gameplay19 negative mentions
  • The game offers enjoyable character interactions and fan service for long-time Danganronpa fans.
  • The addictive gameplay loop keeps players engaged, especially for those who appreciate the characters.
  • The visuals and nostalgic elements from previous games are appealing, making it a fun experience for fans.
  • The game is repetitive and grindy, often feeling like a cash grab with minimal new content.
  • Microtransactions and a gacha system can be frustrating, making it difficult to unlock characters without spending extra money.
  • Technical issues, such as long loading times and bugs, detract from the overall experience.
  • gameplay82 mentions

    The gameplay has received mixed reviews, with many players finding it tedious, grindy, and repetitive, often criticizing its simplistic mechanics and reliance on gacha elements. While some appreciate the addictive nature of the gameplay loop and the character-building aspects, others feel it lacks depth and originality, often recycling content from previous entries in the series. Overall, the game struggles to meet expectations, leaving fans disappointed with its execution and design.

    • “Addictive gameplay loop!”
    • “The gameplay is fun too; trying to get the characters' stats as high as possible and learning the optimal builds for each character is really addicting.”
    • “It's expanded on rather well and gameplay is enjoyable; rolling the gacha for characters will take longer but monocoins are easier to get.”
    • “Finally... a single player gacha game... with the worst gameplay loop ever... with the least amount of effort put into it.”
    • “The gameplay is repetitive and boring.”
    • “Gameplay-wise, I can say that it's tedious, grindy, repetitive, mechanically shallow, and it crashed constantly.”
  • story72 mentions

    The story of this game is largely criticized for its lack of depth and replayability, with many reviewers noting that it feels more like a spin-off than a continuation of the Danganronpa narrative. While fans of the characters may find enjoyment in their interactions, the overall plot is described as predictable and minimal, failing to deliver the engaging murder mystery elements that the series is known for. Ultimately, the game is seen as lacking substance, with tedious progression and little character development, making it less appealing for those seeking a rich story experience.

    • “The story is about the Danganronpa cast going to Jabberwock Island from the second game for a summer camp trip, but Monokuma wants to spread despair.”
    • “I was happy to hear about another game in the series, but the store page made me hesitant - so I checked out some reviews, and one person online mentioned that it was a bit of a love letter to the series.”
    • “Danganronpa has always been about the story and the characters, both of which are mostly absent.”
    • “There is no actual plot to speak of; you can expect plenty of character interactions from across all four games, including Ultra Despair Girls, although there won't be any character development to take note of.”
    • “Overall, it's an excellent game for anyone who's a fan of the characters, but don't expect a truly deep story.”
  • grinding54 mentions

    The game is heavily criticized for its excessive and tedious grinding, which many players find repetitive and unenjoyable. While some fans of the genre may appreciate the grind as a means to unlock characters and content, the overall sentiment is that the gameplay loop is shallow and lacks fun, often feeling like a chore rather than an engaging experience. Additionally, the presence of gacha mechanics adds to the frustration, as players feel compelled to grind for resources while navigating a simplistic RPG structure.

    • “It is very grindy and boring.”
    • “And this repetitiveness made the game so tedious to deal with.”
    • “Gameplay-wise though, I can say that it's tedious, grindy, repetitive, mechanically shallow, and it crashed constantly.”
  • monetization35 mentions

    The monetization strategy of the game has been widely criticized as a blatant cash grab, primarily utilizing gacha mechanics and microtransactions that many players find scummy and disappointing. While it is possible to unlock everything without spending money, the presence of in-game purchases and the grindy nature of the game detracts from the overall experience, leading to frustration among users who expected more from the title. Overall, the monetization approach has left a negative impression, overshadowing any potential enjoyment.

    • “I need to note that unlike freeware games, you can unlock everything there is to unlock in this game without paying for any microtransactions.”
    • “This game uses microtransactions.”
    • “That’s why this game is monetized with microtransactions!”
    • “This is the most bottom of the barrel, blatant cash grab I've seen in a long time, and I knew this going in, but still left disappointed.”
    • “If you're gonna make a lazy cash grab with gacha mechanics, at least make it a little entertaining. The gacha is pointless since you can grind infinite free currency with an auto clicker, so spending any more money on in-app purchases is even more of a waste than your standard gacha fare, and the new swimsuit characters are weaker than the older highest rarity characters, so I don't know why they're even here.”
    • “Honestly, not the best game. I was really excited for it at first, but it turned out to be lots of microtransactions and pretty much solely free time events and seeing your favorite characters in swimsuits.”
  • music16 mentions

    The music in this game has been criticized for being repetitive and unoriginal, as it heavily recycles tracks and assets from previous Danganronpa entries. While some players find it suitable for relaxation, the lack of new compositions and character dialogue during battles detracts from the overall experience. Additionally, technical issues, such as brief music glitches during scene transitions, further diminish the enjoyment of the soundtrack.

    • “This is really disheartening since Masafumi Takada’s music was one of the highlights for me.”
    • “To conclude, I mainly play this game when I want to relax, unwind, and turn my brain off, while vibing to music or podcasts.”
    • “- I have yet to hear any character sound/dialogue during battle, so I assume you won't hear them make any noise during all battles; just battle music and a few sound effects.”
    • “The music is entirely unoriginal though.”
    • “Also, a complaint of mine is that all of the art and music are recycled from past entries!”
    • “All assets (art, music, short voice clips) are ripped from other Danganronpa games; they didn't even bother recording any new lines.”
  • graphics13 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the nice visuals and entertaining pixelated style, while others criticize the lack of graphical options until after a lengthy tutorial. Many feel that the visuals are minimal and not enough to enhance the gameplay experience, suggesting that the artwork is better appreciated through external sources rather than in-game. Overall, the graphical presentation is seen as a mixed bag, with some charm but significant limitations.

    • “A quick board game to play casually, with nice visuals and some bonus jokes.”
    • “[Watching characters from the various games interact is entertaining; pixelated visuals and arcade audio make the presentation pop in a fun way].”
    • “Graphical and other system options not available to change until after the approximately 30-40 minute intro/tutorial sequence (about 8-10 minutes if you fast skip).”
    • “The visuals of the game are almost non-existent, which detracts from the overall experience.”
    • “Graphical and other system options are not available to change until after the approximately 30-40 minute intro/tutorial sequence.”
    • “There is no easy way to replay the intro/tutorial if you skip it, making it difficult to set your graphics options properly.”
  • humor8 mentions

    The humor in the game is characterized by cute and amusing character interactions, with specific moments, such as Junko Enoshima's one-piece swimsuit, eliciting laughter. While many players find the comedic elements enjoyable, some feel that the game's price may not fully reflect its humor value. Overall, it is recommended for those seeking lighthearted fun.

    • “Play this game if you would like to see cute and funny interactions between characters.”
    • “This game is good actually because it's funny that Junko Enoshima wears a one-piece school-issued swimsuit, and I just know some sweaty 14-year-old boys died mad about it.”
    • “The events are also pretty funny, so I would recommend buying this, though I feel $20 may be a bit too much.”
  • replayability6 mentions

    The game's overarching story lacks replayability, as it feels final once completed. However, players can experience different events by exploring various character interactions, which adds some replay value, particularly for fans of the series seeking deeper engagement with the characters. Overall, it appeals mainly to dedicated fans rather than casual players.

    • “It has replayability through how different characters incite different events, but I would only recommend this game to people who enjoyed THH, DR2, and V3 (maybe also UDG) and want more from the characters, or are just disappointed their favorite one died so fast.”
    • “The overarching story of this game doesn't seem to be replayable, and once experienced... it's gone.”
    • “It's ironic that so many people trash on the game for not being good, while for me it's the only Danganronpa game that feels like a game, rather than a visual novel with mini-games, with decent replay value.”
  • emotional6 mentions

    Users express a complex emotional landscape characterized by a desire for connection juxtaposed with a fear of vulnerability and intimacy. Past experiences appear to shape their current behaviors, often resulting in a pattern of rejection as a defense mechanism against emotional closeness. This contradiction highlights the struggle between wanting relationships and the instinct to protect oneself from potential emotional pain.

    • “Fear of vulnerability: despite not fearing commitment consciously, there might be an underlying fear of emotional vulnerability or intimacy that causes me to push people away.”
    • “Past experiences: previous relationships or emotional experiences might be influencing my current behavior, leading to a pattern of rejection as a coping mechanism.”
  • character development6 mentions

    The character development in this game is minimal, lacking a substantial plot or meaningful growth for the characters. While there are interactions among characters from previous titles, the overall experience feels superficial, leaving players wishing for the richer character development found in earlier games.

    • “Which is ok, just wish they had some of the character development from the games.”
    • “There is no actual plot to speak of; you can expect plenty of character interactions from across all 4 games, including Ultra Despair Girls, although there won't be any character development to take note of.”
    • “Which is okay, just wish they had some of the character development from the games.”
    • “What if Mario Party had no minigames, and instead it has the barest minimum of character development, a gacha system, and microtransactions?”
  • stability2 mentions

    Many users report significant stability issues, stating that despite attempting various troubleshooting steps, they were unable to resolve the problems, detracting from an otherwise enjoyable gaming experience.

    • “Tried all the troubleshooting steps and nothing worked, which is a shame because otherwise the game would be fine.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Danganronpa S: Ultimate Summer Camp

Videos

Similar Games