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Azur Lane Crosswave

Azur Lane: Crosswave takes a popular mobile title’s world and crafts a solid story with a great cast of characters and some fun combat that doesn't stick around long enough to be enjoyed to the fullest.
Azur Lane Crosswave Game Cover
69%Game Brain Score
story, gameplay
grinding, replayability
76% User Score Based on 1,401 reviews
Critic Score 62%Based on 9 reviews

Platforms

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Azur Lane Crosswave Game Cover

About

Azur Lane Crosswave is a single player arcade role playing shooter game with warfare and anime themes. It was developed by FELISTELLA and was released on February 13, 2020. It received mostly positive reviews from both critics and players.

This Commander's Calendar Edition includes: - Azur Lane: Crosswave - 2020 Calendar

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76%
Audience ScoreBased on 1,401 reviews
story137 positive mentions
grinding87 negative mentions

  • Faithful 3D representation and fully voiced characters from the Azur Lane franchise.
  • Fast-paced, accessible gameplay with fun character and fleet customization.
  • Rich visual novel story content with engaging character interactions and quality voice acting.
  • Gameplay is repetitive, brief, and lacks variety or challenge, making combat less engaging.
  • Long stretches of visual novel dialogue can be tedious and may overwhelm players expecting more action.
  • Poor keyboard and mouse support, with UI primarily designed for controllers; limited graphics options and poor optimization on PC.
  • story
    711 mentions Positive Neutral Negative

    The story of Azur Lane: Crosswave is heavily visual novel-driven, focusing on character interactions and lighthearted, fan-oriented dialogue with full voice acting. While it offers an engaging cast and expands the universe with an original, alternate timeline centered on Shimakaze and Suruga, it is generally considered short, somewhat shallow, and occasionally repetitive, with mission variety and plot depth lacking for those not already fans of the franchise. Overall, the narrative appeals primarily to existing Azur Lane fans who appreciate character-driven storytelling, but may feel insufficient or tedious to newcomers or players seeking more substantial gameplay integration.

    • “Azur Lane: Crosswave takes the beloved shipgirl universe of the mobile game and reimagines it as a visually striking 3D action-RPG with a heavy dose of visual novel storytelling.”
    • “Crosswave has an original storyline separate from the mobile game, following Shimakaze and Suruga (brand new shipgirls introduced in this game and later implemented into the mobile game) as they’re pulled into a joint exercise between Sakura Empire, Eagle Union, Iron Blood, and Royal Navy.”
    • “The game offers 7 main story chapters, 110 extreme battle stages (full battle mode, no story), and 60 side episodes (fully voice acted, showing the daily life of your shipgirls). This is perfect for those who love visual novels and want deeper character personalities beyond the mobile version.”
    • “The visual novel parts are tedious melodrama and the plot is utter nonsense with multiple plot holes.”
    • “The story is mostly weak and takes up a huge portion of the game's total playtime.”
    • “The story is overly padded to just extend the length of the game which in turn gives the reader little reason to actually invest in or care about what happens to the characters.”
  • gameplay
    499 mentions Positive Neutral Negative

    The gameplay in Azur Lane: Crosswave is generally described as simplistic, repetitive, and lacking depth, with many reviewers noting it closely mirrors the mobile version but in 3D. While some find it smooth and occasionally fun, most criticize its limited variety, easy and shallow combat mechanics, and heavy reliance on visual novel segments that overshadow gameplay. Fans of the franchise may appreciate the character interactions and aesthetics, but those seeking engaging or strategic gameplay are likely to be disappointed.

    • “The pacing is brisk and the game leans on satisfying visual effects—dodges, bursts of speed, and special attacks are meant to make every encounter look dramatic even when the mechanics stay straightforward.”
    • “As a fan of both the original mobile game and action RPGs, I found Crosswave to be an engaging experience that successfully captures the charm of its source material while offering a fresh gameplay style.”
    • “After largely just not caring about the controls and winging it (until I fixed it as this game requires speedy battles) the gameplay itself is extremely satisfying which is the most important part of the game.”
    • “Unfortunately, this game completely fails in any gameplay sense, with little depth to battles because of a simple control scheme and only gear and shipgirls to select in order to variate your experience at all resulting in the battles being reduced to a grindy chore between the thirty minutes to an hour mark of gametime.”
    • “The game is short and sour, but feels long because the gameplay is basic and very boring [zoom around the same map zapping the same few bad guy types with your three ships, repeat] and each mission is indistinguishable from the next aside from the occasional boss battle.”
    • “♥♥♥♥♥♥♥♥♥ this game is rough, gameplay is extremely shallow and it's stretched out of your entire playtime, they had the chance to make different playstyles with all of the ship types but most of them blend together not to mention the skill balance being broken with most abilities being geared towards the sakura empire characters which makes a team entirely composed of them one of the best teams possible and that really sucks because chances are you bought this game because you want to play your favorite characters.”
  • graphics
    156 mentions Positive Neutral Negative

    The graphics of Azur Lane: Crosswave receive mixed reviews, praised for its vibrant, cute anime art style and well-designed 3D shipgirl models, but criticized for outdated, bland, or low-detail environments, especially water effects and backgrounds. The lack of customizable graphic settings and optimization issues, including locked 60fps and performance drops on lower-end PCs, are common complaints. Overall, while visuals are appealing to fans of the franchise, the technical and environmental graphics fall short of modern standards.

    • “The transition to 3D models retains the vibrant art style of Azur Lane, with each shipgirl meticulously designed to reflect their original charm.”
    • “The models are well-done, the CGs are nice, and the graphics are pleasing to the eye.”
    • “Azur Lane: Crosswave offers a colorful three-dimensional graphic solution with cell shading.”
    • “The graphics for a nearly $60 game is worse than a PS1 title.”
    • “The game itself is 90% visual novel and 10% stale gameplay with graphics that are bad even for consoles.”
    • “The game is so unoptimized, graphics is locked to low quality, ingame lags while loading a whole map that is so empty.”
  • grinding
    87 mentions Positive Neutral Negative

    Grinding is a major aspect of the game, especially for progression, upgrading gear, and unlocking characters, with much of the post-story content requiring extensive repetitive battles and resource farming. While some players find it manageable or even enjoyable, many describe it as tedious, unpredictable, and time-consuming, with little variety or challenge in combat to break up the monotony. Overall, if you dislike grind-heavy gameplay or repetitive farming, this game may not appeal to you.

    • “Progression during the story mostly relies on grinding levels and upgrading gear.”
    • “The real grind comes from progression—oathing every shipgirl to unlock the full gallery takes forever, requiring 600+ battles plus farming cognitive chips.”
    • “This game offers nothing outside of grinding and grinding and grinding, just to level up your favourite ship girls and eventually marry them, with text and no voices.”
  • music
    51 mentions Positive Neutral Negative

    The music in the game receives mixed reviews: many praise its catchy, fitting, and calming qualities, especially for fans familiar with the franchise, while others find the soundtrack repetitive, unoriginal (due to reused mobile game tracks), and occasionally forgettable or dull. Some enjoy specific high-energy tracks and voice acting, but several note a lack of variety and memorable new compositions. Overall, the soundtrack supports the mood well but may not stand out to all players.

    • “The soundtrack is amazing as always, love the music.”
    • “So I can definitely point to the music as something everyone will enjoy whether they like the game or not.”
    • “Music is great and catchy, everything is beautifully voice-acted in Japanese.”
    • “The bad: music is forgettable and repetitive, I shut it off and put on my Beach House albums.”
    • “One other thing is just the repetition of many things, at times you feel like things drag on because you have to grind for certain parts or buy certain ships to improve your fleet; the OST doesn't help with that, being a repetitive nuisance at times, heard from the story to the actual gameplay itself.”
    • “The soundtrack is not what I was expecting and ended up as a huge disappointment.”
  • humor
    40 mentions Positive Neutral Negative

    The humor in the game is widely praised for its lighthearted, witty, and often heartwarming dialogue, particularly resonating with Azur Lane fans familiar with the characters and their backstories. Funny banter, cute interactions, and clever in-universe jokes keep the narrative engaging despite a somewhat bland overall story. While some find the humor hit-or-miss, the voice acting and character-driven comedic moments are generally regarded as highlights that enhance the player's enjoyment.

    • “While the plot isn’t groundbreaking, it’s packed with lighthearted humor and occasional dramatic beats that keep the narrative engaging.”
    • “I could not stop laughing at half the interactions in this game between Shimakaze and Suruga.”
    • “The humor is great and the way the characters are introduced and developed is entertaining as hell.”
    • “Not funny, didn't laugh, 0/10”
  • optimization
    26 mentions Positive Neutral Negative

    The game suffers from poor optimization, with limited or no graphics settings available, causing performance issues on lower-end PCs and occasional stuttering even on mid-tier systems. Although some players managed to achieve stable frame rates through manual tweaks, many report the game being locked to low-quality graphics and lacking customization options, resulting in a suboptimal experience for those with less powerful hardware. Overall, the optimization is a significant drawback despite smooth gameplay on certain setups.

    • “Performance side is great, I had stable 60fps even in the most intense battle.”
    • “The game seems to be reasonably well optimized and is pretty easy to run.”
    • “After a bit of messing around to get the game to run smoothly for me, I gotta say so far everything I've played has been amazing and the game is really fun to play.”
    • “Do not buy this game; it isn't optimized yet. My laptop is i3-8145u + Nvidia MX110 and can still play GTA V at 720p very well, but this game cannot. Why can't we change graphics settings like water or character quality? I hope Yostar and the developers optimize the game for smoother performance.”
    • “This game is terrible in terms of optimization for PCs. There are no options to customize graphics settings at all.”
    • “The game is so unoptimized; graphics are locked to low quality, and there are in-game lags while loading a whole map that is mostly empty.”
  • character development
    23 mentions Positive Neutral Negative

    Character development in the game is limited, focusing mainly on two main characters while most others receive little growth. However, the character designs are widely praised for their beauty, uniqueness, and engaging personalities, which contribute significantly to the game's appeal despite the sparse narrative depth. Fans appreciate the strong visual and vocal presentation even if the story development is minimal.

    • “If you love the mobile game like I do, then consider buying, since unlike the phone game, we get some nice character development here concerning Suruga, Shimakaze, most of the Sakura Empire, and starter destroyers.”
    • “At first glance, Azur Lane: Crosswave may look like a fan service-filled experience, and while there is a bit of truth to that in both character design and some conversations in the story, it is also a title filled with intrigue, rivalry, and cooperation.”
    • “There is very little character development outside of the two main characters (both of which are strange choices for leading roles considering other characters are far more popular).”
    • “Character development is nonexistent.”
    • “It was enjoyable seeing characters interaction and some character development during the story.”
  • replayability
    19 mentions Positive Neutral Negative

    Replayability receives mixed feedback: while rank-based scoring, loot progression, and various challenges offer some incentive to replay, many users feel the game lacks sufficient playable characters and depth, limiting long-term engagement. The short story and limited combat variety further diminish replay value for some, though fans of the Azur Lane franchise may find enough enjoyment in fleet building and challenge modes.

    • “The game encourages replayability with rank-based scoring (aim for those S-ranks!) and a loot-driven progression system.”
    • “If you're a fan of Azur Lane mobile game for Android & tablet, then this game is for you. The storyline isn't that bad, the models of each ship-girl are nicely done, and there's plenty of replayability with various challenges, side missions, as well as DLC characters to grab!”
    • “Good gameplay that reminds you a lot about the Azur Lane app, a story that explains the importance of the cubes of that universe, lots of replay value.”
    • “There is no replay value in any other parts of the game.”
    • “Replayability there is no replayability.”
    • “I spent $50 on a game for such little story, and it has little to no replay value.”
  • monetization
    9 mentions Positive Neutral Negative

    The monetization in this game is widely criticized as a heavy pay-to-win cash grab, with players feeling the game prioritizes profit over quality. Many users express disappointment that the gameplay does not match the hype and that microtransactions dominate, undermining the overall experience.

    • “Cause it doesn't work well at all, and it's very clear this game was just a cash grab.”
    • “While there was a lot of hype for a 3D Azur Lane, unfortunately this game is not much more than a cash grab.”
    • “Oh, and pay-to-win microtransactions.”
  • emotional
    6 mentions Positive Neutral Negative

    The emotional impact of the game is mixed; while some find the visual novel segments funny and heartwarming, overall the story is considered boring, non-canonical, and lacks emotional depth or surprising plot twists. Fans of the franchise may appreciate in-universe jokes, but the game does not strongly engage players on an emotional level.

    • “Until I was 24, tears welled up in his eyes when he heard the doctor said he’s having cancer.”
    • “It's worth playing if you are an Azur Lane fan; tons of ships, in-universe jokes, and the visual novel parts are funny and heartwarming.”
    • “Very subpar gameplay with a boring story that's non-canonical and really only highlights Shimakaze to promote her, but she's in the mobile game now so eh.”
    • “Cons: boring story, different from the mobile version.”
    • “Boring story.”
  • stability
    5 mentions Positive Neutral Negative

    The game runs well on low-spec hardware targeting 30fps but suffers from typical console-to-PC port issues, including bugs with achievements and problematic ultrawide monitor support that can cause game-breaking glitches. While generally stable during standard play, some visual elements like water effects are buggy and unpolished.

    • “Do not buy this game if you have a 21:9 (ultrawide monitor). It has too many issues to be enjoyable, and even using patches causes game-breaking glitches. Unfortunately, what looks like a promising game suffers from typical console-to-PC port issues.”
    • “Crosswave can be somewhat buggy when it comes to achievements.”
    • “The water can be a little buggy and is rather unrefined.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is engaging and well-crafted, featuring beautiful locations and smooth gameplay that highlight strategic arsenal use. The blend of imposing ship enemies and smaller chaff creates a dynamic and immersive tone, complemented by character designs inspired by WWII warship history, resulting in a balanced, not overly gloomy vibe.

    • “The locations are beautiful, the movement and shooting are smooth, and the arsenal has some definite 'best ways' to use them, like sending off torpedoes against battleships. The mostly large, imposing normal ships look daunting next to a waifu boss, and the small chaff enemies buzzing around create a great atmosphere.”
    • “You'll get to experience the tone and atmosphere that encompass the design of all characters based on WWII warships' history.”
    • “Not so gloomy atmosphere.”
    • “It's decent from an atmosphere perspective.”
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8h Median play time
56h Average play time
3-15h Spent by most gamers
*Based on 17 analyzed playthroughs
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Azur Lane Crosswave is a arcade role playing shooter game with warfare and anime themes.

Azur Lane Crosswave is available on Nintendo Switch, PC, PlayStation 5, Phone and others.

On average players spend around 56 hours playing Azur Lane Crosswave.

Azur Lane Crosswave was released on February 13, 2020.

Azur Lane Crosswave was developed by FELISTELLA.

Azur Lane Crosswave has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Azur Lane Crosswave is a single player game.

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