- November 15, 2019
- Arkhouse Telegraph
D1896
Platforms
About
"D1896" is a challenging single-player Horror Action game with striking black-and-white graphics and piano music, offering tough battles, intricate puzzles, and long dialogues, relying on simple controls and inspired by early horror films, Bram Stoker's Dracula, and Alice in Wonderland. There are no colors, HP bars, RPG elements, extra weapons, items, or optional content, besides a secret boss.
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- The game features stunning visuals and a unique art style that evokes a vintage horror atmosphere.
- The character Alice is well-developed, with a sassy personality that adds some charm to the otherwise frustrating experience.
- The music is well-composed, enhancing the overall mood and immersion of the game.
- Gameplay is severely flawed, with clunky controls and frustrating platforming mechanics that make it nearly unplayable.
- The story is confusing and pretentious, filled with excessive dialogue that detracts from the overall experience.
- Boss battles and enemy encounters are often cheap and require pinpoint precision, leading to a frustrating and punishing experience.
graphics
19 mentions Positive Neutral NegativeThe graphics of the game are characterized by a striking black and white aesthetic that evokes the feel of an old monster movie, with unique character and monster designs that some players appreciate. However, the execution can be inconsistent, with certain areas being overly dark or washed out, which detracts from the overall experience. While the visuals are often praised for their gothic and artistic qualities, many reviewers feel that the gameplay does not live up to the high standards set by the graphics.
“The graphics are okayish; I liked the characters and monster designs and the black and white style of the whole game. It kind of makes it look like you're playing an old monster movie.”
“A fun brutal ballbuster of a Castlevania wannabe game with stunning gothic silent film visuals and a celluloid filter that really feels like you're playing a game set in the silent film era.”
“Everything is in black and white with appropriate use of grayscale. There are several gothic variations when it comes to shapes and aesthetics in general; sometimes everything looks minimalistic, other times baroque, and yet there are also elements of classical art.”
“While I did say the black and white graphics were okayish, there were some parts that were too dark, too gray, or too white. The best example would be for the final boss.”
“Okay, with that said, d1896 is absolutely one of the worst games I've ever played, and I've played some bad ones. The game does have some things to like, such as the enemy and bosses, the character Alice, and the black and white graphics, but all that is just bogged down with so much nonsense that it overshadows the good.”
“Aesthetic takes priority over gameplay, intentionally or not.”