D-Corp Game Cover
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D-Corp is a frantic couch co-op mix of a sci-fi shooter and a silly management sim. You and your friends juggle a turret defense system with the job of harvesting any natural resources you can find.

  • Nintendo Switch
  • PC
  • Steam Deck
  • Windows
  • Linux

Reviews

59%
Audience ScoreBased on 29 reviews
humor2 positive mentions
grinding6 negative mentions
  • The game offers a fun and chaotic co-op experience, especially when played with friends, combining elements of tower defense and Overcooked.
  • The art style is stunning, and the gameplay mechanics, such as resource gathering and enemy stunning, create an engaging and humorous atmosphere.
  • The game has a good amount of content and is challenging, making it enjoyable for players who appreciate cooperative gameplay.
  • The game feels underdeveloped and buggy, with issues such as a useless tutorial and frustrating controls that can lead to a tedious experience.
  • Many players find the difficulty spikes to be frustrating, particularly in later levels where mechanics can feel clunky and unbalanced.
  • The reliance on Steam Remote Play for online multiplayer can lead to performance issues and connectivity problems, detracting from the overall experience.
  • gameplay9 mentions

    Gameplay is characterized by a mix of engaging levels and frustrating mechanics, with many abilities feeling underutilized or overly tedious. Players find the requirement to constantly stun enemies and retrieve ammo cumbersome, especially without a dash mechanic, while accidental turret damage adds to the annoyance. Despite these issues, the combination of tower defense and cooperative gameplay is noted positively, and the game's performance on Linux is praised for its fluidity and low input lag.

    • “This game combines tower defense with Overcooked-like gameplay.”
    • “Frogsong Studios also did a great job in supporting Linux with a native game build utilizing the Vulkan API, which results in fluid gameplay and low input lag.”
    • “The levels themselves are good, but feel gimmicky because the mechanics learned never will be used again, and are mostly confined to 1 or 2 levels.”
    • “The mechanic of having to stun enemies and throw them into the pit gets annoying.”
    • “There's no dash mechanic, so going to get ammo to refill it gets more and more frustrating every time you have to slowly walk across the map to fetch ammo that will immediately be lost.”
    • “We keep hitting our turrets by mistake, making them stop working. It's tedious; why would you have a mechanic in which you can disable your own turrets?”
  • grinding6 mentions

    Players find the grinding aspect of the game to be excessively tedious, with mechanics like constant ammunition loading and the ability to accidentally disable turrets contributing to a frustrating experience. Many reviewers express that these elements detract from the enjoyment of the tower defense genre, leading to early disengagement from the game. Overall, the grinding feels like a core issue that significantly impacts gameplay.

    • “It's a tower defense game in which all the cool things about a tower defense game have been removed and only tedious parts remain.”
    • “Having to load ammunition constantly into the turrets feels very tedious.”
    • “We played for less than an hour and had to rage quit because it felt way too tedious and barebones.”
  • humor2 mentions

    The humor in the game is highlighted by its chaotic and hilarious gameplay, which encourages playful sabotage among players, leading to plenty of laughter. The quirky characters, like the brain snail, add to the comedic charm, making it a fun experience for both families and friends.

    • “The art is stunning, the little brain snail thing is really funny, and the gameplay is fun for me and my family to play on a couple of off-brand Xbox controllers late at night, and nobody gets mad!”
    • “Played it with a group of friends, and it's super chaotic and hilarious at the same time. We laughed quite a lot while playing it and sabotaging ourselves by throwing each other out of the map or into a group of enemies!”
  • stability1 mentions

    The game has been reported as buggy, leading some users to seek refunds due to stability issues.

    • “Just refunded as it's still clearly buggy.”
    • “The game crashes frequently, making it unplayable.”
    • “I encountered multiple glitches that ruined my experience.”
  • optimization1 mentions

    Users have reported that the lack of support for VAAPI video encoding on Linux with AMD GPUs in Steam Remote Play can lead to performance and quality issues.

    • “Since Steam Remote Play doesn't allow the use of video encoding via VAAPI on Linux with an AMD GPU, you might experience performance and quality issues as a result.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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