Cyjin: The Cyborg Ninja Game Cover
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"Cyjin: The Cyborg Ninja" is a challenging mouse-based platformer set in a neon cyberpunk world. After being defeated by his arch-nemesis, Cyjin, a ninja robot, seeks revenge against his foes. Players must utilize their quick mouse reflexes to navigate through obstacles, deadly lasers, spikes, and an army of hostile yōkai-inspired robots. With its unique control system and fast-paced action, Cyjin promises an exciting and fresh take on the platforming genre.

  • Nintendo Switch
  • PC
  • Windows

Reviews

65%
Audience ScoreBased on 22 reviews
music2 positive mentions
gameplay3 negative mentions
  • The game features charming visuals and a unique mouse-based control system that makes it easy to learn but challenging to master.
  • It offers a variety of levels with interesting bosses and creative gameplay mechanics, providing a satisfying experience for players who enjoy fast-paced action and puzzle-solving.
  • The difficulty is well-balanced, making it rewarding without being overly frustrating, and it allows for different approaches to obstacles.
  • The controls can feel imprecise, leading to frustration during gameplay, especially with the level design that requires quick decision-making and sharp turns.
  • Some players found the narrative and other aspects like music and story lacking, which detracted from the overall experience.
  • There are suggestions for quality of life improvements, such as a 'Restart to the last checkpoint' option, which could enhance the gameplay experience.
  • gameplay7 mentions

    The gameplay is characterized by its charming visuals and engaging mechanics reminiscent of Heartseeker, featuring interesting bosses and abilities. While some players appreciate the simplicity and fast-paced nature, others feel the level design could be improved. Overall, it is regarded as an underrated precise platformer that balances challenge with accessibility.

    • “Lots of interesting bosses, abilities, and rooms, and the game does a lot with a fairly simple mechanic.”
    • “This game has lovely art and a great game mechanic.”
    • “A decent concept, but the level design and gameplay feel just aren't quite there.”
    • “The speedy and fast-paced gameplay often messes me up, but even if I know it, I still want to go fast.”
    • “Judging from only the gameplay element, Cyjin is one of the most underrated precise platformer games I've ever played.”
  • music3 mentions

    The music in the game has received mixed reviews; while some praise the background music as well-executed, others feel it lacks impact and fails to enhance the overall experience. Overall, the soundtrack is seen as a missed opportunity to elevate the game's enjoyment.

    • “Both the playing system and the background music are very well done.”
    • “If there is fun, the music will make the game more complete than this.”
    • “Little redeeming value in the looks, music, or story departments, either.”
  • replayability1 mentions

    The game offers moderate replayability with around 20 levels that can take 5-30 minutes to complete, allowing players to revisit stages for speedrunning or to collect optional side objectives, such as all the cats.

    • “There are about 20 levels, each ranging from 5 to 30 minutes for a first clear, with some replayability in terms of speedrunning or trying to collect all the cats, which are optional side objectives within a stage.”
    • “There are about 20 levels, each ranging from about 5-30 minutes for a first clear, with some replayability in terms of speedrunning or trying to collect all the cats, which are optional side objectives within a stage.”
    • “Once you complete the game, there isn't much incentive to go back. The levels feel repetitive, and the side objectives don't add enough variety to make replaying enjoyable.”
    • “The game lacks meaningful choices that would encourage multiple playthroughs. After finishing it once, I felt no urge to experience it again.”
  • story1 mentions

    The story is generally viewed as lacking in depth and engagement, with little to redeem it in terms of visuals or music.

    • “The story lacks depth and fails to engage the player.”
    • “There is little redeeming value in the looks, music, or story departments.”
    • “The narrative feels disjointed and uninspired, making it hard to stay invested.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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