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Curse of the Assassin

Curse of the Assassin Game Cover
65%Game Brain Score
story, graphics
gameplay, replayability
91% User Score Based on 22 reviews

Platforms

LinuxPCMac OSWindows
Curse of the Assassin Game Cover

About

Curse of the Assassin is a single player role playing game. It was developed by Tin Man Games and was released on May 12, 2015. It received very positive reviews from players.

Fight, outwit and explore in Orlandes City as you uncover a conspiracy in this Gamebook Adventure where YOU control the story!

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91%
Audience ScoreBased on 22 reviews
story8 positive mentions

  • Curse of the Assassin offers a richly detailed narrative with significant player choices that impact the story and character relationships, enhancing replayability.
  • The integration of RPG mechanics, such as dice rolls for combat and skill checks, adds an engaging layer of unpredictability and strategy to the gameplay.
  • The game features a clean interface and atmospheric artwork, complemented by a moody soundtrack that supports immersion in the fantasy world.
  • The reliance on dice rolls can lead to frustrating outcomes, where a single bad roll may derail a well-planned strategy.
  • Some players may find the pacing too slow and the lengthy paragraphs overwhelming, especially if they prefer more action-oriented gameplay.
  • Navigation and inventory management can feel clunky at times, and certain narrative threads may come off as predictable to genre fans.
  • story
    23 mentions Positive Neutral Negative

    The story of "Curse of the Assassin" is an immersive, non-linear narrative that combines traditional fantasy elements with RPG mechanics, allowing players to make impactful choices that shape the outcome and relationships within the game. While the sequel offers a richer and more varied experience than its predecessor, some players find the lengthy prose and familiar tropes detract from the overall engagement. The gamebook format enhances the storytelling, but the pacing and depth of narrative may feel uneven at times.

    • “Curse of the Assassin, developed and published by Tin Man Games, is an interactive gamebook that blends traditional fantasy storytelling with light RPG mechanics, offering a deeply immersive, narrative-driven experience.”
    • “The story begins on a deceptively quiet note—your character, now elevated in status and enjoying a comfortable life, is suddenly thrust back into danger following the mysterious death of an old friend.”
    • “The choices presented to the player frequently carry significant weight, affecting the storyline, relationships with characters, and even access to certain locations or items.”
    • “One small plot gripe: I was seriously shipping the hero with Gatito (the lovely thief-with-a-kind-heart), but instead you end up stuck with the irritatingly smug daughter of the archduke, and no option to dump her!”
    • “The prose, like the story, is much longer-winded, and that can be a bit off-putting, especially with the amount of purple prose found in this one.”
    • “Since this is mainly a story with choices and some cute old-school dice-based fights, is the story any good compared to its predecessor?”
  • gameplay
    7 mentions Positive Neutral Negative

    Curse of the Assassin combines traditional fantasy storytelling with light RPG mechanics, resulting in an immersive, narrative-driven experience that engages players beyond a simple digital novel. While the integration of RPG elements enhances gameplay, some users may find the pacing slow if they prefer more action-oriented experiences. The game allows for customization of pace and operates well in full screen, with gameplay primarily involving reading text and making choices.

    • “Curse of the Assassin, developed and published by Tin Man Games, is an interactive gamebook that blends traditional fantasy storytelling with light RPG mechanics, offering a deeply immersive, narrative-driven experience.”
    • “What sets this title apart from a simple digital novel is its integration of RPG mechanics.”
    • “This blending of narrative and mechanics helps create a more engaging experience than pure text alone.”
    • “Some players may also find the pace too slow, especially if they are expecting more visual stimulation or action-oriented gameplay.”
    • “RNG-oriented mechanics can lead to frustrating outcomes that detract from the overall experience.”
    • “Gameplay-wise, you read sections of text and then make choices, which may not appeal to everyone.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers significant replayability due to its branching paths, hidden secrets, and multiple endings influenced by player choices. However, some players feel that re-reading the same chapters can diminish this value. With three difficulty settings and a lengthy, challenging experience, the game maintains a solid level of replayability overall.

    • “This is a fun, replayable gamebook.”
    • “The game has three difficulty settings and it is long enough and challenging enough to provide a good amount of replay value.”
    • “The replay value is considerable, thanks to the numerous branching paths, hidden secrets, and different endings based on your decisions.”
    • “TL;DR: Re-reading the same chapters over and over hurts replay value.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are characterized by excellent color artwork that enhances the game's immersive narrative experience, though they may not satisfy players seeking high-end visuals or fast-paced action. Overall, the visuals complement the game's tone and strategic gameplay effectively.

    • “There are some excellent color artworks to collect, as well as a set of 32 achievements to complete.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is effectively paced within the story, with a balanced integration of action, exploration, and character moments that keeps the narrative engaging and maintains momentum.

    • “The pacing of the story is generally well-balanced, with action sequences, exploration, and moments of character development spaced out to maintain momentum.”
    • “The character arcs are incredibly well-written, allowing players to witness significant growth and transformation throughout the game.”
    • “Each character feels unique and their development is intricately tied to the choices players make, making every decision impactful.”
  • emotional
    2 mentions Positive Neutral Negative

    The game excels in its emotional depth, offering players a range of experiences from intense confrontations to poignant dialogues that uncover profound truths. Its detailed narrative and enhanced emotional plot significantly elevate it above previous entries in the series.

    • “Depending on your choices, you can find yourself embroiled in brutal battles, tense interrogations, or quiet conversations that reveal deeper emotional truths.”
    • “This game simply knocks the spots off the other entries in this series, with a longer and far more detailed narrative and also a much more emotional plot.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The background art by Pirkka Harvala significantly enhances the game's atmosphere, striking a balance that enriches the experience without being overpowering.

    • “The background art, created by Pirkka Harvala, enhances the atmosphere without overwhelming the experience.”
  • music
    1 mentions Positive Neutral Negative

    The music, composed by Adrian Watkins, features a subtle and moody soundtrack that enhances the game's tone while remaining unobtrusive, effectively complementing the artwork.

    • “Complementing the artwork is a subtle and moody soundtrack composed by Adrian Watkins, which supports the game’s tone without becoming intrusive.”
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Frequently Asked Questions

Curse of the Assassin is a role playing game.

Curse of the Assassin is available on PC, Mac OS, Windows and Linux.

Curse of the Assassin was released on May 12, 2015.

Curse of the Assassin was developed by Tin Man Games.

Curse of the Assassin has received very positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Curse of the Assassin is a single player game.

Similar games include An Assassin in Orlandes, Sorcery! Parts 1 & 2, Citizen Sleeper 2: Starward Vector, Roadwarden, Tower of Time and others.