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Sorcery! Parts 1 & 2

An immersive fantasy roleplaying experience with classic style and excellent presentation.
Sorcery! Parts 1 & 2 Game Cover
82%Game Brain Score
story, gameplay
grinding, stability
89% User Score Based on 648 reviews
Critic Score 71%Based on 6 reviews

Platforms

PCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
Sorcery! Parts 1 & 2 Game Cover

About

Sorcery! Parts 1 & 2 is a single player role playing game with a fantasy theme. It was developed by inkle Ltd and was released on February 2, 2016. It received mostly positive reviews from critics and positive reviews from players.

In "Sorcery! Parts 1 & 2," embark on an epic adventure through a land of monsters, traps, and magic. Armed with your sword and over fifty spells, make choices that alter your story in this narrative adventure. Explore a 3D hand-drawn map, engage in a unique combat system, and uncover the Crown of Kings in this series' first two parts.

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89%
Audience ScoreBased on 648 reviews
story86 positive mentions
grinding7 negative mentions

  • The game features an extremely immersive and well-written story that draws players in and keeps them engaged.
  • The choice system allows for a variety of paths and outcomes, making each playthrough feel unique and rewarding.
  • The art style and presentation are visually appealing, enhancing the overall experience of the game.
  • The combat system can feel random and frustrating, often leading to repeated attempts to succeed in battles.
  • Some players may find the reliance on luck and trial-and-error mechanics to be tedious and detracting from the overall enjoyment.
  • The game can sometimes railroad players into specific choices, making it feel less open and free than expected.
  • story
    203 mentions Positive Neutral Negative

    The game's story is a compelling blend of immersive world-building and engaging narrative, enhanced by a choose-your-own-adventure format that allows players to make meaningful decisions that impact the storyline. While the writing is praised for its depth and humor, some players note that the gameplay mechanics can detract from the overall experience, particularly in terms of immersion and replayability. Overall, the story is considered a standout feature, offering a rich and interactive experience that appeals to fans of narrative-driven games.

    • “The story is very compelling and the decisions you make as you go along are very meaningful, can't wait to finish the game!”
    • “The story comes to life as you make choices that matter and explore this fantastical world!”
    • “The story is fantastic, the way inkle has put this together is frankly stellar too and it's an absolutely top-notch adventure.”
    • “The story is awful, the characters are annoying, and the gimmick of having to find secrets in order to leave the region is terrible.”
    • “Your choices don't really impact the story, but they affect what you own, so it changes how the story unfolds.”
    • “This is a terrible game with a mediocre story.”
  • gameplay
    72 mentions Positive Neutral Negative

    The gameplay of "Warlock of Firetop Mountain" is a mix of interactive storytelling and simplistic mechanics, with players navigating choices in a text-based format. While some appreciate the rewind feature that allows for exploration of different paths, others criticize the combat mechanics and bugs that detract from the experience. Overall, the game offers a unique blend of narrative depth and artistic presentation, appealing to fans of story-driven gameplay despite its mechanical shortcomings.

    • “The mechanics around rewinding to explore different potential paths and optimize or unlock branches in different playthroughs is brilliant.”
    • “A slow start gives way to an immersive story that’s supplemented by intuitive gameplay and a simple but attractive art style, which makes this a game worth grabbing for anyone who loves fantasy or tabletop RPGs.”
    • “When it comes to gameplay, Sorcery! is a great showcase for the way solid writing, well-designed encounters, and unique presentation can be used to create an interesting world for players to explore, with variety and surprise backed into the core mechanics.”
    • “The combat mechanics and magic system suck so hard that it pulls the game down to a not recommended from me.”
    • “The game is very simplistic mechanically: you pick options in a text-based story, with some of the options being in narrative/dialogue text and some being flags you drag your character to.”
    • “Overall I think the game has a good foundation in the core principles of 'choose-your-own-adventure-ness', but the visuals are going to be divisive for some and the combat mechanics are just terrible.”
  • graphics
    52 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming and unique art style that enhances the storytelling experience, despite being minimalistic compared to high-end graphics. Users appreciate the atmospheric visuals, which include original artwork from the source material, and the overall aesthetic that complements the immersive narrative. While the graphics may not be the focal point, they effectively support the game's engaging and imaginative adventure, making it a delightful experience for fans of text-based and tabletop RPGs.

    • “The original fighting fantasy world is presented in really amazing graphics.”
    • “The visuals are gorgeous, it has a deliciously authentic tabletop feel to it, and the sound design is ingenious and incredibly atmospheric.”
    • “I honestly cannot recommend this game enough, it is such an immersive, stress-free, and engaging adventure with beautiful artwork and memorable characters.”
    • “Also, the artwork in the little pictures is the stuff of nightmares - whenever one popped up, I scrolled as fast as I could to not have the 'art' burned into my mind.”
    • “As for the visual aspect: the graphics are there, but they don't play a major role, as most of the story is supposed to happen in the player's mind, which leads to rather minimalistic graphical design.”
    • “The only visuals are paper cut-outs and a game board.”
  • music
    24 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its quality and ability to enhance the atmosphere, while others criticize its volume and limited variety. Many players appreciate the orchestral themes and ambient sounds that complement the visuals, but some feel that more diverse music options would improve the experience. Overall, the soundtrack is seen as a charming addition, though its loudness can detract from the enjoyment of the ambient audio.

    • “The orchestral theme music, prepared by Laurence Chapman, is simply perfect for this epic quest.”
    • “What a wonderful combination of artwork, music, and prose to enhance your theater of the mind.”
    • “Amazing gameplay, engrossing music, and a great combat system.”
    • “There is really only two audios in the game: ambience and music.”
    • “The music is way louder than the ambience.”
    • “If you want to listen to the music at a reasonable volume, you won’t hear the ambience.”
  • replayability
    23 mentions Positive Neutral Negative

    Overall, the game offers significant replayability due to its branching storylines, diverse character play styles, and engaging lore, allowing players to explore various scenarios and outcomes. Many reviewers highlight the fun combat and unique challenges, contributing to a rich and immersive experience. However, some note that certain aspects, like a linear story or pre-scripted text, may limit replay value for specific players.

    • “There's a lot of depth and replayability, interesting lore and characters, the combat is fun, playing swindlestones was a fun challenge and I really like how the different characters have different play styles and skill levels.”
    • “This might genuinely be the most immersive experience I've had with a game, additionally the vast amount of different scenarios and routes you can take add enormous replayability.”
    • “Amazing art and story with a lot to do, and a ton of replayability.”
    • “Tldr: the interesting translation of the book into a tabletop miniature's game is marred by a drag-and-drop user interface and a linear story with little replay value due to pre-scripted text.”
    • “Nice while it lasted, though, and at least having a number of different 'paths' to follow gives it all acceptable replayability (even if all roads do, ultimately, lead to Rome).”
    • “If you can get into the story, there are many funny and/or quirky situations that you can come across, creating replayability.”
  • humor
    11 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of dark and subtle comedy, with players enjoying hilarious moments and quirky situations that enhance the overall experience. The interactive storytelling and meaningful choices contribute to its replayability, making it accessible and enjoyable even for those who typically shy away from lengthy narratives. Overall, the game's humor is a significant draw, adding depth to its fantasy setting and engaging gameplay.

    • “A good fantasy story bettered by the fact that it’s reactive and often dark and/or humorous.”
    • “There's hilarious moments of subtle comedy, there are wholesome moments of hearty kinship, and there are ravaging moments of brutal combat.”
    • “The silly yet dark world it's set in and the often funny but awesome ways you can get through situations make this game very replayable and memorable.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its immersive audio design and stunning visuals, which effectively create a rich, fantastical world. While the music is minimal, the sound effects enhance the setting and contribute to a charming, authentic tabletop feel. Overall, the game's presentation and atmospheric elements successfully draw players into its engaging narrative.

    • “Somehow, one of the least graphically intensive game genres produced one of the most atmospheric game series of all time.”
    • “The visuals are gorgeous, it has a deliciously authentic tabletop feel to it, and the sound design is ingenious and incredibly atmospheric.”
    • “The presentation is beautiful, laid out like a hand-painted board game, and the sounds are great, adding to the atmosphere without overpowering or distracting from the text which is obviously the focus.”
  • grinding
    7 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and frustrating, particularly when it comes to collecting clues and making decisions that can significantly impact gameplay. The ability to reverse options is appreciated, as it alleviates some of the tedium caused by misclicks and poor choices, but many still feel that the overall experience is marred by repetitive and boring tasks.

    • “Collecting clues in part 2 is extremely tedious, and you do need to buy each part of the adventure to get the whole story.”
    • “This game is tedious and just plain boring.”
    • “Rewinded about 50 events back, and the rest was tedious clicking.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is significantly hampered by numerous bugs, particularly related to the time rewind feature, which can result in the loss of hours of progress. Many users report that these issues are widespread and that the developers are unresponsive to concerns, leading to frustration among players who expect a smoother experience.

    • “There is an ability to rewind time, but in part 2 it is buggy in such a way that hours of progress can be lost, and you pretty much have to start the whole game over. I refer to the fact that one mode of time travel lets you keep your clues, but if you rewind from there, you lose them all.”
    • “As much as I would love to laud this game for its quirky art, stylish presentation, plentiful choices with consequences, and enthralling story, it has to be said that it's incredibly buggy.”
    • “It appears this is a common issue and the developer is no longer replying on the forums; consumers should not have to spend time troubleshooting just to get the game to work on a standard PC that runs dozens of other Steam games just fine.”
  • emotional
    2 mentions Positive Neutral Negative

    The game effectively balances emotional experiences, featuring a mix of wholesome moments that foster kinship, alongside subtle comedy and intense, brutal combat. Players appreciate the emotional depth, making it a compelling choice for those seeking both humor and heartfelt connections.

    • “There's hilarious moments of subtle comedy, there are wholesome moments of hearty kinship, and there are ravaging moments of brutal combat.”
  • optimization
    2 mentions Positive Neutral Negative

    Overall, users feel that while the layout could be improved, the optimization from its app origins is evident and does not detract significantly from their satisfaction with the purchase.

    • “I will say the layout could be a bit better; you can see it was optimized from an app, but nonetheless, I'm not disappointed with my purchase!”
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71%Critics’ scoreBased on 6 critic reviews
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12h Median play time
12h Average play time
12-12h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Sorcery! Parts 1 & 2 is a role playing game with fantasy theme.

Sorcery! Parts 1 & 2 is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 12 hours playing Sorcery! Parts 1 & 2.

Sorcery! Parts 1 & 2 was released on February 2, 2016.

Sorcery! Parts 1 & 2 was developed by inkle Ltd.

Sorcery! Parts 1 & 2 has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Sorcery! Parts 1 & 2 is a single player game.

Similar games include Fabled Lands, The Age of Decadence, The Forest of Doom, Roadwarden, Vlad the Impaler and others.