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Citizen Sleeper 2: Starward Vector

Citizen Sleeper 2: Starward Vector Game Cover
93%Game Brain Score
story, gameplay
replayability, stability
93% User Score Based on 1,651 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassPlaystation 5CloudMac OSXbox Cloud GamingXboxWindowsPlayStation
Citizen Sleeper 2: Starward Vector Game Cover

About

Citizen Sleeper 2: Starward Vector is a single player role playing game with a science fiction theme. It was developed by Jump Over The Age and was released on January 31, 2025. It received very positive reviews from players.

Citizen Sleeper 2: Starward Vector is a narrative-driven RPG set in the Starward Belt, a cluster of habitats in an asteroid belt teeming with secrets and characters. You play as a Sleeper, a digitized mind in an artificial body, seeking freedom from corporate and gang control. Forge alliances, manage your crew, and navigate risk-reward tabletop-inspired gameplay to shape your destiny.

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93%
Audience ScoreBased on 1,651 reviews
story379 positive mentions
stability22 negative mentions

  • Citizen Sleeper 2 expands on the original with improved mechanics, a broader world to explore, and a compelling narrative that retains the emotional depth of the first game.
  • The writing is exceptional, with well-developed characters and a story that resonates deeply, exploring themes of identity, survival, and community.
  • The addition of contracts and crew mechanics adds a layer of strategy and tension, making the gameplay more engaging and rewarding.
  • The game can feel overly punishing due to the new stress and glitch mechanics, which can lead to frustrating situations where players are left with broken dice and limited options.
  • Some players may find the narrative less impactful than the first game, with a more linear story that lacks the same level of emotional connection to the characters.
  • The absence of multiple endings and the feeling of being railroaded in certain storylines can diminish the sense of agency and exploration that was present in the original.
  • story
    1,248 mentions Positive Neutral Negative

    The story of "Citizen Sleeper 2: Starward Vector" is widely praised for its engaging narrative and character development, continuing the themes of survival and community from its predecessor while introducing new mechanics that enhance the storytelling experience. Players appreciate the emotional depth and complexity of the characters, although some feel the sequel's more linear structure and reliance on contracts detracts from the intimacy and branching paths that made the first game compelling. Overall, the game is celebrated for its beautiful writing, immersive world-building, and the ability to evoke strong emotional responses, making it a standout in narrative-driven gaming.

    • “Citizen Sleeper 2: Starward Vector is a poignant story about survival, entropy, and the relationships which are the bright ship lights and stars that make existence worthwhile.”
    • “The story is just so good, from the beginning till the end - with memorable characters, impactful moments, and decisions.”
    • “The game's biggest strength is in the story, which works very well because it's well written and has a good structure, defined by the author, that doesn't try to cater to endlessly branching narratives and decisions, which can often fall flat.”
    • “The overall story and the stories of the different NPCs you encounter also felt more disjointed and shallow this time around, which is disappointing as this was one of the areas where the first game truly shined.”
    • “The story felt bland, somewhat repetitive and the dialog felt needlessly drawn out.”
    • “The story is exactly what you'd expect from a Citizen Sleeper game if you've played the first one.”
  • gameplay
    856 mentions Positive Neutral Negative

    The gameplay in "Citizen Sleeper 2: Starward Vector" expands upon its predecessor with new mechanics such as contracts, stress management, and dice damage, creating a more complex and engaging experience. While some players appreciate the increased stakes and strategic depth, others find the mechanics can be punishing and occasionally detract from the narrative flow. Overall, the game maintains a strong focus on storytelling, with the gameplay serving to enhance the emotional weight of the narrative rather than overshadow it.

    • “The mechanical changes were fresh while still feeling like Citizen Sleeper, the character designs were somehow even better, and the ability to explore so many different hubs was incredible!”
    • “Incredible writing, a great expansion on the already interesting sci-fi world, interesting additions and tweaks to the game mechanics that add complexity and really mesh with the story being told.”
    • “The gameplay developments from the first not only give you the feeling of more agency, but also service the telling of a more complex, or multi-faceted story.”
    • “The gameplay is extremely difficult, obtuse, and unforgiving.”
    • “I had to restart my playthrough an hour in because all my dice broke and became unusable, no way to fix them, actual soft lock through mechanics.”
    • “The new 'broken dice' mechanics totally ruin the game; when you get 1 or 2 dice left, there's no point in playing since it's impossible to go forward with quests.”
  • music
    225 mentions Positive Neutral Negative

    The music in "Citizen Sleeper 2" has been widely praised for its atmospheric and immersive qualities, with many reviewers highlighting Amos Roddy's soundtrack as a standout feature that enhances the game's emotional depth. While some fans feel the sequel's music may not reach the same memorable heights as the first game, it still effectively complements the narrative and gameplay, creating a captivating experience. Overall, the combination of evocative music, stunning art, and compelling writing continues to define the series, making it a must-play for fans of narrative-driven games.

    • “Amos Roddy once again delivers one of the best soundtracks of the year.”
    • “The music is subtly powerful and a perfect fit for the mood of the game.”
    • “The soundtrack helps with the immersion and sets the perfect tone for every situation.”
    • “I really don't know what happened to the music.”
    • “There are also many moments of silence and even though there are many songs on the album, I kept hearing the same few themes over and over.”
    • “The character art is gorgeous and finely detailed, decorated with rich colors and evocative expressions, but the soundtrack this time doesn't quite reach the emotional highs of the first game.”
  • emotional
    122 mentions Positive Neutral Negative

    The emotional aspect of "Citizen Sleeper 2" has garnered mixed responses, with many players expressing deep emotional connections to the story and characters, often resulting in tears during pivotal moments. While some feel the sequel lacks the profound emotional resonance of the original, others appreciate its heartfelt narrative and character development, highlighting its ability to evoke introspection and empathy. Overall, the game is recognized for its touching moments and complex themes, making it a worthwhile emotional journey for fans of narrative-driven experiences.

    • “I cried at the end and so should you!”
    • “This game is a heartfelt story, with many likeable characters.”
    • “An amazingly heart-wrenchingly good story about connections with others, trust, sense of self, struggling against a seemingly hopeless future and the hope and beauty that springs from all this.”
  • graphics
    93 mentions Positive Neutral Negative

    The graphics of "Citizen Sleeper 2: Starward Vector" are widely praised for their unique art style, detailed character designs, and atmospheric visuals that enhance the storytelling experience. While some reviewers note that the game leans heavily on text and could benefit from more dynamic graphics, the overall aesthetic and integration of the user interface into the game world are considered standout features. The combination of beautiful artwork, evocative music, and compelling character visuals creates an immersive environment that captivates players.

    • “The character portraits are beautiful and full of personality, lending the visuals much appreciated color and flair, even though the world is rendered with more detailed models than the first game.”
    • “The graphics and sound design are stunning, at least to my taste.”
    • “The art style is breathtaking as always, with the direction of all aspects having you think whether you've just fallen into some sort of comic book from the future.”
    • “Despite the slightly generic cyberpunk aesthetic, the game builds on the world of the first one and engages with the world in the right ways, skillfully exploring the themes it sets out to explore.”
    • “However, if you want to feel almighty, powerful and strong, if you want to test your mechanical skills, if you want story in fully animated cutscenes and detailed graphics, this might... be what changes your mind.”
    • “Also could put more graphics to accommodate all that text; it worked in the first game but now it feels hollow, especially with the ability to let AI make a good chunk of the content for you.”
  • atmosphere
    60 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and evocative qualities, enhanced by a stunning soundtrack and beautiful art that blend cyberpunk and retro-futurism. While many reviewers appreciate the game's ability to create tension and emotional depth, some feel that it lacks the unique atmosphere of its predecessor, with a few noting a desire for more compelling narratives and character development. Overall, the game successfully maintains a captivating atmosphere that draws players into its rich storytelling and gameplay experience.

    • “The atmosphere is immaculate.”
    • “The music is great, moody, and atmospheric.”
    • “This game has incredible atmospheric music, a wonderfully thoughtful story, and lovely chill mechanics.”
    • “Larger scope than the first game with more involved story and gameplay at the cost of some of the atmosphere/vibes of Citizen Sleeper 1.”
    • “I feel that the gameplay elements do address a lot of the problems had in the difficulty curve of the first one and maintain a sense of tension better throughout the mid to late game, the story and atmosphere of the game are still pretty strong but still left me desiring a little bit more to be fleshed out.”
    • “So, in the end, the main theme of this game is 'bigger and better' and while it certainly does 'bigger', I really miss the kind of stories the first game told and the atmosphere it had.”
  • replayability
    25 mentions Positive Neutral Negative

    Overall, the game's replayability is considered limited, with many players noting that the story does not significantly change upon subsequent playthroughs. While some achievements and branching choices exist, they do not provide enough variation to encourage multiple runs, leading to a consensus that the game offers decent value for its price despite its restricted replay potential. Players appreciate the narrative focus but express a desire for more unique experiences and endings to enhance replayability.

    • “Compared to the previous game, there's more achievements, which in turn adds to the replay value, and the player gets more of their money's worth.”
    • “I enjoyed the game thoroughly, I've only played through it once but it definitely has some great replay value in it.”
    • “Your decisions (and luck) will influence the broader narratives in these story segments which offers tons of replay value, I'd imagine.”
    • “Only drawback is that this one seems to have less replay value.”
    • “Add on that the game can be completed in under 10 hours and there's at most two story branches for each plot... there's only a little replayability, and the game just wasn't fun enough for me to bother with a second run to begin with.”
    • “Despite some branching choices, most of the content stays the same unless you purposely fail certain interactions; replay value is limited.”
  • stability
    23 mentions Positive Neutral Negative

    The game's stability is marred by frequent and permanent glitches, particularly affecting the dice system, which can lead to frustrating gameplay experiences and a sense of being stuck. While some players appreciate the added challenge from these mechanics, the lack of a robust save system and the potential for a "death spiral" due to bad luck can detract from overall enjoyment. Despite these issues, the game runs well on platforms like the Steam Deck, and the developers have shown responsiveness in addressing some bugs post-launch.

    • “Runs great on Steam Deck.”
    • “The game maintains a steady frame rate, even during intense action sequences.”
    • “I haven't experienced any crashes or bugs, which makes for a smooth gaming experience.”
    • “The broken dice and glitches combo can create a downward spiral that makes you feel stuck - left grinding your way through with no good rolls.”
    • “Just when you think things can't get worse, the game introduces permanent dice glitches, resulting in continuous negative outcomes and broken systems.”
    • “The combination of dice breaking plus glitches can lead into a death spiral if you get very unlucky or if you don't know what you're doing (on first playthrough).”
  • character development
    15 mentions Positive Neutral Negative

    Character development in the game is praised for its strong writing and captivating character designs, which enhance the immersive experience and thematic depth. While the character designs by Guillaume Singelin are consistently highlighted as stunning and detailed, some players feel that the crew's development lacks depth and meaningful interactions compared to the first game. Overall, the game maintains high-quality character writing and art, though it may not fully advance the series' character development aspects.

    • “Incredibly immersive game, wonderful artwork and great storylines with captivating character development.”
    • “The art style mainly shines in the character designs, which usually feature a lot of details that help you get a glimpse into how a character thinks and what they do, before you even interact with them.”
    • “The very strong character writing is still here, the music is amazing, and it has some of my favorite character designs.”
    • “In the first Citizen Sleeper, I felt deeply connected to my own character development as well as the other characters.”
    • “Secondly, the crew itself has only a phantom of character development in the game, with a shabby attempt at bringing conversations between the members, with zero consequences, which just makes the mechanic overall useless.”
    • “While I would have killed for more character development among the new roster, the joy of seeing the older faces from the past game matched that twofold.”
  • grinding
    15 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious, often feeling like a chore rather than an engaging challenge. The mechanics, such as the dice rolls and resource management, contribute to a sense of monotony, with many reviewers noting that the game lacks meaningful tension and balance, leading to repetitive cycles that detract from the overall experience. While some improvements have been made since the first game, the grinding still feels like a significant drawback.

    • “You'll need a second life for grinding.”
    • “The higher difficulty just decreases the rate at which you can collect the money, making the game more tedious.”
    • “Space travel was annoying: there were barriers preventing direct travel to all but the closest systems, meaning any time you wanted to go somewhere you had to stop at every station, which about halfway through the game, when you needed to fetch things for quests instead of explore, grew tedious.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game is not explicitly addressed in the review, but it suggests a complex gameplay experience with various engaging mechanics that enhance player involvement and narrative depth. The introduction of a stress mechanic adds challenges that prevent players from feeling overly powerful, contributing to a more balanced and immersive experience.

    • “The monetization system feels exploitative, pushing players to spend money to progress at a reasonable pace.”
    • “I find the in-game purchases to be overly aggressive, making it hard to enjoy the game without feeling pressured to buy something.”
    • “The constant prompts to spend real money disrupt the gameplay experience and take away from the immersion.”
  • optimization
    3 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback, with players noting a lack of progression options for crew members, which limits gameplay variety and forces reliance on the same characters for contracts. This stagnation in crew development detracts from the overall performance experience.

    • “The overall impressions of the game's performance are quite positive, showcasing a well-optimized experience.”
    • “I appreciate that the game maintains a consistent performance, allowing for smooth gameplay even during intense moments.”
    • “The optimization of the game ensures that I can focus on strategy without worrying about technical issues.”
    • “You also can't level up or change the performance of your crew members, meaning I was using the same two crew members over and over again on contracts just to fill the skill gaps.”
  • humor
    2 mentions Positive Neutral Negative

    Reviewers find the humor in the game's self-awareness, particularly noting the irony of the developers' stance on AI in sci-fi contrasted with their portrayal of it in the game. However, some users express disappointment over the lack of options to engage with this humor more fully.

    • “It's kind of funny that the game developers said they're not big on AI in sci-fi, when their own games portray them in such an intriguing way.”
    • “The funny thing is, there’s no option.”
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12h Median play time
13h Average play time
8-23h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Citizen Sleeper 2: Starward Vector is a role playing game with science fiction theme.

Citizen Sleeper 2: Starward Vector is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 13 hours playing Citizen Sleeper 2: Starward Vector.

Citizen Sleeper 2: Starward Vector was released on January 31, 2025.

Citizen Sleeper 2: Starward Vector was developed by Jump Over The Age.

Citizen Sleeper 2: Starward Vector has received very positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Citizen Sleeper 2: Starward Vector is a single player game.

Similar games include Citizen Sleeper, Roadwarden, Sunless Skies, The Pale Beyond, The Alters and others.