- January 30, 2023
- Chi Entertainment Corp.
- 20h median play time
Cultivation Story: Reincarnation
Platforms
About
"Cultivation Story: Reincarnation" is a top-down pixel art-style action roguelike game based on Chinese mythology and cultivation. It features hundreds of items and over 200 upgrades, including cultivation methods, techniques, weapons, skills, and Fabaos. The game includes random events and NPC interactions, allowing players to make their own choices and deal with the consequences.








- The game offers great replayability with a surprising amount of content and fun combos.
- It successfully blends roguelike mechanics with a cultivation theme, making it enjoyable for fans of both genres.
- The developers are responsive and frequently update the game, adding new features and improving gameplay.
- The game lacks sufficient content and feels short, with some players wishing for more bosses and an endless mode.
- There are significant balance issues, particularly with boss health and the effectiveness of certain skills and builds.
- The translation and tutorial elements are lacking, making it difficult for new players to understand the mechanics.
gameplay
30 mentions Positive Neutral NegativeThe gameplay is characterized as a challenging yet rewarding roguelite experience that combines elements from popular titles like "The Binding of Isaac" and "Vampire Survivors." While players may initially find the mechanics overwhelming, the game offers significant replayability and engaging systems that keep each run fresh and exciting. Despite some minor issues with text visibility, the overall gameplay is praised for its depth, fun mechanics, and addictive nature, though players hope for additional content such as more bosses.
“A great roguelike experience, with a lot of replayability that gives you hours of gameplay.”
“After roughly 20 hours of gameplay and experimenting with the game, I can say it's definitely one of the best roguelikes of recent times; I've enjoyed almost every moment I've played so far.”
“The gameplay itself is a combination of Binding of Isaac's stat managing and Vampire Survivor's weapon merging and movement, allowing you to hold down your left and right mouse buttons to automatically spam both your attack and skill.”
“Takes a few runs to understand the base mechanics.”
“What you need to understand is that indie games introduce breathtaking in-depth mechanics, but usually lack content.”
“Speaking of gameplay, though the first few runs might feel overwhelming, just like in any other roguelites and roguelikes, once you start to get a feel for it, it becomes very fun and exciting.”