- May 29, 2013
- Ludochip
- 6h median play time
Cubetractor
Platforms
About
Cubetractor is an award-winning action-strategy-puzzle game where you play as Endroi, a quadrubot mastering the art of Cubetracting to defeat enemies. Levels feature a unique cube-pulling, turret-building mechanic with 40+ maps, and a symmetrical balance that challenges you to strategize and solve puzzles. Experience a reverse tower defense and grounded bullet-hell gameplay in a classic top-down perspective.











- Unique blend of puzzle-solving and tower defense mechanics that keeps gameplay fresh and engaging.
- Vibrant presentation with charming pixel art and a delightful soundtrack that enhances the overall experience.
- Challenging levels that require both clever strategy and quick reflexes, making it rewarding for players seeking mastery.
- Controls can feel clunky and imprecise, leading to frustrating moments during gameplay.
- Difficulty spikes can be abrupt, making some levels feel unfairly challenging, especially for completionists.
- The game may become repetitive over time, with some players feeling it lacks depth and variety in its mechanics.
- gameplay45 mentions Positive Neutral Negative
The gameplay is characterized by a unique blend of puzzle and tower defense mechanics, featuring simple yet engaging controls that are accessible to players. While many reviewers appreciate the vibrant presentation and well-designed puzzles, some express frustration with certain level designs and timing mechanics that can lead to unfair challenges. Overall, the game offers a fun and addictive experience, though its simplistic nature may not appeal to everyone, particularly those seeking deeper strategic gameplay.
“Vibrant presentation, cute and silly writing, and unique gameplay.”
“The puzzles are well thought out and enjoyable, the mechanics are solid, and the tower defense bit is dialed in just right.”
“Really unique gameplay, accessible, easy to get into, crisp, fun.”
“For the average player, the strategy portion of the game will always feel a little bland, simply due to the underlying building mechanics focusing on accessibility rather than depth.”
“The easy game mechanics are later artificially complicated by unfair and frustrating level design.”
“Horrible controls with lackluster and repetitive gameplay.”