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CrossWorlds: Escape Game Cover

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CrossWorlds: Escape is a single player and multiplayer open world role playing game with a fantasy theme. It was developed by Another Reality and was released on March 19, 2020. It received mostly positive reviews from players.

CrossWorlds: Escape is a hardcore game in which you will have to deploy all your skills to survive in a huge open world that is susceptible to changes in weather, seasons and various natural phenomena.

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62%
Audience ScoreBased on 89 reviews
graphics6 positive mentions
stability9 negative mentions

  • Unique and challenging survival game with dynamic seasons that visibly affect environment and gameplay, adding depth and realism.
  • Large, varied open world with diverse biomes and locations to explore, including caves, volcanoes, and settlements.
  • Engaging crafting and building systems that reward strategic planning and resource management; survival feels rewarding when overcoming harsh conditions.
  • Game feels unpolished and buggy with many technical issues such as lag, freezing, crashes, broken UI, and unreliable save/load mechanics.
  • Slow and tedious progression due to excessive grind for basic resources; mechanics like crafting timers and rapid hunger/thirst drain negatively impact gameplay enjoyment.
  • Abandoned or infrequent updates from developers leading to lack of fixes and improvements, resulting in poor AI behavior, combat flaws, and incomplete features.
  • graphics
    18 mentions Positive Neutral Negative

    The graphics in the game are generally described as average to good, with notable highlights like changing seasons, detailed landscapes, and dense forests enhancing the visual appeal. However, some users find the graphics poorly optimized, with occasional texture issues and performance slowdowns affecting the overall experience. While not state-of-the-art, the visuals suit fans willing to prioritize gameplay and survival elements over cutting-edge graphics.

    • “Graphics are wonderful - seasons changing is an addicting aspect of this game; it really makes you think of what to do to get ready for winter.”
    • “The temperature in winter can come as low as -40°C, and below 0°C you start taking damage which is visually shown by a growing blood splatter on the screen disrupting your view. The cold weather also degrades your visuals, and if you are really unlucky, respawning in a blizzard limits your vision even more.”
    • “The game's graphics are very nice, although there are one or two textures that still need a little work.”
    • “Probably somebody needs to promote it a bit... it looks like poor graphics and is probably quite buggy... but still it's really nice!”
    • “Graphics are very much average.”
    • “Well, graphics are okay, but badly optimized.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay features customizable mechanics and good building systems but is hampered by crafting timers that add unnecessary grind and a range of bugs that disrupt enjoyment. Despite decent graphics, slowdowns, freezes, and unpolished mechanics make the experience tedious and less engaging overall.

    • “You can set game mechanics before you play to a certain extent, like length of seasons/days, and food and water consumption rates.”
    • “Despite being in a development phase, the game has almost no notable errors that directly affect the gameplay.”
    • “Good building mechanics.”
    • “Added 'crafting timers' at one point, which I never understood. This mechanic is meant for multiplayer games like Rust, etc. Unless you can get it for a couple of bucks, don't bother.”
    • “But the current state of the game mechanics, UI, and AI makes the overall experience tedious.”
    • “My limited game time is because I just don't enjoy the gameplay much.”
  • stability
    9 mentions Positive Neutral Negative

    The game suffers from frequent bugs, stutters, and freezes that worsen the longer you play, often making it nearly unplayable. While some users find the world engaging, the persistent stability issues and glitches significantly hinder the overall experience.

    • “Just janky and buggy in a way that immediately makes the experience unfun in the first 5 minutes.”
    • “After 15 to 20 minutes the game starts to stutter and after a while it freezes.”
    • “The longer you play, the more frequently it locks up until it's impossible to play at all between freezes.”
  • story
    8 mentions Positive Neutral Negative

    The story aspect is described as having potential and an intriguing underlying plot, though currently vague and sometimes hard to follow due to brief text displays. Players appreciate the immersive setting and progression through survival challenges, but desire more clarity and development in the narrative. Ongoing updates suggest improvements and expansions are in progress.

    • “Previous patches have improved performance, completed the first chapter of the story line, added new items and changed some of the old ones.”
    • “A story that seems quite interesting and may take a long time to discover.”
    • “In moving around the landscape, it looks like there is an underlying plot that may prove interesting, but I am not far enough along to know yet how developed the plot is.”
    • “If there is a story to the game, it is so vague as to be meaningless.”
    • “In the new update, some of the long texts in the prologue do not stay long enough, and I don't have enough time to read the whole story.”
    • “I would love to see the plot progress more than anything.”
  • grinding
    7 mentions Positive Neutral Negative

    Grinding in the game is generally seen as tedious and overly punishing, with crafting timers and bugs exacerbating the grind. While it has potential for deep crafting and survival mechanics, the current experience feels slow and frustrating without customization to reduce resource depletion. It may appeal only to fans of grind-heavy survival games.

    • “Sadly, it had a lot of potential with the seasons and everything being neat, but I stopped having fun when the crafting timer mechanic and numerous bugs made the game grindy for no good reason.”
    • “If you can pick it up for under $2 and like punishing, grindy survival games, give it a go.”
    • “Grinding for food is not enjoyable for me, so I started a custom game with starting season set to spring and reduced depletion rates of hunger and thirst.”
  • optimization
    5 mentions Positive Neutral Negative

    Optimization is a mixed aspect for the game, with some improvements in recent patches enhancing performance and content. While it generally runs well with good graphics and weather effects, some users note ongoing performance issues and occasional poor optimization, especially compared to expectations for the Unreal engine.

    • “Previous patches have improved performance, completed the first chapter of the story line, added new items and changed some of the old ones.”
    • “It's a cute survival game with nice graphics, good performance and weather system.”
    • “Performance is an ongoing issue (as with all games that use Unity engine).”
    • “Performance is an ongoing issue, as with all games that use the Unity engine.”
    • “Says it's Unreal Engine but has the performance of Unity.”
    • “Graphics are okay, but badly optimized.”
  • music
    3 mentions Positive Neutral Negative

    The game's music is generally good and non-intrusive, providing a meditative atmosphere that adapts to the level of danger, though there are occasional moments of silence.

    • “Good and non-intrusive background music that changes according to the danger level.”
    • “Music in general is fine, with a few moments of silence.”
    • “Good for listening; the music is almost meditative, though there is almost no music in the game.”
  • humor
    1 mentions Positive Neutral Negative

    The game's humor largely stems from its poor translations, which players find amusing yet also detract from the overall quality.

  • replayability
    1 mentions Positive Neutral Negative

    Replayability is enhanced as the game is stable and most common bugs have been addressed, allowing for smooth and consistent play through multiple sessions.

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14h Median play time
14h Average play time
14-14h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

CrossWorlds: Escape is a open world role playing game with fantasy theme.

CrossWorlds: Escape is available on PC and Windows.

On average players spend around 14 hours playing CrossWorlds: Escape.

CrossWorlds: Escape was released on March 19, 2020.

CrossWorlds: Escape was developed by Another Reality.

CrossWorlds: Escape has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

CrossWorlds: Escape is a single player game with multiplayer and local co-op support.

Similar games include Subsistence, Savage Lands, Savage Lands, Winter Survival, The Infected and others.