Crossfire: Dungeons
- May 21, 2015
- Random Thoughts Entertainment
"Crossfire: Dungeons" is a first-person shooter game that offers a variety of PvE modes. Players can explore different dungeons, battle against monsters, and collect loot to upgrade their weapons and gear. The game also features a class system, allowing players to choose and specialize in a specific role. Cooperative gameplay with friends is encouraged for better rewards and a more enjoyable experience.
Reviews
- The game offers a nostalgic tabletop feel with interesting unit types and a simple interface, making it easy to learn and play.
- Multiplayer mode is enjoyable and adds a fun competitive aspect to the game.
- Despite its flaws, the game provides cheap entertainment and can be a good value for those looking for a casual strategy experience.
- The game lacks essential features such as a save function, options menu, and proper tutorial, making it frustrating to play.
- Gameplay is repetitive and lacks depth, with many players finding the maps and missions dull and uninspired.
- There are significant balance issues, particularly with ranged units being overpowered, and the graphics and sound quality are subpar.
- story34 mentions
- 18 % positive mentions
- 65 % neutral mentions
- 18 % negative mentions
The game's story is largely criticized for being minimal and generic, with players noting a lack of engaging narrative or character development across its campaigns. While there are branching missions that offer some narrative elements, the overall experience feels disjointed and underdeveloped, leaving players wanting a more cohesive and well-told story. Many reviewers express disappointment that the game could have greatly benefited from a stronger narrative framework to enhance gameplay.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Regarding campaign mode... I like the branching of the missions when you win a battle.”
“Each branch gives you a little story and then you may choose the default army, or custom pick one for yourself before entering the battlefield.”
“Sadly, this game is trash and broken because in the dungeons campaign, after you beat the first mission and also beat the second, it doesn't proceed to the next level.”
“There is no story, and I didn't really get how to expand its army through the different missions.”
“But the only choice I have is to choose one of the four campaigns with absolutely generic names like 'dungeon campaign' without any description or story.”
- music20 mentions
- 20 % positive mentions
- 65 % neutral mentions
- 15 % negative mentions
The music in the game is generally described as relaxing and atmospheric, but it suffers from issues such as background static and occasional interruptions during gameplay. Reviewers express frustration over the lack of volume adjustment options, making it difficult to balance the music with loud sound effects. Overall, while the music has potential, its execution and technical limitations detract from the experience.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The music and sound effects are very atmospheric, and yes, some sort of volume adjustment would be a plus, but it doesn't kill the game because there isn't an adjustment slider currently.”
“Don't get me wrong, there are some nice things; the aforementioned music is nice and relaxing and would be great if it had an adjustable sound bar.”
“There is no way to turn down the sound/music without doing so on your system mixer and you're unable to change the resolution for the game... there is only one, which is 640x480.”
“Unfortunately there is no options button and the only way is to press escape, disabling all sound and music in the game.”
“No options screen, no content, no working save and load button for the army, no treasure to find instead of the gold bag, random generated maps consist of some randomly placed blocks of walls and floor textures without any meaning or proper placement, and the looping music tune sounded like it was recorded with an old cassette player with some stormy weather in the background.”
- graphics12 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics have received mixed reviews, with many players expressing disappointment due to pixelation and a lack of resolution options. While the artwork and nostalgic miniature design are appreciated, the overall graphical quality is considered basic and not up to modern industry standards. Players noted that attempts to play in full screen resulted in further degradation of the visuals.
“I like the detail of the artwork, and the fact that the units look like miniatures is nostalgic.”
“The art style is nice and graphically for a PC tabletop game; it doesn't look bad or seem lacking in the art department.”
“Decent artwork.”
“I honestly think the graphics were my biggest disappointment.”
“Don't get drawn in by the citadel miniatures look of the pieces - the graphics are pixelated and generally poor.”
“My second try was to play the game full screen instead of the tiny window, but besides the little window button to enlarge the screen, which makes the graphics absolutely disgusting; there is no options button for resolution or screen size either.”
- gameplay6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay is criticized for being repetitive and underwhelming, featuring overly simplified mechanics that reduce player engagement. Many users note a lack of basic options and settings, contributing to an overall unsatisfactory experience.
“The gameplay ends up being pretty underwhelming and really ugly, with a lot of basic options and settings missing.”
“Extremely simplified gameplay consisting of moving units once in order to attack.”
“Gameplay is repetitive.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report a strong emotional impact, often feeling deeply moved and experiencing tears during pivotal moments in the game, particularly when the stakes become clear.
“Tears welled up in his eyes when he realized what exactly was at stake.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's music and sound effects create a highly atmospheric experience, although players note that the lack of a volume adjustment slider could enhance the overall enjoyment. Despite this limitation, the atmospheric elements are still considered a strong point of the game.
“The music and sound effects are very atmospheric; a volume adjustment would be a plus, but it doesn't detract from the overall experience.”