Cross Impact Game Cover

"Cross Impact" is a platform fighter game featuring 8-player multiplayer, both locally and online with rollback netcode. The game boasts a unique roster of 7 playable characters from various indie franchises, 12 detailed stages, and an epic soundtrack with over 30 music tracks. Get ready for intense battles and assist calls to help turn the tide.

  • Mac OS
  • PC
  • Web Browser
  • Windows

Reviews

58%
Audience ScoreBased on 103 reviews
gameplay7 positive mentions
optimization3 negative mentions
  • The game features a diverse roster of characters from various indie games, which adds a unique charm and appeal.
  • The developers are responsive to player feedback and have been actively updating the game to address issues and improve gameplay.
  • The game has fun mechanics and modes, such as Pogo Mode and 8-player local multiplayer, which enhance the overall experience.
  • The game feels unpolished and lacks clarity in animations, hitboxes, and overall gameplay mechanics, leading to a clunky experience.
  • Many players have reported issues with the tutorial and control customization, making it difficult to learn and enjoy the game.
  • There are concerns about the character roster being limited and the AI being inconsistent, which detracts from the competitive aspect of the game.
  • gameplay27 mentions

    The gameplay of this title is criticized for its lack of polish, poor execution of mechanics, and an overall unsatisfying experience, with many features feeling like afterthoughts. Players note a clunky feel, slow pacing, and insufficient explanations of mechanics, leading to frustration, especially with the limited character roster and lack of combo variety. While some unique mechanics and character additions show potential, the game currently feels unfinished and lacks the depth and engagement expected from platform fighters.

    • “Right now, it's super intuitive and fast-paced gameplay!”
    • “Cross Impact is a fairly standard platform fighter with some unique additions, such as the shield mechanic being retooled to be more of a parry, and more experimental characters such as Stardrop, who is harshly true to their origin game.”
    • “The game's mechanics are solid and the roster is great with characters like Stardrop from Indie Pogo and Jacket from Hotline Miami, with more on the way like V1 from Ultrakill.”
    • “A lack of polish and remarkable aspects in its gameplay design make this an experience that leaves a lot, or perhaps too much, to be desired.”
    • “The ideas thrown in are either half-baked, poorly executed, or are never given much thought past their inception, and I never felt fully satisfied with anything the gameplay had to offer.”
    • “Another issue of the gameplay is the apparent lack of combos for any character.”
  • music16 mentions

    The music in the game receives mixed reviews, with some players praising its catchy tracks and arrangements, while others criticize the use of plagiarized content and poor audio quality. Although there are standout pieces that enhance the experience, several stages lack sufficient music, leading to an inconsistent auditory experience. Overall, while the music is often highlighted as a strong point, it is marred by issues of originality and sound design.

    • “Despite working on the game, just looking at everything from sprites to music, movesets, and more... it really shows how much passion has been put into this game.”
    • “Lovely music and gorgeous maps!”
    • “The music is pretty good.”
    • “Yeah, they just ripped the music from the games.”
    • “On top of all that, the game includes music that I'm 90% sure is plagiarized from Ace Attorney on the Aetherian Rhapsody stage.”
    • “The audio is also very bad; the music is bad and half the attacks don't have sound effects.”
  • optimization9 mentions

    Overall, the game's optimization has seen some improvements, particularly with the release of patch v0.05, which addressed texture-related performance issues. However, players still report ongoing stuttering at the start of matches and suggest implementing shader caching to enhance performance further. While animations have been noted as visually appealing, they can feel stiff and contribute to the game's optimization challenges.

    • “All new animations look very nice and the game usually runs smoothly in both local and online modes.”
    • “Improve performance by having a shader caching option (I noticed that performance improves as matches go on longer, and shaders get cached in VRAM) [even on performance mode].”
    • “Since the original time of this review, patch v0.05 released, fixing a lot of the texture-related performance issues; however, I will leave my previous criticisms here for archival purposes.”
    • “The animations are stiff and clunky, there are optimization issues with the game stuttering every time a match begins, the computer AI is kind of abysmal (in one match, an Alex bot dropped his amp and proceeded to get stuck behind it and just blindly mash until it got unstuck).”
    • “- Improve performance by having a shader caching option (I noticed that performance improves as matches go on longer, and shaders get cached in VRAM) [even on performance mode].”
  • humor6 mentions

    The humor in the game is derived from its absurd design choices, such as poorly executed animations and the use of stolen assets, which many find amusingly unprofessional. Players also find humor in the bizarre character roster, including a character from a FNAF ripoff and the ridiculous concept of characters like Alex from "YIIK" and a cowboy fighting together. Overall, the developers' apparent lack of self-awareness and inability to handle criticism adds to the comedic value of the game's shortcomings.

    • “They didn't even bother to finish and upload the custom characters they made (using stolen assets from rivals workshop and smash flash 2) to advertise the workshop, which is pretty funny.”
    • “Catchy music, interesting roster; the DK character is planned as the big thing from Garten of BanBan, and that's actually hilarious.”
    • “And just the thought of Alex YiiK, Jacket, and Cowboy fighting is funny.”
  • monetization2 mentions

    Users express dissatisfaction with the monetization of Jumbo Josh, citing issues with fake advertising and the unplayability of the game. Additionally, there are concerns regarding the promotion of certain characters, indicating a lack of transparency and value in the monetization strategy.

    • “Jumbo Josh is unplayable; the advertising is misleading.”
    • “Another aspect I can't say I am super happy with is the advertisement of certain characters.”
  • stability2 mentions

    The game is generally considered to be somewhat buggy, which affects the overall experience. However, many users remain optimistic about its potential and are excited for future improvements.

    • “Kind of buggy in general.”
    • “Pretty fun if a bit buggy; the game is really promising though, and I'm super excited to see it flourish in the future!”
  • story2 mentions

    The story mode is criticized for its brevity, with players reporting that it can be completed in under 15 minutes, leading to a lack of challenge and depth. Some users suggest that the inclusion of additional characters could enhance the narrative experience.

    • “One character that would make the roster a bit better in my opinion would be someone like Quote from Cave Story.”
    • “Now the gameplay itself didn't really feel challenging; I probably beat story mode with Jacket in less than 15 minutes, and that's not even an exaggeration.”
    • “The gameplay itself didn't really feel challenging; I probably beat story mode with the jacket in less than 15 minutes, and that's not even an exaggeration.”
    • “One character that would make the roster a bit better in my opinion would be someone like a quote from Cave Story.”
  • grinding1 mentions

    Players find the grinding aspect to be a paradoxical experience, characterized by its simplicity and restrictions, yet also tedious and challenging to grasp fully.

    • “It somehow manages to be extremely simple and restrictive while also being tedious and difficult to fully understand.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I find myself doing the same tasks over and over again, which quickly becomes boring and frustrating.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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