- July 10, 2018
- Lowe Bros. Studios LLC
Indie Pogo
Platforms
About
"Indie Pogo" is a competitive party game where up to 8 players compete in frantic platforming combat. Jump, spin, and bash your way to victory as you play as indie game characters in this homage to platform fighter games. Master the stage layouts and character movesets to outmaneuver and defeat your friends in local or online multiplayer matches.
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- Indie Pogo offers a unique auto-jumping mechanic that adds a fresh twist to the platform fighter genre, making gameplay fast-paced and engaging.
- The game features a diverse roster of indie characters, each with unique movesets that reflect their original games, providing a fun and nostalgic experience.
- The developers are committed to ongoing updates and community engagement, promising new characters and content, which enhances the game's longevity.
- The auto-jumping mechanic can be frustrating for some players, making it difficult to control characters and leading to a steep learning curve.
- The game suffers from a lack of single-player content and modes, which may limit its appeal for those who prefer solo play.
- There are balancing issues among characters, with some feeling overpowered compared to others, which can affect competitive play.
gameplay
125 mentions Positive Neutral NegativeThe gameplay of this title is characterized by its unique auto-jumping mechanic, which has received mixed feedback; while some players find it innovative and fun, others feel it detracts from control and overall enjoyment. The game features a variety of characters and mechanics that add depth, but issues like input delay, a lack of single-player content, and a steep learning curve for newcomers have been noted. Overall, while the gameplay offers a fresh take on the platform fighter genre, it may not appeal to everyone, particularly those expecting a traditional experience akin to Smash Bros.
“The gameplay is very different yet very familiar to Smash at the same time.”
“The auto-jump mechanic may take some time to get used to, but once you do, it is a lot of fun trying to see how much of a jump combo you can get so you can charge your super and just let your opponents have it.”
“Indie Pogo is a game I'd highly recommend for its unique gameplay.”
“The core mechanic, or as it should be called: the core gimmick, just bogs the whole thing down to a hard to control mess.”
“The parkour mechanic sucks as well, what should lead to a balance between ground and air, just feels like something that has no excuse to exist; the roll for instance, moves continuously in a direction until you let go of the parkour button, making you jump, and sending you airborne once again, meaning you can't go from a roll to a stand still while staying grounded.”
“The controls feel stiffer, the grab mechanic they added feels terrible, and they keep pushing out unannounced content instead of focusing on the content promised from the Kickstarter campaign.”