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Indie Pogo Game Cover

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Indie Pogo is a single player and multiplayer hack and slash game. It was developed by Lowe Bros. Studios LLC and was released on July 10, 2018. It received positive reviews from players.

"Indie Pogo" is a competitive party game where up to 8 players compete in frantic platforming combat. Jump, spin, and bash your way to victory as you play as indie game characters in this homage to platform fighter games. Master the stage layouts and character movesets to outmaneuver and defeat your friends in local or online multiplayer matches.

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84%
Audience ScoreBased on 576 reviews
gameplay70 positive mentions
grinding3 negative mentions

  • Indie Pogo offers a unique auto-jumping mechanic that adds a fresh twist to platform fighters, making gameplay fast-paced and engaging.
  • The game features a diverse roster of indie characters, each with unique movesets that are faithful to their original games, providing a fun experience for fans of indie titles.
  • The developers are committed to ongoing updates and free DLC, which keeps the game fresh and encourages community engagement.
  • The auto-jumping mechanic can be frustrating for some players, leading to a lack of control and making it difficult to execute precise movements.
  • The game suffers from a low player base, making online matches hard to find and often resulting in a solitary experience.
  • Unlocking characters and content can feel like a grind, with some players finding the shop prices too high and the overall progression system unbalanced.
  • gameplay
    250 mentions Positive Neutral Negative

    The gameplay of this title is characterized by its unique auto-jumping mechanic, which has garnered mixed reactions; while some players find it innovative and fun, others feel it complicates control and detracts from the overall experience. The game features a variety of characters and mechanics that add depth, but issues like input delay, a lack of single-player content, and a steep learning curve for newcomers have been noted as drawbacks. Overall, while the gameplay offers a fresh take on the platform fighter genre, it may not appeal to everyone, particularly those expecting a traditional experience akin to Smash Bros.

    • “The gameplay is easy to pick up and hard to master, and that's all I can really ask for.”
    • “The pogo mechanic really differentiates itself from other brawlers by incredibly focusing combat on verticality rather than the usual horizontal fighting game style, even in Smash.”
    • “Overall, it’s a great game with solid gameplay and a lot of heart.”
    • “The entire game presentation is so bland and unappealing, the soundtracks are so plain and simple that they are pretty much forgettable and non-existent, and the worst part of this entire game is none other than the gameplay itself.”
    • “The core mechanic, or as it should be called: the core gimmick, just bogs the whole thing down to a hard to control mess.”
    • “The parkour mechanic sucks as well, what should lead to a balance between ground and air, just feels like something that has no excuse to exist; the roll for instance, moves continuously in a direction until you let go of the parkour button, making you jump, and sending you airborne once again, meaning you can't go from a roll, to a stand still while staying grounded.”
  • music
    28 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players appreciating the fitting soundtracks and the effort put into the music, while others express disappointment over the reliance on tracks from other games and the lack of original compositions. Although the music generally complements the gameplay, many reviewers wished for a broader variety of stage themes. Overall, while the music is considered decent and well-integrated, it falls short of being memorable or standout.

    • “This game is unique and fun, and adding to each character's move sets is great. The lineup for the roster is solid, and I love the music from all the games in here; definitely worth it.”
    • “Overall, the game is pretty decent with great visuals, stages, music, and characters.”
    • “This game is awesome! Everything fits perfectly: the mechanics, the stages, the characters, and the music!”
    • “The entire game presentation is so bland and unappealing, the soundtracks are so plain and simple that they are pretty much forgettable and non-existent, and the worst part of this entire game is none other than the gameplay itself.”
    • “Most of the music comes from other games, and the title theme and (as far as I know) the results theme are royalty free.”
    • “And the music, I do feel a bit disappointed that the only original themes are in the menus and the sovereign stage as far as I know, but hey.”
  • graphics
    22 mentions Positive Neutral Negative

    The game's graphics are generally praised for their charming art style and vibrant colors, effectively capturing the essence of the source material while maintaining a cohesive look across stages. Despite some art style dissonance due to character designs typical of crossovers, the visuals have aged well and are complemented by eye-catching artwork and polished sprite work. However, some players feel that the overall janky gameplay detracts from the enjoyment of the graphics.

    • “The visuals of each stage feel pretty good to the sources, and the ones that needed a more polished visual feel got that.”
    • “The game's graphics are very nice; the colors for the characters and stages combine with the sprite work, making them feel like they came from the games they are representing without making them feel out of place.”
    • “Eye-catching artwork, interesting and fun gameplay, and faithful and true to source material.”
    • “Graphics and overall presentation are charming, but the overall janky gameplay really makes this impossible to enjoy.”
    • “This may be obvious, but while there is a bit of art style dissonance thanks to character designs, that's what I'd expect from crossovers.”
    • “How every stage has a custom countdown graphic.”
  • emotional
    10 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a mix of excitement and frustration, as players experience the thrill of executing complex combos and special moves while airborne, but also face challenges due to limited defensive options like a weak air dodge. The risk-reward system of earning crystals through continuous attacks adds a layer of intensity, yet the potential for disappointment arises when players fail to maintain their combos. Overall, the gameplay evokes a sense of exhilaration tempered by moments of vulnerability.

  • replayability
    8 mentions Positive Neutral Negative

    Players find the game's replayability enhanced by competitive elements, such as leaderboards in single-player modes, which motivate them to improve their skills and achieve higher ranks. Additionally, various single-player modes, including arcade and challenges, offer engaging experiences that encourage repeated play. Overall, the combination of competition and diverse gameplay options contributes to a satisfying replay value.

    • “Even something you wouldn't think about, leaderboards for single player modes add to the replayability. It really is fun seeing if you can get up on the ranks.”
    • “Leaderboards add a nice amount of replayability to the single player modes, encouraging you to compete against others for higher ranks.”
    • “There are a few single player modes too, like arcade or challenges, that provide good replay value and a challenging experience.”
    • “The game lacks meaningful replayability; after a few hours, it feels repetitive and doesn't offer enough variety to keep me engaged.”
    • “Once you've completed the main story, there's little incentive to return. The side quests are uninspired and don't add much to the experience.”
    • “While the gameplay mechanics are solid, the lack of diverse content makes replaying the game feel more like a chore than a fun experience.”
  • story
    6 mentions Positive Neutral Negative

    The game's story is notably lacking, which some players feel detracts from the overall experience, especially in a genre where narrative can enhance engagement. While the absence of a storyline may not be a significant issue for all players, many express a desire for a cohesive narrative to better connect the characters and gameplay. Additionally, there is enthusiasm for the potential inclusion of classic indie characters as DLC, which could further enrich the game's universe.

    • “The game lacks any story, which I know isn’t always important to a lot of the fighting/party game audience, but it would be a nice addition to tie everything together.”
    • “The game lacks any story, which I know isn’t always important to a lot of the fighting/party game audience, but it would be a nice addition to tie everything together.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is largely character-driven, with each offering unique comedic elements that shine in multiplayer settings, creating a chaotic and enjoyable experience. However, in singleplayer mode, the overwhelming chaos can be frustrating, making it difficult to appreciate the humor while managing limited resources.

    • “Nearly every character offers something different and funny.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is noted to have some artstyle dissonance due to the crossover nature of the characters, which is generally expected in such scenarios. Overall, while the designs may clash, they contribute to the unique experience of the crossover.

  • grinding
    2 mentions Positive Neutral Negative

    Players criticize the grinding aspect of the game for requiring excessive and tedious effort to unlock characters, which detracts from the overall experience. Additionally, long, unskippable animations contribute to the frustration, and some characters feel incomplete or unengaging.

    • “The game's UI features long, annoying animations that cannot be turned off, and the majority of the characters need to be unlocked through mindless grinding. Some of the characters seem unfinished or are just not fun to play with.”
    • “The grinding required to unlock characters feels tedious and detracts from the overall enjoyment of the game.”
    • “Endless grinding for character unlocks makes the game feel more like a chore than an enjoyable experience.”
  • stability
    2 mentions Positive Neutral Negative

    The game exhibits significant stability issues, with numerous glitches and oversights that contribute to a rough overall experience.

    • “This game is still very rough around the edges with a lot of weird glitches and oversights.”
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Indie Pogo is a hack and slash game.

Indie Pogo is available on PC and Windows.

Indie Pogo was released on July 10, 2018.

Indie Pogo was developed by Lowe Bros. Studios LLC.

Indie Pogo has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Indie Pogo is a single player game with multiplayer and local co-op support.

Similar games include A Few Quick Matches, Rivals 2, Slap City, Rivals of Aether, BlazBlue Entropy Effect and others.