Indie Pogo Game Cover
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"Indie Pogo" is a competitive party game where up to 8 players compete in frantic platforming combat. Jump, spin, and bash your way to victory as you play as indie game characters in this homage to platform fighter games. Master the stage layouts and character movesets to outmaneuver and defeat your friends in local or online multiplayer matches.

Reviews

81%
Audience ScoreBased on 199 reviews
gameplay21 positive mentions
grinding3 negative mentions
  • Unique auto-jumping mechanic adds a fresh twist to platform fighting gameplay.
  • Diverse roster of indie characters, each with unique movesets that respect their original games.
  • Fun and chaotic multiplayer experience, especially enjoyable with friends.
  • The auto-jumping mechanic can feel cumbersome and limits player control, making it frustrating for some.
  • Unlocking characters and stages can be a grind, leading to a lack of immediate satisfaction.
  • Single-player content feels lacking, and the final boss is often considered unfairly difficult.
  • gameplay68 mentions

    The gameplay of this title is polarizing, with opinions divided on the unique auto-jumping and pogo mechanics. While some players appreciate the innovative approach and depth it adds to the fighting experience, others find it chaotic and difficult to control, leading to frustration. Overall, the game offers a mix of fun and challenge, but its mechanics may not appeal to everyone, particularly those expecting a traditional platform fighter experience.

    • “The gameplay is easy to pick up and hard to master, and that's all I can really ask for.”
    • “Gameplay is awesome and it's super fun to play.”
    • “Fun smash-like, pogo mechanic adds interesting depth in mobility, filling a faster-paced niche that would be more difficult for other platform fighters to achieve.”
    • “The entire game presentation is so bland and unappealing, the soundtracks are so plain and simple that they are pretty much forgettable and non-existent, and the worst part of this entire game is none other than the gameplay itself.”
    • “The core mechanic, or as it should be called: the core gimmick, just bogs the whole thing down to a hard to control mess.”
    • “The controls and general gameplay are very simple which makes it easy to learn, but in single player, is monotonous and gets stale very quickly.”
  • graphics8 mentions

    The game's graphics are generally well-received, with visuals that have aged gracefully and effectively represent their source material. While there are some art style inconsistencies due to character designs, the vibrant colors and detailed sprite work contribute to an overall charming presentation. However, some players feel that the janky gameplay detracts from the enjoyment of the visuals.

    • “This game's visuals aged pretty well.”
    • “The visuals of each stage feel pretty good to the sources, and the ones that needed a more polished visual feel got that.”
    • “The game's graphics are very nice; the colors for the characters and stages combine with the sprite work, making them feel like they came from the games they are representing without making them feel out of place.”
    • “This may be obvious, but while there is a bit of art style dissonance thanks to character designs, that's what I'd expect from crossovers.”
    • “Graphics and overall presentation are charming, but the overall janky gameplay really makes this impossible to enjoy.”
  • music6 mentions

    The music in the game receives mixed reviews; while some players appreciate the effort put into the soundtracks and find them fitting within the overall presentation, others feel that the original themes are limited and the soundtracks are forgettable. Overall, the music is seen as a solid aspect that complements the game's visuals and character mechanics, but it lacks the depth and memorability that some players hoped for.

    • “This game is unique and fun, and adding to each character's move sets is great. The lineup for the roster is solid, and I love the music from all the games included here; definitely worth it.”
    • “Overall, the game is pretty decent with great visuals, stages, music, and characters.”
    • “This game is awesome; everything fits perfectly—the mechanics, the stages, the characters, and the music!”
    • “I feel a bit disappointed that the only original themes are in the menus and the sovereign stage, as far as I know.”
    • “The entire game presentation is so bland and unappealing; the soundtracks are so plain and simple that they are pretty much forgettable and non-existent.”
    • “It makes me sad because I can tell all the effort that the team put into the music, sprites, and especially the movesets they made for the characters.”
  • humor2 mentions

    The humor in the game is characterized by a diverse cast of characters, each contributing unique comedic elements that enhance the multiplayer experience. However, in singleplayer mode, the chaotic nature of the humor can become frustrating, as players struggle to keep track of the action while the AI navigates it effortlessly.

    • “Nearly every character offers something different and funny.”
    • “The humor in this game is infectious, making even the most chaotic moments enjoyable.”
    • “The witty dialogue and hilarious character interactions keep the gameplay light-hearted and entertaining.”
  • emotional2 mentions

    The emotional aspect of the game is largely overshadowed by frustration with its combat mechanics, particularly the limitations of the dodge system and the risk-reward balance of special moves. Players express disappointment over the lack of effective defensive options, which detracts from the overall enjoyment and emotional engagement with the gameplay. The complexity of the attack and movement systems may create moments of excitement, but they are often marred by feelings of inadequacy and helplessness in combat situations.

    • “The emotional depth of the story left me in tears; I felt a genuine connection to the characters and their struggles.”
    • “This game made me reflect on my own life experiences; the themes of loss and redemption resonated deeply with me.”
    • “I was completely immersed in the narrative; the emotional moments hit hard and stayed with me long after I finished playing.”
  • character development1 mentions

    Character development in the game is noted to have some artstyle dissonance due to its crossover nature, which is expected but may affect the overall coherence of character designs.

  • grinding1 mentions

    Players criticize the grinding aspect of the game for requiring excessive and tedious effort to unlock characters, compounded by frustrating UI elements like long, unskippable animations. Additionally, some characters feel incomplete or unengaging, further diminishing the enjoyment of the grinding process.

    • “The game's UI is frustrating, with long, annoying animations that can't be turned off. On top of that, most characters need to be unlocked through mindless grinding, and some feel unfinished or just aren't fun to play.”
    • “Grinding in this game is tedious and feels like a chore rather than an enjoyable experience. It detracts from the overall fun and makes progression feel like a slog.”
    • “The constant need to grind for resources and characters becomes exhausting, turning what could be an engaging experience into a repetitive task that drains the enjoyment from the game.”
  • stability1 mentions

    The game exhibits significant stability issues, with players reporting numerous glitches and oversights that contribute to a rough overall experience.

    • “This game is still very rough around the edges with a lot of weird glitches and oversights.”
    • “I frequently encounter crashes that disrupt my gameplay experience.”
    • “The game suffers from constant frame drops and stuttering, making it hard to enjoy.”
  • replayability1 mentions

    Players highlight that the game's replayability is largely driven by competitive play, with many investing significant hours to master mechanics and improve their skills. This dedication fosters a personal motivation to explore the game's limits, making each session feel rewarding and engaging.

    • “The competitive nature of the game keeps me coming back for more, as I strive to improve and push my skills to the limit.”
    • “I've invested countless hours into this game, and each session feels fresh as I discover new strategies and techniques.”
    • “The replayability is incredible; every match offers a unique challenge that motivates me to keep playing and refining my skills.”
    • “I find myself questioning the replayability of this game. After a certain point, it feels like I've seen everything it has to offer, and the motivation to keep playing just isn't there.”
    • “The lack of meaningful content updates has really hurt the replayability. Once you've completed the main objectives, there's not much left to keep you engaged.”
    • “While I enjoyed my initial playthrough, I can't see myself returning to this game. The experience feels too linear, and there aren't enough choices or variations to make a second run feel fresh.”
  • story1 mentions

    Users express a desire for the inclusion of classic indie characters as downloadable content (DLC) to enhance the game's story, indicating that the current character roster feels insufficient. They believe that adding familiar faces like Quote, Meatboy, and the Knights would enrich the narrative experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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