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"RPG Architect" is a next-generation game maker that offers full creative freedom for building your own RPG adventure. With no limitations on design elements such as user interface, map layers, or battle systems, this engine is accessible for newcomers while also providing advanced features for veterans. Create detailed 2D and 3D environments with ease, and bring your vision to life in a seamless and intuitive way.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

96%
Audience ScoreBased on 202 reviews
optimization2 positive mentions
stability6 negative mentions
  • RPG Architect offers incredible flexibility and customization options, allowing users to create unique RPGs without the limitations found in RPG Maker.
  • The developer is highly responsive and actively engages with the community, providing frequent updates and quick fixes for reported issues.
  • The engine supports both 2D and 3D game development, making it a versatile tool for various game styles, and the available tutorials and community support help users learn effectively.
  • The engine is still in Early Access, which means it has some bugs and unfinished features, and the learning curve can be steep for beginners.
  • Documentation is lacking, and many users find it challenging to get started without clear templates or written guides, relying heavily on Discord and YouTube tutorials.
  • Some users have reported issues with the sample games being broken and the save system not functioning properly, leading to frustration.
  • graphics12 mentions

    The graphics in this game engine offer extensive customization, allowing users to import RPG Maker graphics and define their own map, tile, screen, and sprite sizes. It supports various perspectives, including 2D, 3D, 2.5D, isometric, and first-person views, with tools that effectively recreate the aesthetic of PS1-era 3D graphics. Overall, the flexibility in art style and resolution provides creators with full control over their visual presentation.

    • “You can define map, tile, screen, and sprite sizes yourself to allow you full control over the art style and resolution of your project.”
    • “It has options for 2D, 3D, 2.5D, orthographic, isometric, and first-person views.”
    • “The orthogonal 3D tools are quite awesome in recreating those PS1 era 3D graphics.”
    • “The graphics feel outdated, resembling RPG Maker assets that lack originality.”
    • “The game offers a mix of 2D and 3D graphics, but the overall visual quality is disappointing.”
    • “While there are options for various perspectives, the execution of the graphics leaves much to be desired.”
  • stability6 mentions

    Overall, users report mixed stability experiences, noting that while sprites function well, tilesets are often buggy and frustrating to work with. Demos are generally well-designed and enjoyable to edit, despite some minor bugs. The platform offers increased flexibility, incorporating many requested features without the need for problematic plugins.

    • “Sprites were fine, but tilesets were buggy and infuriating; I spent three hours trying to figure them out before giving up.”
    • “The demos are very well designed, but they are a little buggy.”
    • “It's more flexible, but many features that are constantly requested for RPG Maker either require a horde of buggy and/or obfuscated plugins or just aren't possible.”
  • music6 mentions

    The music aspect of the game is characterized by its seamless integration with various external tools, including Aseprite and most music software, allowing users to create and import their own audio. However, the software lacks built-in music or sound editing tools, which some users may find limiting, though the absence of paid DLCs and the inclusion of free resources for other creative elements are seen as positive features.

    • “Not necessarily a bad thing but there's no built-in music/sound (blip/chip/synth or other) or paint editing tools included in this software (however we can use our own tools to create stuff then import it which is always useful).”
    • “Not necessarily a bad thing but there's no built-in music/sound (blip/chip/synth or other) or paint editing tools included in this software (however we can use our own tools to create stuff then import it which is always useful).”
  • story4 mentions

    The story aspect of RPG Architect is noted for its flexibility, allowing characters to appear in battles in various positions or not at all, reminiscent of the Dragon Quest series. Reviewers appreciate the game's ambition to push beyond the limitations of traditional RPG Maker titles, suggesting a desire for deeper narrative possibilities.

  • optimization4 mentions

    Overall, users report that the optimization of the engine is excellent, noting its stability and superior performance compared to other engines like GDevelop, which suffers from random FPS drops.

    • “Extremely good performance compared to other engines in the space.”
    • “I haven't had time to really test performance, but so far it seems very stable, unlike GDevelop where I get random FPS drops for no reason.”
    • “I haven't had time to really test performance, but so far it seems very stable, unlike GDevelop, where I get random FPS drops for no reason.”
  • grinding4 mentions

    Users find the grinding aspect of game development, particularly in setting up basic systems like menus and inventories, to be tedious and frustrating. Many prefer engines that streamline these processes, allowing for faster and more efficient game creation without the burden of repetitive tasks.

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