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Creature Card Idle Game Cover

About

"Creature Card Idle" is a single-player card game that combines idle gameplay with a trading card game format. You strategically place cards on a grid to generate resources, which you then use to buy booster packs containing new cards. Each expansion unlocks new mechanics and cards, providing around 19 hours of playtime and ensuring the game remains fresh. The game offers a continual progression system, allowing you to carry your progress from the Kongregate version to this one.

Creature Card Idle screenshot
Creature Card Idle screenshot
Creature Card Idle screenshot
Creature Card Idle screenshot
Creature Card Idle screenshot
Creature Card Idle screenshot
Creature Card Idle screenshot
Creature Card Idle screenshot
Creature Card Idle screenshot

69%
Audience ScoreBased on 117 reviews
gameplay5 positive mentions
grinding3 negative mentions

  • The game introduces a unique mechanic of card placement that adds strategic depth to the idle genre.
  • It's free to play with no microtransactions, making it accessible for anyone interested in idle games.
  • The game has a charming aesthetic and decent music, providing a pleasant background experience.
  • The game feels unfinished and abandoned, with many promised features and expansions never released.
  • UI and gameplay mechanics are poorly designed, leading to confusion and frustration, such as unresponsive windows and unclear card rarities.
  • Progression can become excessively grindy and slow, with limited content leading to a lack of long-term engagement.
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay of the game is a blend of idle and strategy mechanics, featuring a unique card-synergy system that initially engages players but ultimately feels shallow and repetitive. While the offline progress and simple mechanics cater to multitaskers, many players find the experience becomes boring and grindy after a few hours, with a desire for more complex mechanics and polished UI. Overall, the game offers a satisfying idle experience for a low price, but lacks depth and variety in its gameplay.

    • “With more complex mechanics than a traditional idler, this is a blend of idler and strategy, delivering where other idlers lack.”
    • “The offline progress feature of this game combined with the idle gameplay makes it an ideal game for multitaskers or those who need a game to run in the background during busy days.”
    • “The constant progression and regular rewards (in the form of card pack opening) keep you invested, with new mechanics being introduced the further you progress.”
    • “The UI looks unfinished, the card designs look AI-generated, and the only gameplay is buying card packs and hoping you get something good.”
    • “The game's two main mechanics, realms and ascension gems, are very limited.”
    • “This game does not do the idle mechanic right.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization aspect is a central feature, presenting players with a complex challenge of arranging cards in a 3x3 grid to maximize resource production. While some users find the levels too easily solvable, others appreciate the depth of strategy involved in selecting and upgrading cards to enhance performance over time. Overall, it serves as an engaging time-waster focused on continuous optimization.

    • “This is awesome! I love optimizing my layouts to get the most production.”
    • “As you get resources, you buy cards that you place in a 3x3 grid. The cards have different rarities and resource types that they generate, presenting a constant optimization problem regarding which cards to buy, where to place them, and how to maximize output.”
    • “A nice little time waster; the challenge is to optimize the performance of the grid, and it's really complicated.”
    • “Overall, the game has too little content, and levels are 'solvable' and optimized rather easily.”
    • “As you get resources, you buy cards that you place in a 3x3 grid, and the cards have different rarities, resource types that they generate, effects, etc. Essentially, you are presented with a constant optimization problem, both with the cards that you currently have, what tier of cards you should buy (either buying higher tiers for stronger cards or more lower tiers to level the relevant cards from that tier faster), where you place them, and which cards will give you the maximum output.”
    • “You just need to check back every couple of hours (after some upgrades this increases to 24 hours) and buy/upgrade cards and update the grid to improve performance.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many praising it as great chill music, though some users note it suffers from a short loop and lacks a volume slider. Overall, it garners a decent rating, but improvements in looping and functionality are desired.

    • “Good music too.”
    • “The music is decent.”
    • “Music: 8/10: great chill music, the only problem is I wish it looped better.”
    • “The music is on a short loop, which makes it repetitive and dull.”
    • “There is no point to the cards, no animations anywhere, and the music is just a short loop.”
    • “The music only has one loop and lacks a volume slider.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics of the game are highly praised for their impressive artwork and thematic consistency across card designs, reflecting the developers' passion. Reviewers appreciate the aesthetic appeal and the engaging puzzle elements, rating the graphics an 8/10 for their quality and creativity.

    • “You can see the passion put into this game; the artwork on all of the cards is very good looking and thematically appropriate with its respective expansion.”
    • “I like the artwork and I like the puzzle element.”
    • “Graphics: 8/10 - great card design; it would be great if the cards evolved with their levels.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and frustrating, particularly after a short period of play, making it less appealing for those not specifically interested in long grinding experiences. While some consider it worth the low price, the repetitive nature of the gameplay can lead to boredom.

    • “I recommend this for those interested in long grinding idles, but otherwise I advise against it.”
    • “It's worth the €0.39, but it gets boring and becomes way too grindy after 1-2 hours of gameplay.”
    • “This makes things feel frustratingly grindy.”
  • monetization
    3 mentions Positive Neutral Negative

    The game features a monetization model free from microtransactions, ads, or in-game purchases, which users appreciate as it enhances the overall experience and encourages repeated play.

    • “It's a good game to keep coming back to, and there are no ads or in-game purchases.”
    • “There are no microtransactions, which is already a big plus.”
    • “No microtransactions.”
  • story
    3 mentions Positive Neutral Negative

    Players express a desire for more depth and variety in the story elements of idle games, noting that the lack of missions, quests, and artifacts diminishes engagement. While some games are enjoyable, the repetitive nature and limited narrative progression lead to a sense of dissatisfaction. Overall, there is a call for richer storytelling and more dynamic content to enhance the gaming experience.

    • “The story feels very shallow and lacks depth, making it hard to stay engaged.”
    • “I found the narrative to be predictable and uninspired, which really detracted from the overall experience.”
    • “There are interesting concepts introduced, but the execution of the story is lacking and leaves much to be desired.”
  • stability
    1 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with frequent crashes and freezes reported by users, detracting from the overall experience.

    • “The game is shallow and suffers from frequent crashes and freezes.”
    • “I experienced numerous stability issues that ruined my gameplay.”
    • “The constant freezing makes it nearly impossible to enjoy the game.”

Buy Creature Card Idle

11h Median play time
13h Average play time
2-25h Spent by most gamers
*Based on 3 analyzed playthroughs

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