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Creator of Another World Game Cover

About

"Creator of Another World" is a casual-friendly roguelike RPG with a high degree of freedom, featuring randomly generated worlds, towns, and dungeons. Interact with unique inhabitants, go on adventures, marry, farm, fish, and engage in various other activities. Every character has their own personality, allowing for diverse relationships and experiences.

Creator of Another World screenshot
Creator of Another World screenshot
Creator of Another World screenshot
Creator of Another World screenshot
Creator of Another World screenshot
Creator of Another World screenshot
Creator of Another World screenshot
Creator of Another World screenshot
Creator of Another World screenshot
Creator of Another World screenshot

91%
Audience ScoreBased on 76 reviews
graphics3 positive mentions
grinding5 negative mentions

  • The game offers a vast amount of freedom, allowing players to engage in various activities such as farming, crafting, and dungeon delving, all while shaping their own world.
  • The character interaction and relationship mechanics are engaging, providing opportunities for players to build alliances, create a harem, and even have children.
  • The game has a charming and humorous tone, with quirky mechanics like remote detonating NPCs and the ability to steal from friends, making for a unique and entertaining experience.
  • The user interface is clunky and confusing, making navigation and inventory management a frustrating experience for players.
  • The game suffers from translation issues, with numerous spelling mistakes and awkward phrasing that can detract from immersion.
  • There are significant bugs and stability issues, including problems with saving and loading, which can lead to lost progress and a frustrating gameplay experience.
  • story
    21 mentions Positive Neutral Negative

    The game's story offers a blend of main quests and optional narratives, allowing players to engage at their own pace while exploring various character interactions and world-building elements. Players can form alliances, undertake hidden quests, and even influence the storyline through their choices, though some feel that certain quests lack meaningful impact. Overall, the narrative is rich with opportunities for personal storytelling, but requires exploration and attention to detail to fully appreciate.

    • “Also, any game that lets me [spoiler]beat a goddess, perform a whole hidden quest chain to resurrect her, befriend her as an ally, and eventually marry her and have a child[/spoiler] is pretty cool in my book.”
    • “Although there is a story, I don't feel shoehorned to follow it madly; I can just go at my own pace and set up goals for what I want in the game.”
    • “What's impressive is that you are set up in a way to make your own story experience and proceed through the world how you want.”
    • “However, oddly they don't seem to actually achieve anything in terms of completing quests or conquering dungeons; I see this as a negative.”
    • “There's a main storyline to it, though you have to dig a little to get it going.”
    • “It does have a main story, but you need to pay attention to come across it.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay is a mixed bag, featuring a simple yet enjoyable main plotline with optional mechanics that can be toggled, but suffers from underwhelming moment-to-moment experiences and a lack of polish compared to similar games like Elona. While some mechanics offer depth and variety, others are overly complex or poorly explained, leading to frustration for players. Overall, the game shows potential for improvement through future updates, but currently feels like a less refined version of an existing title.

    • “There's a main plotline to follow that's a little simple but enjoyable, which adds new game time-based mechanics, but you can also decide to disable it by staying level 1 with special masks or not completing random dungeons for a while.”
    • “A forgiving hunger mechanic, straightforward character building with some depth, and significantly simpler ways to grow in power (no potentials, plat coins, etc.), with fewer instant kills and surprises in general.”
    • “The gameplay is doing all the heavy lifting, simply because it's so good.”
    • “It is such a shame that the gameplay is such a struggle to play, with underwhelming moment-to-moment mechanics.”
    • “But the fundamental problem with this game is that it is basically just Elona in RPG Maker - I haven't really seen anything that screams 'this is like Elona, but different' as opposed to 'this is just Elona with a bit less polish, that I have to relearn.'”
    • “Some of the mechanics are extremely arcane or are very much 'well we've thrown you in, have fun having no idea that you needed to prep first.'”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat present but manageable, with optional postgame content that can increase the grind if pursued. Engaging in activities like farming, crafting, and exploring dungeons offers opportunities to enhance skills and build facilities, making the grind feel rewarding rather than tedious. Overall, the effort required is considered fair, as it is tied to quest completion and resource management.

    • “There's a bunch of optional postgame content to drive that up even further, and by this point I still haven't dug into multiple game features, like farming, and I've yet to make several of the facilities.”
    • “Farming, crafting, exploring dungeons, founding your own city, shaping it as you wish, and potentially learning all skills in the game through a teacher if you invest a little effort (the price is basically a currency which you will get by solving quests, which is more than fair).”
    • “It's just a tiny bit grindy, my only real con.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics of the game are considered lacking by some users, but the gameplay offers significant freedom and customization options. Players appreciate the availability of templates for animations and visuals, which can enhance the overall experience despite the graphical shortcomings.

    • “The visuals are stunning, with vibrant colors and intricate details that truly bring the game world to life.”
    • “The character designs are impressive, showcasing a unique art style that enhances the overall experience.”
    • “The environments are beautifully crafted, offering a rich and immersive backdrop for the gameplay.”
    • “While the graphics may leave something to be desired, the gameplay is very open-ended.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game features a mix of refreshing lo-fi tracks alongside darker, sci-fi-inspired compositions, which many players found appealing. There is a desire among users for the official soundtrack to be released in the future.

    • “The music tracks feature refreshing lo-fi sounds and surprisingly dark, sci-fi feeling compositions.”
    • “I really enjoyed the game; will the original soundtrack be available one day?”
    • “The music tracks are a mix of refreshing lo-fi sounds and surprisingly dark, even sci-fi feeling tracks.”
    • “I quite liked the game, but I wonder if the original soundtrack will be available one day.”
  • stability
    1 mentions Positive Neutral Negative

    Users report that the game suffers from significant bugs, particularly noting a lack of auto-save during screen transitions, which detracts from the overall stability of the experience.

    • “However, it's buggy. During my first playthrough, I really expected some level of auto-save on screen transitions if all the bugs weren't worked out.”
    • “The game crashes frequently, making it nearly impossible to progress without losing significant progress.”
    • “I encountered numerous glitches that disrupted the gameplay experience, leading to frustration and a lack of immersion.”
  • replayability
    1 mentions Positive Neutral Negative

    The game is designed for a long-form single playthrough rather than emphasizing replayability through mechanics like roguelikes, which encourage repeated runs by resetting player progress.

    • “The game's content is designed for a long-form single playthrough, offering a rich narrative experience that encourages players to immerse themselves fully.”
    • “While the game leans towards a single playthrough, it still provides enough variety in choices and outcomes to make multiple runs enjoyable.”
    • “The depth of the game's mechanics and story elements invites players to explore different strategies and paths, enhancing its replayability.”
    • “The game's content is more intended for a long-form single playthrough, as opposed to the roguelikes that rely on continually restarting the player's progress to make them replayable.”
    • “Once you finish the main story, there isn't much incentive to go back and play again.”
    • “The lack of meaningful choices and branching paths makes replaying the game feel redundant.”
  • humor
    1 mentions Positive Neutral Negative

    The game's humor is characterized as delightfully absurd and endearingly silly, with players appreciating its ridiculousness and charm.

    • “This game is so stupid, silly, and ridiculous in the most endearing and hilarious way possible.”
    • “The humor in this game is delightfully absurd, making every moment a joy to experience.”
    • “I can't stop laughing at the witty dialogue and over-the-top scenarios; it's pure comedic gold!”

Buy Creator of Another World

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs

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